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Halo 5: Guardians eGuide
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Contents

  • Introduction
    • Guide Overview
    • A Brief History
    • Cast
      • Fireteam Osiris
      • Blue Team
      • Supporting Characters
  • Spartan Training
    • The HUD
    • Controls and Options
    • Combat
  • Intel
    • Weapons
      • Overview
      • UNSC Weapons
      • Covenant Weapons
      • Forerunner Weapons
    • Enemies
      • Overview
      • Covenant Enemies
      • Promethean Enemies
    • Vehicles
      • Overview
      • UNSC Vehicles
      • Covenant Vehicles
      • Forerunner Vehicles
  • Campaign Walkthrough
    • Introduction
    • Walkthrough Elements
    • Difficulties
    • Mission 1: Osiris
      • Mission Briefing
      • Fireteam Osiris
      • Major Firefight: Security Checkpoint
      • Major Firefight: Kraken Battle
      • Major Firefight: Knight Encounter
    • Mission 2: Blue Team
      • Mission Briefing
      • Blue Team
      • Major Firefight: Assembly Bay
      • That Fair and Warlike Form
      • Major Firefight: Reactor Core
      • Major Firefight: Hazardous Hangar
    • Mission 3: Glassed
      • Mission Briefing
      • Strangers in a Distant Land
      • Major Firefight: Space Elevator Outpost
      • Major Firefight: Beyond the Bridge
    • Mission 4: Meridian Station
      • Mission Briefing
      • The Frontier
    • Mission 5: Unconfirmed
      • Mission Briefing
      • Unconfirmed Reports
      • Major Firefight: Apogee Station Base
      • Major Firefight: Apogee Station Rooftop
      • Major Firefight: Apogee Mine
      • Salvation Lies Within
    • Mission 6: Evacuation
      • Mission Briefing
      • Evacuation Plan
      • Major Firefight: Space Elevator Outpost
      • Sudden But Inevitable Betrayal
      • Major Firefight: Space Elevator Platform
    • Mission 7: Reunion
      • Mission Briefing
      • War Was in the Gates
      • Major Firefight: Covenant Camp
      • Major Firefight: Forerunner Facility Approach
      • The Mantle of Responsibility
      • Major Firefight: Warden Eternal
    • Mission 8: Swords of Sanghelios
      • Mission Briefing
      • Swords of Sanghelios
      • Major Firefight: Sanghelios Canyon
      • Major Firefight: Sanghelios Ruins
      • Hornet's Nest
      • Major Firefight: Arbiter Approach
    • Mission 9: Alliance
      • Mission Briefing
      • A Whisper in the Storm
    • Mission 10: Enemy Lines
      • Mission Briefing
      • Joint Operations
      • Major Firefight: Temple Grounds
    • Mission 11: Before the Storm
    • Mission 12: Battle of Sunaion
      • Mission Briefing
      • Fall of the Covenant
      • Major Firefight: Triple AA Turrets
      • Guardian
      • Major Firefight: Guardian Approach
    • Mission 13: Genesis
      • Mission Briefing
      • Danger Zone
      • Call Me Cupid
      • Major Firefight: Road to the Gateway
      • Major Firefight: Gateway Approach
    • Mission 14: The Breaking
      • Mission Briefing
      • Getting the Band Back Together
      • Major Firefight: The Warden's Horde
      • Major Firefight: Warden's Last Stand
    • Mission 15: Guardians
      • Mission Briefing
      • Leave No Spartan Behind
      • Major Firefight: Cryptum Facility
      • The Reclamation
  • Multiplayer
    • Introduction
    • What's New?
      • Overview
    • Getting Started
      • Interface
      • Controls
      • Movement
      • Combat Fundamentals
    • Progression and Customization
      • Spartan Hub
      • Requisition System
    • Tactical Primer
      • Pro Gamer Profiles
      • Terminology
      • Teamwork
      • Movement Mastery
      • Choose Your Battles
  • Armory
    • Loadout Weapons
    • Power Weapons
    • Grenades
    • Vehicles
    • Armor Mods
    • Power-Ups
    • Boosts
  • Warzone
    • Introduction
    • Warzone Fundamentals
    • Warzone Assault
    • Escape from A.R.C.
    • Dispatch
    • March on Stormbreak
    • Summit
    • Raid on Apex 7
    • Array
  • Arena
    • Introduction
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Appendix
    • Overview
    • Skulls
    • Mission Intel
    • Achievements
    • REQ Cards
      • Overview
      • Armor: Cosmetic, Permanent
      • Armor Mods: Game-Impacting, Permanent
      • Assassinations: Cosmetic, Permanent
      • Boosts: Game-Impacting, Single-Use
      • Emblems: Cosmetic, Permanent
      • Helmets: Cosmetic, Permanent
      • Loadout Weapons: Game-Impacting, Permanent
      • Power-Ups: Game-Impacting, Single-Use
      • Power Weapons: Game-Impacting, Single-Use
      • Random REQs: Game-Impacting, Single-Use
      • Stances: Cosmetic, Permanent
      • Vehicles: Game-Impacting, Single-Use
      • Visors: Cosmetic, Permanent
      • Weapon Skins: Cosmetic, Permanent
    • Ranks and Rewards
      • Spartan Ranks
      • Medals
      • Commendations
      • CSR Tiers
  • Arena Maps
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Videos
    • Mission 1--IWHBYD
    • Mission 2--Black Eye Skull
    • Mission 3--Iron Skull
    • Mission 5--Blind Skull
    • Mission 6--Thunderstorm Skull
    • Mission 7--Grunt Party Skull
    • Mission 8--Mythic Skull
    • Mission 10--Catch Skull
    • Mission 12--Cowbell Skull
    • Mission 13--Tilt Skull
    • Mission 14--Famine Skull
    • Mission 15--Tough Luck Skull

