Helms, hats, diadems, and other doo-dads can all go in the head slot. These slots have more flexible roles than the armor and weapon slots. Head items can affect a variety of statistics and provide all sorts of different effects.
Like other pieces of worn gear, head slot items scale with the character, though one race type—the godlike—are explicitly barred from wearing head gear (because they have oddly-shaped heads).
Most of the base head items are cosmetic, meaning they give no inherent in-game bonus. However, they are an excellent tool to easily distinguish characters. Head items that grant statistical bonuses appear at higher levels.
Hats
Hats come in many different shapes, sizes, and a wide array of colors. Dyrwoodans are known for their modest, rustic hats while Vailians are associated with broad-brimmed hats featuring a variety of exotic plumes.
Waage’s Hat of Leadership
Of Resolve +1: +1 Resolve
Value: 210cp
Floppy Hat
Value: 10cp
Soft Hat
Value: 10cp
Kana’s Turban
Of Intellect 1: +1 Intellect
Value: 210cp
Duelist’s Hat
Value: 10cp
Thimble Hat
Value: 10cp
Turban
Value: 10cp
Hooded Turban
Value: 10cp
Crested Hat
Value: 10cp
Padded Cap
Value: 10cp
Tricorne Hat
Value: 10cp
Cloth Bandana
Value: 10cp
Dandy Hat of the Diseased Yak
Of Resolve +2: +2 Resolve
Of Intellect -1: -1 Intellect
Value: 610cp
The legend behind this hat is that it once belonged to a famed prince of a small kingdom that was conquered and absorbed into the Aedyran Empire. The prince and his court were known for their outlandish dress but not, unfortunately, for prowess in battle. In fact, when the prince learned that the Aedyran army was marching toward him, he threw a fabulous party to welcome the invaders.
This hat survived the war and subsequent occupation and has been traded in many a dark corner by those wishing to further their social standing with panache.
Lined with garish purple silk and adorned with a large, chartreuse feather, the hat makes a strong, if questionable, fashion statement.
Hermit’s Hat
Of Might +1: +1 Might
Value: 210cp
Also known as the Curmudgeon’s Coif and the Bawler’s Bonnet, this cinching chapeau is a tight fit. It was fashioned by an unremarkable wizard who believed the only thing holding him back from a successful career in the arcane arts was his lack of focus and the petty distractions of small-minded types. Infused with his misanthropic essence, this hat fulfilled his desire twofold—folk no longer sought out his company, and spellcasting came more easily. Never married, he died alone.
This floppy yellow hat sports a wide brim darkened by sweat stains.
Captain Fortanero’s Hat
Value: 10cp
A large and vibrantly colored Vailian sea captain’s hat, with matching feather.
Rugged Wilderness Hat
Of Constitution +1: +1 Constitution
Survivor: +2 Survival
Value: 310cp
Those willing to brave the wild places beyond the boundaries of civilization soon find themselves hardier for their efforts. It is a journey reflected in this battered but sturdy cap. Through harsh weather and the deadliest of circumstances, this hat will keep one’s head warm.
Helms
Helmets come in many forms, from the humble padded cap to fully-enclosed steel great helms. Different cultures tend toward different styles of helmets, but outside of regimented armies, the type of helmet an individual wears often comes down to personal preference.
Open Helm
Value: 10cp
Azalin’s Helmet
Of Crit Multiplier Bonus +10%: +0.1 to Crit Damage multiplier
Value: 210cp
Munacra Arret
Minor Spellbind: Whisper of Treason: Grants Whisper of Treason.
Imparts a bedeviling secret to an enemy that causes its allegiance to bend, Charming them for the duration.
3 per rest
Speed: Slow
Interrupt: 40 (Average)
Effects:
Foe Target: Charmed for 10 sec vs. Will (+10 Accuracy)
Of Will +15: +15 Will
Value: 510cp
This exquisite piece was crafted by alchemists for a secret society of aristocrats in Old Vailia. Throughout its history, it has graced the ocular orbits of scheming nobles, influential politicians, and charming salesmen.
The dark brass monocle features intricate gear and leaf filigree along the rim. It confers sophistication and carries the unmistakable scent of old money.
