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Battlefield Hardline eGuide
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Contents

  • Introduction
    • Whats New?
  • The Academy
    • Basics
    • Police Training
  • Walkthrough
    • Prologue
    • Episode 1: Back to School
    • Episode 2: Checking Out
    • Episode 3: Gator Bait
    • Episode 4: Case Closed
    • Episode 5: Gauntlet
    • Episode 6: Out of Business
    • Episode 7: Glass Houses
    • Episode 8: Sovereign Land
    • Episode 9: Independence Day
    • Episode 10: Legacy
    • Unlocking Weapons & Gadgets
  • Case Files & Warrants
    • Case Files
      • Overview
      • The Hot Shot File
      • Hot Shot Supply Chain
      • The Elmore Hotel
      • Internal Affairs
      • Power Play
      • The Boomer Connection
      • Preferred Outcomes
    • Suspects With Warrants
      • Overview
      • Suspect List
  • Classes and Weapons
    • Overview
    • Operator
    • Mechanic
    • Enforcer
    • Professional
    • Weapon Customization
    • Special Weapons
    • Universal Gadgets
    • Grenades
    • Melee Weapons
    • Battle Pickups
  • Multiplayer: Getting Started
    • Overview
    • Combat Basics
    • Squad Play
    • Progression and Economy
    • Multiplayer Tactics
    • Game Modes
    • Extended Play
  • Multiplayer Maps
    • Bank Job
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • The Block
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Derailed
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Downtown
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Dust Bowl
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Everglades
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Growhouse
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Hollywood Heights
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Riptide
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
  • Appendix
    • Multiplayer Scoring
    • Multiplayer Awards
    • Game Mode Assignments
    • Weapon Assignments
    • Melee Assignments
    • Vehicle Assignments
    • Class Assignments
    • Syndicate Assignments
    • Squad Assignments
    • Hacker
    • Single Player Achievements / Trophies

Battlefield Hardline Guide › Multiplayer Maps › Dust Bowl

Overview

Undercover vs. Bangers

The small desert town of Joad is off the beaten patand well-known for mettrafficking problems. The cops have had enougand are on the scene to shut it all down.

Dust Bowl is one of the largest maps in Battlefield: Hardline offering a wide mix of gameplay opportunities across all seven game modes. Whether racing across the dusty terrain in a hotwired vehicle or escaping the MetCompound wita bag of loot, the action here is never dull. Breathe in the wide open spaces of this small desert community and be sure to carry a big gun capable of reaching out and hurting someone. Witsome of the longest sight lines in the game, this is the perfect map for testing out those 4X and 6X optics. Assault rifles, sniper rifles, DMRs, and battle rifles are all very effective here, so choose your classes and loadouts carefully. To avoid getting dropped by a sniper’s bullet or run down by a speeding vehicle, seek refuge in the town’s houses and other structures. This is one map where you don’t want to be caught out in the open.

Battle Pickups are located inside some of the non-objective small houses throughout the map. Planning a route between two of these pickups can ensure your domination of the map. While you’re at it, bring laser tripmines and set up sabotage traps for enemy Battle Pickup lovers. —William Bordonaro, Quality Anaylyst

Levolution

As the winds kick-up across this arid environment, a blinding dust storm materializes, limiting visibility for all; this is a particularly dangerous hazard for helicopter pilots. As the winds die down, the map is coated in a fine layer of dust.

Key Locations

Keep your distance from the gas pumps here; they explode when hit by grenades or small arms fire. The rooftop of the station is accessible via a ladder, but there’s very little cover, so limit your exposure and don’t stand still.

Use a grappling hook to reacthe central platform of the antenna. From here you have a commanding view of the nearby Motel, Gas Station, and Mine. Watcout for vehicles speeding along the nearby roads when moving out on foot.

Use a grappling hook (or helicopter) to reacthe top of this popular sniping perch. But don’t expect to go unnoticed. If you start taking fire, parachute or zipline to safety.

The Mine provides a large amount of temporary cover, but is highly destructible. Use the broken down rail cars to gain quick access to the roof for a great vantage point. Stick to the interior of the building and avoid being spotted.

The rooftops and balconies of this compound offer a sweeping view of the map’s central locations, ideal for spotting and sniping. Shoot the black explosive barrels inside the compound to open new pathways when you need to make a quick getaway.

As one giant kill-box; the Motel serves as a great ambusarea. The upper floors of the Motel give players botan elevated advantage and cover to stay concealed until it is time to strike or to escape after being exposed. This central location also gives players a line of sight to most of the map.

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