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Battlefield Hardline eGuide
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Contents

  • Introduction
    • Whats New?
  • The Academy
    • Basics
    • Police Training
  • Walkthrough
    • Prologue
    • Episode 1: Back to School
    • Episode 2: Checking Out
    • Episode 3: Gator Bait
    • Episode 4: Case Closed
    • Episode 5: Gauntlet
    • Episode 6: Out of Business
    • Episode 7: Glass Houses
    • Episode 8: Sovereign Land
    • Episode 9: Independence Day
    • Episode 10: Legacy
    • Unlocking Weapons & Gadgets
  • Case Files & Warrants
    • Case Files
      • Overview
      • The Hot Shot File
      • Hot Shot Supply Chain
      • The Elmore Hotel
      • Internal Affairs
      • Power Play
      • The Boomer Connection
      • Preferred Outcomes
    • Suspects With Warrants
      • Overview
      • Suspect List
  • Classes and Weapons
    • Overview
    • Operator
    • Mechanic
    • Enforcer
    • Professional
    • Weapon Customization
    • Special Weapons
    • Universal Gadgets
    • Grenades
    • Melee Weapons
    • Battle Pickups
  • Multiplayer: Getting Started
    • Overview
    • Combat Basics
    • Squad Play
    • Progression and Economy
    • Multiplayer Tactics
    • Game Modes
    • Extended Play
  • Multiplayer Maps
    • Bank Job
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • The Block
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Derailed
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Downtown
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Dust Bowl
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Everglades
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Growhouse
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Hollywood Heights
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Riptide
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
  • Appendix
    • Multiplayer Scoring
    • Multiplayer Awards
    • Game Mode Assignments
    • Weapon Assignments
    • Melee Assignments
    • Vehicle Assignments
    • Class Assignments
    • Syndicate Assignments
    • Squad Assignments
    • Hacker
    • Single Player Achievements / Trophies

Battlefield Hardline Guide › Walkthrough

Episode 9: Independence Day

The supplies have been gathered and a plan has been hatched. As the group cleans out their hideout, two thugs bust in. Quickly take them down with your handgun. When the opportunity arises, put a couple of bullets in a third guy.

Location: Foster Key, Miami

Detective: Nicholas Mendoza

Partner: Khai Minh Dao

Case File(s): Preferred Outcomes, Power Play

Evidence

Suspects with Warrants: Derek Kelly , John Starnes

Main Objective: Break into Preferred Outcomes headquarters.

ObjectiveS:

Meet Crew at the Van

Get to the Elevator

Give Explosives to Tyson

Find the Private Elevator

Let Tyson In

Find the Vault

Survive!

Get to the Boat

Meet Crew at the Van

Follow Khai and Marcus up the dock, around Ishimura, and up the street to the parked van.

Get to the Elevator

The plan calls for accessing the penthouse through its private lift, which can be reached through the 19th floor. First the public elevator must be unlocked and ridden up to that point. Two men across the street pose little threat. Freeze them with a flash of the badge and perform non-lethal takedowns on them.

Step up to the plaza and tag any lobby guards and the alarm system visible from outside while avoiding vision cones. The upper floors of the adjacent parking garage offer a better view, but peering through the window from ground level does the job.

Derek Kelly

Among the guards inside the lobby is Derek Kelly, who has a warrant out for his arrest. Lure him away from the others with distraction or stealthily make your way through the enemies from behind as described here.

There are five doors to the front lobby, a side entrance to the second floor, and a way in through the rear loading area. This latter option takes you right to a camera controller and the alarm box.

Run around to the back alley and take care of two guards with a flash of the badge. Enter the building via the loading dock.

Box of Books

After defeating the two guards in the back alley, search for a Box of Books that sits in front of the dumpsters. Analyze the books to begin the Preferred Outcomes Case File.

Continue through the next door and enter the security room ahead. Perform a takedown on the lone guy inside and use the camera controller to see what is going on in the lobby.

Staffing Chart

Inside the first floor security room, search the desk to find a Staffing Chart next to the camera controller. Analyze the document to add it to evidence.

While keeping an eye out for any incoming enemies, return to the hallway and disable the alarm box that hangs on the wall ahead. In order to take care of the upper guard first, climb the stairwell ahead to the second floor and cross over to the far side. Pull the guy away from the ledge with a shell casing and take him down.

Return to the first floor, next to the alarm box, and lure one of the security guards into the hallway and drop him. If two guys respond to the noise, pull the first one further into the corridor or wait for them to forget. Eliminate another bad guy in the same manner. Now two guards remain.

Walk-Through Metal Detectors

Two metal detectors sit on the sides of the security console in the lobby. An alarm sounds if someone walks through them, so be careful.

