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Battlefield Hardline eGuide
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Contents

  • Introduction
    • Whats New?
  • The Academy
    • Basics
    • Police Training
  • Walkthrough
    • Prologue
    • Episode 1: Back to School
    • Episode 2: Checking Out
    • Episode 3: Gator Bait
    • Episode 4: Case Closed
    • Episode 5: Gauntlet
    • Episode 6: Out of Business
    • Episode 7: Glass Houses
    • Episode 8: Sovereign Land
    • Episode 9: Independence Day
    • Episode 10: Legacy
    • Unlocking Weapons & Gadgets
  • Case Files & Warrants
    • Case Files
      • Overview
      • The Hot Shot File
      • Hot Shot Supply Chain
      • The Elmore Hotel
      • Internal Affairs
      • Power Play
      • The Boomer Connection
      • Preferred Outcomes
    • Suspects With Warrants
      • Overview
      • Suspect List
  • Classes and Weapons
    • Overview
    • Operator
    • Mechanic
    • Enforcer
    • Professional
    • Weapon Customization
    • Special Weapons
    • Universal Gadgets
    • Grenades
    • Melee Weapons
    • Battle Pickups
  • Multiplayer: Getting Started
    • Overview
    • Combat Basics
    • Squad Play
    • Progression and Economy
    • Multiplayer Tactics
    • Game Modes
    • Extended Play
  • Multiplayer Maps
    • Bank Job
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • The Block
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Derailed
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Downtown
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Dust Bowl
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Everglades
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Growhouse
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Hollywood Heights
      • Overview
      • Heist
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
    • Riptide
      • Overview
      • Heist
      • Hotwire
      • Blood Money
      • Conquest
      • Team Deathmatch
      • Crosshair
      • Rescue
  • Appendix
    • Multiplayer Scoring
    • Multiplayer Awards
    • Game Mode Assignments
    • Weapon Assignments
    • Melee Assignments
    • Vehicle Assignments
    • Class Assignments
    • Syndicate Assignments
    • Squad Assignments
    • Hacker
    • Single Player Achievements / Trophies

Battlefield Hardline Guide › Multiplayer Maps › Bank Job

Crosshair

LEGEND
Police Deployment
Criminal Deployment
Extraction Point
Hostage
BATTLE PICKUPS
Defibrillator
  • Starting off in the alley behind the Bank, the law enforcement team has a lot of ground to cover if they hope to get the VIP to one of the two extraction points before time expires. Of course, the other option is to hunt down and eliminate all the criminals. In any case, moving through the Bank’s interior or along the Bank’s rooftop offers the most cover. Avoid the northern street at all costs—you’ll likely be cut down by criminals posted on the Parking Garage’s roof.
  • For the criminals, this is a relatively large map with plenty of sneaky paths for the opposing team. It’s best to take the high ground, watching the two extraction points from the Bank or Parking Garage’s rooftops. While the middle ground gives the law enforcement team plenty of cover and concealment, they’ll be completely exposed when moving into the street and making a move for either extraction point—this is your time to pounce. Consider posting one teammate near each extraction point to serve as a deterrent.
  • When defending as the criminals, play close attention to the stairway extraction points. Be ready to respond to attacks from the Bank’s rooftop. This is a popular extraction route, so watch for incoming ziplines. If you do deploy teammates in the midfield, consider posting them on the Bank’s rooftop in an effort to deter rapid zipline escapes. Even if the law enforcement team doesn’t move across the Bank’s rooftop, this elevated vantage point is perfect for covering either extraction point.
  • Armed only with a handgun, albeit a very powerful one, the VIP must let their teammates lead the way on this map. The long sightlines along the streets and around the extraction points make the VIP an easy target for enemy snipers. Paths leading through the Bank (or across its rooftop) are often the safest, offering decent cover and concealment. But exercise extreme caution when making a move for either extraction point. Consider deploying smoke grenades before crossing the street and rushing to the extraction points.
  • Careful gadget selection can make all the difference in these matches. Both teams should bring along grappling hooks and ziplines to quickly ascend and descend from the Bank’s rooftop. The law enforcement team can benefit greatly from smoke grenades, which help conceal their advance toward either extraction point. The criminal team should consider booby trapping the extraction points with laser tripmines or breaching charges as a last ditch effort to prevent the VIP from escaping. To counter such booby traps, the law enforcement team should use frag grenades to detonate these devices before the VIP rushes down either stairway.

Heading right out into the street might not be your best option as VIP—be sneaky! The roof is a great option if they’re not expecting it, and if you bring a zipline all bets are off. —Thad Sasser, Lead Multiplayer Designer

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