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Battlefield Hardline eGuide
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Contents

  • Introduction
    • Whats New?
  • The Academy
    • Basics
    • Police Training
  • Walkthrough
    • Prologue
    • Episode 1: Back to School
    • Episode 2: Checking Out
    • Episode 3: Gator Bait
    • Episode 4: Case Closed
    • Episode 5: Gauntlet
    • Episode 6: Out of Business
    • Episode 7: Glass Houses
    • Episode 8: Sovereign Land
    • Episode 9: Independence Day
    • Episode 10: Legacy
    • Unlocking Weapons & Gadgets
  • Case Files & Warrants
    • Case Files
      • Overview
      • The Hot Shot File
      • Hot Shot Supply Chain
      • The Elmore Hotel
      • Internal Affairs
      • Power Play
      • The Boomer Connection
      • Preferred Outcomes
    • Suspects With Warrants
      • Overview
      • Suspect List
  • Classes and Weapons
    • Overview
    • Operator
    • Mechanic
    • Enforcer
    • Professional
    • Weapon Customization
    • Special Weapons
    • Universal Gadgets
    • Grenades
    • Melee Weapons
    • Battle Pickups
  • Multiplayer: Getting Started
    • Overview
    • Combat Basics
    • Squad Play
    • Progression and Economy
    • Multiplayer Tactics
    • Game Modes
    • Extended Play
  • Multiplayer Maps
    • Bank Job
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • The Block
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Derailed
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Downtown
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Dust Bowl
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Everglades
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Growhouse
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Hollywood Heights
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Riptide
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
  • Appendix
    • Multiplayer Scoring
    • Multiplayer Awards
    • Game Mode Assignments
    • Weapon Assignments
    • Melee Assignments
    • Vehicle Assignments
    • Class Assignments
    • Syndicate Assignments
    • Squad Assignments
    • Hacker
    • Single Player Achievements / Trophies

Battlefield Hardline Guide › Multiplayer Maps › Riptide

Overview

SWAT vs. Thieves

A drug smuggler’s haven, this high-tech and expensive island crib is being ransacked by the police. A chain of small islands is connected by bridges and waterways, providing multiple access to it.

Stormy skies and choppy seas should be the least of your concerns in this exclusive seaside locale. SWAT units have swarmed a cartel stronghold triggering an all-out war, raging across seven intense game modes. Vehicles play a key role on this map, but don’t let the lack of roads fool you. Due to the low tide, the sandbars on the northern and southern edges of the map can be accessed and traversed by ground vehicles, offering some unique flanking paths. Utilize vehicles as frequently as possible to safely transition from one location to another. When moving around on foot you take the risk of getting run over or sniped by an opponent on the Cartel Mansion’s rooftop. Also, don’t miss the opportunity to take a gunboat out for a spin—their side-mounted miniguns are perfect for taking out enemy vehicles and personnel.

Use the Stingers on the small islands. This is a good DMR and sniping map. —David Price, Weapon Designer

Levolution

A hurricane is brewing offshore, bringing in high winds and sheets of rain. The dark clouds overhead decrease lighting significantly while the rain limits visibility. The hurricane is a timed event which only occurs in some of the game modes, like Heist and Conquest.

Key Locations

Sitting on its own private island in the center of the map, this lavish mansion is the centerpiece of most game modes. The pristine, modern design touches of the mansion’s interior don’t last long once the bullets and grenades start flying. As one of the highest points on the map, the mansion’s rooftop is a popular sniping perch.

Although smaller than the neighboring Cartel Mansion, this Villa is no less spectacular when it comes to the finer touches of modern living, complete with its own swimming pool and tennis court. But the large floor-to-ceiling windows leave much to be desired for those seeking cover from incoming fire.

The swanky Morgan Key apartments have their own Dock, allowing its residents to park their yachts within view of their front door. The central Dock is equipped with four fuel pumps and a large fuel tank. All of these objects are explosive, so be careful when operating nearby.

Sporting a runway, helipad, and hangar, this small airfield is located a short distance from the Villa and Cartel Mansion. Speeding vehicles can cut through the hangar here to access the northern sandbar, a popular route during Hotwire matches.

This rustic, rickety structure stands in stark contrast to the modern architectural designs of the neighborhood. Take to the top floor to monitor activity at the Cartel Mansion, or consider ambushing vehicles racing along the northern sandbar.

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