Walk out to the lobby and quietly perform a non-lethal maneuver on the man with his back turned. Before going after the final guy, scan the keypad on the security console and then interact with it to unlock the elevator. Step over to the right metal detector, flash your badge at the last guard, and arrest him.

Give Explosives to Tyson

Join Khai at the elevator and take it to the 20th floor. Walk into the hallway behind the reception desk and take down the patrolling guard. The only other guy on this floor is around the glass wall. Lure him away from the edge before eliminating him.

Letter From Chicago Politician

Enter the corner office near the reception desk. Scan the tablet that lies on the desk to find a Letter from a Chicago Politician.

Revenue Sketch

In the far corner from the elevator is a meeting room. Analyze the whiteboard to find a Revenue Sketch that is added to evidence.

Descend the back steps to the 19th floor and get rid of the guard as he walks away. Arrest two more guys who patrol the nearby cubicles. This leaves six guys on the far end of the floor. Two guard the door to the corner office while three watch the fireworks out the window.

John Starnes

After exiting the elevator on the 20th floor, move over to the right glass and tag the guards below, including a suspect with a warrant, John Starnes. Keep things stealthy while eliminating the men on these floors and perform a non-lethal takedown on this guy.

Notice of Transfer

After taking care of the suspect with a warrant, John Starnes, search him to find the Notice of Transfer. Use the Scanner to log it into the Preferred Outcomes Case File.

Duck into one of the cubicles on the right and lure the two guards, one at a time, away from the office and handcuff them. Now it is possible to walk up to the three remaining guys, flash your badge, and arrest them. Enter the corner office to meet up with Tyson.

Find the Private Elevator

Exit the room and follow the staircase straight ahead up to the 21st floor. Proceed through the waiting area and follow the hallway to the main office.

Email from Dawes’s Computer

Enter the main office on the 21st floor and analyze the monitor on the desk. An open email completes the Power Play Case File.

Photograph of Dawes’ Wife

On the far end of the main office, find a Photograph of Dawes’ Wife sitting on a shelf next to the elevator. Add it to evidence with the Scanner.

Use a crowbar to enter the private elevator. When the opportunity arises, press the button and swim up the elevator shaft to the penthouse.

Let Tyson In

Move forward to the living room and interact with the touchscreen to open the terrace and let Tyson in.

Bank Website

In the penthouse, enter the office which is located left of the vault. An open laptop displays a Bank Website. Analyze the screen to add it to evidence.

Photo of Dawes’ Dying Wife

Climb the stairs just outside of the office to find a bedroom. Sitting on a shelf next to the bed is a Photo of Dawes’ Dying Wife.

Find the Vault

Before putting The Brute to work, you must find the vault. This is a good time to take a look around the penthouse and make sure your gadgets and weapons are suitable for an upcoming survival fight. Tactical Gear can be found in the office. Once ready, interact with the bust on the fireplace mantle to proceed.

Survive!

After a short while, bad guys move into the penthouse. Dig in behind a window on the terrace and pick them off as they approach. Continue to scan left and right to make sure nobody gets too close.

Gadgets

Security guards flood into the penthouse, cutting through the rooms and hallways. A couple Laser Tripmines can be placed in these locations to weaken the assault. Breaching Charges can also be used, but be sure to detonate them when enemies are nearby. These take up vital gadget slots though. The Laser Tripmines can be placed and then switched out for an Armored Insert or First Aid Pack. The Breaching Charges must be equipped to use. Gas Grenades are used during the attack, though their effect barely reaches the terrace. Move away if taking damage from one.

Once you’ve taken care of the first group, run into the office and access the Tactical Gear. If you haven’t already, attach infrared, night vision scopes to the Primary and Secondary weapons. The guards cut the power to the penthouse, so these make the fight much easier. When not ADS, look for their flashlights. Once the objective is complete and the vault is open, move inside and interact with the console table in the back.

Get to the Boat

Meet up with Khai on the terrace, where the crew links up with a cable and slides toward the boat. It does not work out as planned and the detective begins to flail around.

Real Action Hero

Kill a criminal in Episode 9: Independence Day from mid-air after escaping the penthouse. As Mendoza swings back toward the high-rise, he gains control of his primary weapon. This allows the player to fire at the men on the balcony. The reticle immediately targets the nearest guard. Unload your clip into the center of the light to kill him.

After touching down in the street, take cover behind the car and shoot the approaching bad guys. Any time there is a lull, run down the street—ducking behind a vehicle when more show up. Sprint around Ishimura to the boat to escape.

Some Damn Fine Fireworks

Complete Episode 9: Independence Day.

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