Nasal Helm
Value: 10cp
Great Helm
Value: 10cp
Small Horn Helm
Value: 10cp
Mail Coif
Value: 10cp
The Pilgrim’s Lasting Vigil
Of Resolve +1: +1 Resolve
Of Perception +1:+1 Perception
Value: 810cp
The end of the Saint’s War and the detonation of the Godhammer Bomb is still mourned by followers of Eothas around the world. While the conflict diminished Eothas’ following in the Dyrwood, many remain faithful to the god of dawn and redemption, confident that he will one day rise again. Many followers make annual pilgrimages to shrines and temples of Eothas (or to what remains of them) on the anniversary of Saint Waidwen’s death. The particulars of these vigils vary. In Readceras, they are often marked by song and by the recitation of Saint Waidwen’s sermons. In the Dyrwood, where worshippers of Eothas are often persecuted, such ceremonies may involve standing in respectful silence until sunrise. It is customary for worshippers to wear armor or other articles that commemorate Eothas or his leadership through Waidwen.
This helmet bears the sunburst emblem of the Readceran army. It was likely first worn by a soldier serving in the Saint’s War.
Frog Helm
Value: 10cp
Helmet of Darksee
Of Perception +2: +2 Perception
Value: 410cp
A disreputable lord in the Deadfire Archipelago, known for striking secret deals in the dead of night, hired an order of assassins to protect him during his nightly errands. He had them outfitted with magical helms that enabled them to pierce the veil of darkness.
Eventually, his paranoia turned on his hired assassins, and he had them executed and their equipment destroyed. One, however, was rumored to have escaped to the Vailian Republics, where she became a legend.
This worn and scuffed leather helmet fits over the head and covers the upper face. Adjustable leather straps make it comfortable and practical for users of any race and build. Two crimson-tinted lenses fit in front of the eyes.
The Dunryd Demon
Of Intellect +2: +2 Intellect
Value: 410cp
Casˆwen was one of the brîshalgwin of Eir Glanfath who received training from Dyrwoodan animancers around 2785 AI. When Dunryd Row was founded 15 years later, she was one of the first ciphers to join. Though relatively old for an orlan, she was one of its most enthusiastic and capable agents. Known as the “Dunryd Demon,” she was ruthlessly methodical and infamous throughout Defiance Bay for prowling the streets in her helmet, searching for clues and connections. At the end of the Saint’s War, she was over 40, and sent to the Godhammer Citadel to search for traces of Saint Waidwen. She never arrived, and years later, her helmet was found on the road from Echo Bay.
Winged Helm
Value: 10cp
Stag Helm
Athletic: +2 Athletics
Of Dexterity +1: +1 Dexterity
Value: 310cp
This large helm is forged in the shape of a stag’s head, complete with antlers of gleaming silver. The large eye holes comprise the only opening in the helmet’s face. Those who wear the helm gain some aspect of the creature whose visage they wear, for they find themselves more sure-footed and swift, and their endurance improved.
Acorn Helm
Value: 10cp
Ram Horn Helm
Value: 10cp
Full Helm
Value: 10cp
Plumed Helm
Value: 10cp
Hoods
From the hunters of the Dyrwoodan wilds to cowled wizards with a flair for the mysterious, residents of the Eastern Reach appreciate the warmth and anonymity provided by a hood.
Skaen Cultist Hood
Value: 10cp
This oddly-shaped hood is worn by the novice worshippers of Skaen. Crudely-fashioned from coarse material, its modest construction befitting of followers of the Quiet Slave.
Skaen Initiate’s Hood
Value: 10cp
Liripipe of Thinking
Stealthy: +2 Stealth
Of Perception +1: +1 Perception
Value: 710cp
This long-tailed hood is associated with scholars and tacticians, for it is often seen upon the brow of all who live by their wits, rather than their physical prowess.
Footpad’s Hood
Stealthy: +2 Stealth
Of Perception +3: +3 Perception
Value: 710cp
These plain, dark hoods are deceptively powerful, enchanted with charms against detection and spells to heighten one’s senses in darkness. As a result, the hoods have become primarily associated with thieves and cutpurses, to whom these enchantments are of particular benefit.
Woedica Hood
Value: 10cp
This hood and mask are typically worn by followers of Woedica.