At the start of the single-player game, the following items are available:
| Pistols | 92FS, P226 |
| Gadget | T62 CEW Electroshock Weapon |
| Melee Weapons | Nightstick, Police Baton, Collapsible Baton |
Complete the Episodes and Case Files, using non-lethal means against the criminals, to unlock more weapons and gadgets.
Weapon and Inventory Unlock Progression
Arrest suspects with warrants, scan objects and evidence, take down criminals non-lethally, and complete objectives to earn points toward the expert score. As this score grows, Expert Levels are reached. Weapons, gadgets, and attachments are unlocked at these levels according to the following table.
Weapons and Inventory
| Expert LevelExpert Score Required | Weapons / Gadgets / Attachments Unlocked | |
|---|---|---|
| Expert Level 12,000 | CZ-75 PistolM1911A1 Heavy Pistol | |
| Expert Level 23,000 | 37 Stakeout Shotgun | |
| Expert Level 33,000 | Armored InsertFirst Aid PackAmmo BoxGas Mask | |
| Expert Level 44,000 | MP5K SMGMPX SMGP90 PDW | |
| Expert Level 54,000 | New “Cop” Primary Weapon Attachments | |
| Expert Level 65,000 | R700 LTR Sniper Bolt ActionSOCOM16 Sniper Semi-AutoSR-25 ECC Sniper Semi-Auto | |
| Expert Level 75,000 | New “Cop” Secondary Weapon Attachments | |
| Expert Level 86,000 | .40 Pro Heavy PistolBald Eagle Heavy Pistol.410 Jury Revolver.44 Magnum Revolver | |
| Expert Level 96,000 | Laser TripmineBreaching Charge | |
| Expert Level 106,000 | New “Criminal” Primary Weapon Attachments | |
| Expert Level 116,000 | TEC-9 Machine PistolBlackjack MeleeBaseball Bat MeleeLead Pipe MeleeGolf Club Melee | |
| Expert Level 127,000 | SPAS-12 ShotgunDouble-Barrel Shotgun | |
| Expert Level 137,000 | New “Criminal” Secondary Weapon Attachments | |
| Expert Level 147,000 | AKS-74U CarbineG36C Carbine | |
| Expert Level 157,000 | 300 Knockout Sniper Bolt ActionAWM Sniper Bolt ActionSAIGA .308 Sniper Semi-AutoPTR-91 Sniper Semi-Auto | |
Case File Unlocks
Keep on the lookout for evidence that can be scanned for the seven case files. Each completed file unlocks the listed weapons as well as a Silver Battlepack.
Case Files
| Case File | Weapon Unlocked | |
|---|---|---|
| The Hot Shot File | .38 Snub Revolver.357 RS RevolverSilver Battlepack | |
| Hot Shot Supply Chain | SCAR-H Battle RifleHCAR Battle RifleSilver Battlepack | |
| The Elmore Hotel Investigation | 93R Machine PistolG18C Machine PistolSilver Battlepack | |
| Internal Affairs | M416 Assault RifleRO933 CarbineSG533 CarbineSilver Battlepack | |
| Power Play | HK51 Battle RifleSA-58 OSW Battle RifleSilver Battlepack | |
| The Boomer Connection | K10 SMGUZI SMGFMG-9 SMGSilver Battlepack | |
| Preferred Outcomes | M240B LMGSilver Battlepack | |
Found and Dropped Weapons
Some weapons can be picked up off downed enemies or found lying around. The player must pick the weapon up to add it to Tactical Gear. The original gun can be grabbed again if preferred. The following table lists how to find each.
Weapons
| Weapon / Gadget | Found In | |
|---|---|---|
| 870P Magnum Shotgun | Found in Episode 8: Sovereign Land, sitting on a table inside silo.First dropped by Criminals in Episode 1: Back to School | |
| 45T Heavy Pistol | First dropped by Criminals in Episode 3: Gator Bait. | |
| AKM Assault Rifle | First dropped by Criminals in Episode 3: Gator Bait | |
| G17 Pistol | Found in Episode 8: Sovereign Land, sitting next to a truck inside the trailer park.First dropped by Criminals in Episode 1: Back to School | |
| M16A3 Assault Rifle | Found in Episode 8: Sovereign Land, sitting on a couch on top of the trailer with Nick’s gear.First dropped by Criminals in Episode 4: Case Closed in basement of Domo Roboto warehouse. | |
| M/45 SMG | Found in Episode 3: Gator Bait. From the gator farm, take the airboat southwest to a nearby dock. Use the Grappling Hook to climb onto the wooden tower. Look southeast to spot a lower platform and use the Zipline to reach it. Pick up the M/45 SMG to add the gun to Tactical Gear. | |
| MAC-10 Machine Pistol | First dropped by Criminals in Episode 2: Checking Out | |
| Scout Elite Sniper Bolt Action | Found in Episode 3: Gator Bait. Drive the airboat south from the nature reserve until you spot a dock next to a small island. Use the Grappling Hook to reach the wooden ledge above and then use the Zipline to reach another platform to the east. A Scout Elite rifle rests on a table there. | |
| UMP-45 SMG | First dropped by Criminals in Episode 4: Gator Bait in basement of Domo Roboto warehouse. | |
| Grappling Hook | Given to player in Episode 3: Gator Bait | |
| Zipline | Given to player in Episode 3: Gator Bait | |
Camouflage Unlock
A variety of camouflage is unlocked as you complete the single player episodes, at which point it can be added to any weapon in Tactical Gear.
Camouflage
| Complete Episode | Weapons / Attachments Unlocked |
|---|---|
| Default Camo | Default, Zebra Bliz, Zebra Blaz, Zebra, Circuit, Rattlesnake, Visceral Dev. |
| Ep. 1: Back to School | Solid Camos (Black, FDE, Green, Grey, Navy, Olive, Tan) |
| Ep. 2: Checking Out | Forest Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Ep. 3: Gator Bait | Aviator Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Ep. 4: Case Closed | Snow Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Ep. 6: Out of Business | Hunter Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Ep. 7: Glass Houses | Desert Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Ep. 8: Sovereign Land | Urban Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Ep. 9: Independence Day | Jungle Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Ep. 10: Legacy | Exotic Camos (Splinter, Digital, ERDL, Hexagon, Spray, Tiger) |
| Complete all Episodes on Cadet Difficulty | Bronze Plated |
| Complete all Episodes on Officer Difficulty | Silver Plated |
| Complete all Episodes on Veteran Difficulty | Gold Plated |