Halo 5: Guardians Guide › Multiplayer › Progression and Customization

Requisition System

New to Halo 5: Guardians is the Requisition System (REQ System) which rewards you for your time spent in Halo 5: Guardians’ multiplayer modes. You earn REQ Points after each match in Arena or Warzone multiplayer which can then be used to purchase REQ Packs containing a variety of Requisition Cards (REQ Cards) in the form of unlockable weapons, armors, vehicles, and more. With more than 1,000 REQ Cards available for players to collect there’s an unprecedented amount of choice, creating opportunities for all-new strategies and tactics on the battlefield.

REQ Cards

The REQ system rewards cosmetic and game-impacting requisition cards which are further broken down into two types: Permanent and Single-Use. Permanent REQ Cards can be used an unlimited amount once they have been collected by players. The types of REQ cards that are permanent are: loadout weapons, helmets, armor, emblems, visors, player stances, assassinations, armor mods, certifications, and weapon skins. Some REQ Cards are one-time use cards that disappear after they have been equipped. These are typically powerful cards. Types of REQ Cards that are single-use are: power weapons, vehicles, power-ups, and boosts—consumable XP and RP boosts are mode specific and can be used in both Arena and Warzone.

REQ Card Breakdown

REQ Name: All REQ cards have names, either generic or unique. Some REQs, like this Sniper Rifle, are upgraded variants with unique capabilities.

Category: This icon indicates the type of card. There are 15 different REQ Card categories, including weapons, vehicles, power-ups, armor mods,and more.

Energy Cost: Activating REQ Cards requires the expenditure of Energy during Warzone matches. The more powerful the card, the higher the Energy cost. Energy is earned by achieving new REQ Levels—defeat opponents, eliminate Bosses, and complete objectives to earn new REQ Levels.

Rarity: There are five levels of rarity: Common, Uncommon, Rare, Ultra Rare, and Legendary. Rarer cards cost more to activate but are usually more powerful.

Mythic Status: Some REQ Cards are so rare and so powerful that they can change the course of an entire battle. Such cards are marked with this ribbon.

REQ Card Categories

IconCategoryCard TypeAvailabilityDescription

Loadout Weapons Permanent Warzone Warzone allows for the use of Loadout Weapon REQ Cards. There are five base loadout weapons players can acquire via REQ Cards. You can unlock advanced versions of these weapons that have special attachments and scopes.

