Prima Games eGuides Pillars of Eternity eGuide

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Pillars of Eternity eGuide Equipment - Weapons Melee Weapons

Maces

Mid-sized flange-headed crushing weapon.
Bonus: Negates DT

Mace

Interrupt: 40 (Average)

Damage: 11-16 Crush vs. Deflection

DR Reduction: 5 DR bypass

Value: 5cp

The bane of mailed soldiers throughout the known world, maces are a common sight in the Dyrwood. Regardless of the shape of their flanges, maces always consist of a metal shaft topped with a number of symmetrical flanges that focus the weapon’s power to a small point. Though estocs have even more penetrating power than maces, the latter can be used in concert with a shield.

Fine Mace

Interrupt: 40 (Average)

Damage: 11-16 Crush vs. Deflection

DR Reduction: 5 DR bypass

Fine: +4 Accuracy, x1.15 All Damage

Value: 205cp

Exceptional Mace

Interrupt: 40 (Average)

Damage: 11-16 Crush vs. Deflection

DR Reduction: 5 DR bypass

Exceptional: +8 Accuracy, x1.3 All Damage

Value: 405cp

Ravenwing

Interrupt: 40 (Average)

Damage: 11-16 Crush vs. Deflection

DR Reduction: 5 DR bypass

Coordinating: +4 Accuracy when attacking same target as an ally, x1.25 Damage when attacking same target as an ally

Damaging 2: x1.3 All Damage

Fine: +4 Accuracy, x1.15 All Damage

Value: 605cp

Legend tells of a druid, wise and powerful, who traveled while accompanied by a flock of ravens. In battle, the druid would assail his enemies with his mace as the ravens descended in a chaotic swarm, distracting and flanking his foes. Years of coordinated attacks, and the druid’s lingering magic, are said to have gifted his mace with an enchantment that lends the wielder similar gifts. The mace is finely wrought and lightweight, making it maneuverable, if not very resistant against direct attacks. Against a distracted opponent, however, a single blow often proves quite sufficient.

Aimoranet

Interrupt: 40 (Average)

Damage: 11-16 Crush vs. Deflection

DR Reduction: 5 DR bypass

Superb: +12 Accuracy, x1.45 All Damage

Minor Spellbind: Healing Strike: Grants Healing Strike. Interrupt: 40 (Average) 3 per rest

Aura Range: 20m (base 20m)Effects: Foe Target: 0 Shock vs. Will (+15 Accuracy)Friendly Aura: +20 Endurance

Value: 805cp

A priestess of Hylea in Old Vailia took in children orphaned by a famine. She guarded them in the temple and gathered what food she could. When looters came to the temple doors, demanding that she surrender their meager supplies, she prayed to her goddess for strength. The priestess suddenly found a powerful mace in her folded hands and an indomitable courage in her heart. When she charged through the temple door, it’s said the very birds swooped from the treetops to pluck at the thieves’ eyes.

When the local duc heard of her bravery and the plight of the children, he diverted emergency supplies from his own hall to feed them. The brave priestess and her mace, Aimoranet (“Little Beloved”) became symbols of Hylea’s fierce protection.

Hanover’s Fist of Dodm

Interrupt: 40 (Average)

Damage: 11-16 Crush vs. Deflection

DR Reduction: 5 DR bypass

Exceptional: +8 Accuracy, x1.3 All Damage

Value: 405cp