Power Weapons Single-Use Warzone Power weapons have been upgraded in Halo 5: Guardians. These weapons now come with new and unique behaviors.

Vehicles Single-Use Warzone Vehicle cards let you call new and fan-favorite vehicles directly into Warzone matches at a friendly Home Base or a captured garage.

Power-Ups Single-Use Warzone Power-up cards grant temporary power-ups to players, such as Active Camo, Damage Boost, Speed Boost, and Overshield.

Armor Mods Permanent Warzone Armor mods allow Spartans to augment their abilities in Warzone, such as increasing sprint speed or being able to carry additional grenades.

Certifications Permanent Warzone Once a REQ Certification has been obtained you have an increased chance of finding related REQ Cards when opening REQ Packs.

Weapons Skins Permanent Arena and Warzone Weapon skins provide the base UNSC weapons with additional colors and styles. You can apply weapon skins to loadout weapons.

Assassinations Permanent Arena and Warzone Assassination cards allow you to choose a different animation for assassinating a rival Spartan from behind.

Stance Permanent Arena and Warzone Stance cards unlock different stances for Spartans when viewed in menus. This allows you to customize and show off your Spartan’s personality.

Boosts Single-Use Arena and Warzone Boost cards give you the opportunity to gain additional REQ Points or earn XP at an increased rate in multiplayer games.

Armor Permanent Arena and Warzone Unlock a variety of new and fan-favorite armor sets to customize your Spartan.

Emblems Permanent Arena and Warzone Unlock new emblems to customize player cards and multiplayer game lobbies.

Visors Permanent Arena and Warzone Unlock new and fan-favorite visors to customize your Spartan.

Helmets Permanent Arena and Warzone Helmet cards unlock new helmets for you to customize your Spartan.

REQ Point Grant Single-Use Arena and Warzone These cards reward you with REQ Points.

Selling REQ Cards

If you’re swimming in single-use REQ Cards you’ll probably never use, consider selling them in exchange for REQ Points. The rarer the card you sell, the more RP you’ll get.

REQ Packs

REQ Packs

Have you earned some REQ Points? Consider spending them on new REQ Packs. Go to the Spartan Hub and select the Store option under Requisitions. Here you can choose from a variety of REQ Packs, each containing different types of REQ Cards. Generally, the gold REQ Pack offers the best chance of getting rare REQ Cards. In addition to buying REQ Packs with REQ Points, some are awarded for achieving new ranks or unlocked through retailer promotions. Here’s a breakdown of the different REQ Packs.

REQ Packs can be purchased with REQ Points (RP) earned during multiplayer matches. If you’re impatient, you can buy them with real-world cash.

starting reqs

All new players begin with 7,500 RP and 54 REQ Cards.

REQ Pack Details

PackNameCostDescription

Bronze 1,250 RP Contains Common, single-use REQs, but is also likely to unlock a new permanent REQ, if available.

Silver 5,000 RP Includes Uncommon to Rare REQs with the added value of two new permanent REQs, if available.

Gold 10,000 RP Contains a large number of REQs ranging from Uncommon to Legendary. Guaranteed two new permanent REQs, if available.

Premium — Provides a larger number of REQs with an increased chance of receiving higher levels of rarity and more permanent REQs, if available.

Spartan Rank — Rewarded as you increase your Spartan Rank through the experience earned in Arena and Warzone. As your rank increases so does the value of the REQ Pack rewarded.

Commendation — Rewarded as you complete specific challenges while playing in Warzone or Arena matches. These packs include emblems and single-use REQs.

Promotion — Available through various retailer promotions, often containing predetermined rewards.

Supply — Obtained by purchasing select Halo licensed products. Offered in three levels: Basic, Intermediate, and Advanced.

Warzone REQ Bundle

If you purchased the Limited Edition, Limited Collector’s Edition, or a Limited Edition Xbox, you’ll receive the Warzone REQ Bundle, delivering two Premium REQ Packs per week for seven weeks.

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