| Name | Rarity | Description |
|---|---|---|
|
Air Assault |
Common |
AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship. |
|
Air Assault Disrupt |
Uncommon |
AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship. |
|
Air Assault Impact |
Rare |
AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship. |
|
Air Assault Specialist |
Ultra Rare |
AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship. |
|
Anubis |
Common |
Originally a technology demonstrator for Lethbridge Industrial’s successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor. |
|
Anubis Nephthys |
Uncommon |
Originally a technology demonstrator for Lethbridge Industrial’s successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor. |
|
Anubis Set |
Rare |
Originally a technology demonstrator for Lethbridge Industrial’s successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor. |
|
Argonaut |
Rare |
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to “train” the suit’s move-by-wire reflex enhancers. |
|
Argonaut Idmon |
Legendary |
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to “train” the suit’s move-by-wire reflex enhancers. |
|
Argonaut Nestor |
Ultra Rare |
Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to “train” the suit’s move-by-wire reflex enhancers. |
|
Argus |
Legendary (Mythic) |
The ARGUS suit’s battlenet control node provides superior situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. |
|
Argus Arestor |
Legendary (Mythic) |
The ARGUS suit’s battlenet control node provides superior situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks. |
|
Athlon |
Common |
Multiple redundant safety systems in the ATHLON significantly reduce the chance of major injury during multiplayer training. |
|
Athlon Cynisca |
Uncommon |
Multiple redundant safety systems in the ATHLON significantly reduce the chance of major injury during multiplayer training. |
|
Athlon Iccus |
Rare |
Multiple redundant safety systems in the ATHLON significantly reduce the chance of major injury during multiplayer training. |
|
Athlon Lycinus |
Common |
Multiple redundant safety systems in the ATHLON significantly reduce the chance of major injury during multiplayer training. |
|
Athlon Varazdat |
Common |
Multiple redundant safety systems in the ATHLON significantly reduce the chance of major injury during multiplayer training. |
|
Aviator |
Common |
The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight system interlinks. |
|
Aviator Ace |
Common |
The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight system interlinks. |
|
Aviator CSAR |
Uncommon |
The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight system interlinks. |
|
Aviator Delta |
Common |
The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight system interlinks. |
|
Breaker |
Common |
Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones. |
|
Breaker Doomsday |
Rare |
Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones. |
|
Breaker Hatchetman |
Uncommon |
Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones. |
|
Buccaneer |
Uncommon |
Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional—if crude—Mjolnir variant. |
|
Buccaneer Illyri |
Ultra Rare |
Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional—if crude—Mjolnir variant. |
|
Buccaneer Tyr |
Rare |
Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional—if crude—Mjolnir variant. |
|
Centurion |
Legendary (Mythic) |
The CENTURION threat management system incorporates the latest situational awareness tacsofts and cognition-enhancing neural interlinks. |
|
Centurion Ironsides |
Legendary (Mythic) |
The CENTURION threat management system incorporates the latest situational awareness tacsofts and cognition-enhancing neural interlinks. |
|
Champion |
Ultra Rare |
A rebuilt and retuned version of Athlon armor, the CHAMPION is a temperamental creation that requires constant maintenance in exchange for optimal performance. |
|
CIO |
Rare |
CIO’s niche is information denial operations: hunting down enemy scouts and preventing them from acquiring data of tactical or strategic significance. |
|
Commando |
Uncommon |
COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet. |
|
Commando Arius |
Ultra Rare |
COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet. |
|
Commando Matrix |
Legendary |
COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet. |
|
Commando Verde |
Rare |
COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet. |
|
Copperhead |
Legendary (Mythic) |
A multipurpose armor system built from the ground up for covert “special activities,” COPPERHEAD armor is rarely seen since it’s jealously guarded by ONI’s direct action teams. |
|
Copperhead Fangs |
Legendary (Mythic) |
A multipurpose armor system built from the ground up for covert “special activities,” COPPERHEAD armor is rarely seen since it’s jealously guarded by ONI’s direct action teams. |
|
Cypher |
Uncommon |
Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC’s shadowy Io Design Lab. |
|
Cypher Copiale |
Uncommon |
Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC’s shadowy Io Design Lab. |
|
Cypher Voynich |
Rare |
Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC’s shadowy Io Design Lab. |
|
Deadeye |
Ultra Rare |
Tailored to the requirements of Spartan snipers, DEADEYE suits are fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment. |
|
Defender |
Rare |
The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrection units. |
|
Defender Castle |
Rare |
The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrection units. |
|
Defender Fortress |
Legendary |
The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrection units. |
|
Defender Redoubt |
Ultra Rare |
The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrection units. |
|
Enforcer |
Uncommon |
ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target location, target tracking, and counter-surveillance. |
|
Engineer |
Uncommon |
ENGINEER-class armor serves as a test bed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks. |
|
EVA |
Common |
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Materials Group has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. |
|
EVA Hadfield |
Uncommon |
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Materials Group has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. |
|
EVA Leonov |
Ultra Rare |
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Materials Group has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. |
|
EVA Solovyev |
Rare |
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Materials Group has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. |
|
EVA Zhigang |
Ultra Rare |
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Materials Group has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. |
|
Fenrir |
Uncommon |
Spartans describe the FENRIR’s embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure. |
|
Fenrir Unchained |
Rare |
Spartans describe the FENRIR’s embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure. |
|
Fenrir Woebringer |
Rare |
Spartans describe the FENRIR’s embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure. |
|
Foehammer |
Common |
FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans. |
|
Foehammer Echo |
Uncommon |
FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans. |
|
Foehammer Victor |
Rare |
FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans. |
|
FOTUS |
Legendary |
Hand-crafted from the finest locally sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle’s corporate shadow-wars. |
|
FOTUS Chillrose |
Ultra Rare |
Hand-crafted from the finest locally sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle’s corporate shadow-wars. |
|
FOTUS Synchronize |
Legendary |
Hand-crafted from the finest locally sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle’s corporate shadow-wars. |
|
Freebooter |
Uncommon |
Meticulously engineered and hyperlethal, the FREEBOOTER is Beweglichkeitsrüstungsysteme’s most advanced weapon system. |
|
Goblin |
Uncommon |
The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models. |
|
Goblin Dokkaebi |
Rare |
The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models. |
|
Goblin Erlking |
Uncommon |
The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models. |
|
Gungnir |
Ultra Rare |
Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit. |
|
Helioskrill |
Legendary (Mythic) |
The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster. |
|
Hellcat |
Uncommon |
Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar. |
|
Hellcat Marauder |
Rare |
Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar. |
|
Hellcat Onslaught |
Ultra Rare |
Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar. |
|
Helljumper |
Legendary (Mythic) |
A small number of HELLJUMPER prototypes have entered Spartan service under a research partnership between the UNSC and Cascade Stronghold Technology. |
|
Helljumper Feet First |
Legendary (Mythic) |
A small number of HELLJUMPER prototypes have entered Spartan service under a research partnership between the UNSC and Cascade Stronghold Technology. |
|
Hermes |
Legendary (Mythic) |
The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely. |
|
Hermes Dolios |
Legendary (Mythic) |
The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely. |
|
Hunter |
Legendary (Mythic) |
Sophisticated and lethal, HUNTER-class armor incorporates Watershed Division’s latest warfighting technology. |
|
Infiltrator |
Rare |
With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites. |
|
Interceptor |
Uncommon |
The INTERCEPTOR’s highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a multiplayer environment. |
|
Interceptor Cutter |
Uncommon |
The INTERCEPTOR’s highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a multiplayer environment. |
|
Interceptor Imperator |
Rare |
The INTERCEPTOR’s highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a multiplayer environment. |
|
Jumpmaster |
Common |
JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury. |
|
Jumpmaster Ripcord |
Uncommon |
JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury. |
|
Jumpmaster Sky Soldier |
Common |
JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury. |
|
Legionnaire |
Common |
Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licensing to smaller companies wishing to enter the competitive realm of powered armor manufacturing. |
|
Legionnaire Alaris |
Uncommon |
Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licensing to smaller companies wishing to enter the competitive realm of powered armor manufacturing. |
|
Legionnaire Optio |
Common |
Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licensing to smaller companies wishing to enter the competitive realm of powered armor manufacturing. |
|
Locus |
Legendary |
Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special response teams. |
|
Mako |
Uncommon |
The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments. |
|
Mako Chthonic |
Rare |
The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments. |
|
Mako Darkwater |
Ultra Rare |
The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments. |
|
Mark VI |
Ultra Rare |
Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards. |
|
Mark VI [GEN1] |
Legendary (Mythic) |
Technically obsolete, the Mark VI [GEN1] Mjolnir armor maintains a legendary luster among Spartans and the general public. |
|
Mark VI Primus |
Legendary |
Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards. |
|
Mark VI Regent |
Legendary |
Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards. |
|
Mark VI Satrap |
Ultra Rare |
Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards. |
|
Mark VI Scarred |
Legendary (Mythic) |
The rugged Mark VI is able to remain functional until all of its triply-redundant auto-repair and bypass nodes fail. |
|
Maverick |
Ultra Rare |
MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell. |
|
Nightfall |
Legendary (Mythic) |
Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds, due to its best-of-class life support. |
|
Noble |
Rare |
Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields. |
|
Noble Honor |
Legendary |
Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields. |
|
Noble Valor |
Ultra Rare |
Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields. |
|
Nomad |
Uncommon |
Remote expeditions outside charted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams. |
|
Nomad Unchained |
Ultra Rare |
Remote expeditions outside charted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams. |
|
Nomad Wanderlust |
Rare |
Remote expeditions outside charted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams. |
|
Operator |
Rare |
OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives. |
|
Orbital |
Uncommon |
Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth’s orbital tethers and military space stations. |
|
Orbital Aphelion |
Ultra Rare |
Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth’s orbital tethers and military space stations. |
|
Orbital Equinox |
Legendary |
Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth’s orbital tethers and military space stations. |
|
Orbital Perihelion |
Rare |
Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth’s orbital tethers and military space stations. |
|
Pathfinder |
Uncommon |
Already popular with Spartan force reconnaissance, PATHFINDER armor is now seeing extensive use with tactical signals intelligence elements. |
|
Pioneer |
Uncommon |
The PIONEER is a reconnaissance and combat expedition Mjolnir variant, pairing advanced environmental sensors with Acheron’s latest threat detection systems. |
|
Protector |
Rare |
Intended to be the first of a new line of “heavy” powered armor, procurement and design realities brought the PROTECTOR back to near-baseline standards. |
|
Raider |
Legendary |
RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties. |
|
Ranger |
Ultra Rare |
Lethbridge no longer manufactures GEN2 RANGER armor, though it has been very aggressive in monitoring existing examples and acquiring suits slated for disposal. |
|
Reaper |
Rare |
Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed. |
|
Reaper Grim |
Ultra Rare |
Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed. |
|
Reaper Mortician |
Legendary |
Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed. |
|
Recluse |
Common |
The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bear any manufacturing markings. It is a suit that doesn’t exist, created for missions that never happened, by Spartans who never were. |
|
Recluse Laeta |
Common |
The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bear any manufacturing markings. It is a suit that doesn’t exist, created for missions that never happened, by Spartans who never were. |
|
Recluse Seri |
Uncommon |
The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bear any manufacturing markings. It is a suit that doesn’t exist, created for missions that never happened, by Spartans who never were. |
|
Recon |
Common |
RECON armor is fitted with emissions-baffling and passive electronic support activity sensors for observation missions behind enemy lines. |
|
Recon BDA |
Rare |
RECON armor is fitted with emissions-baffling and passive electronic support activity sensors for observation missions behind enemy lines. |
|
Recon ITG |
Ultra Rare |
RECON armor is fitted with emissions-baffling and passive electronic support activity sensors for observation missions behind enemy lines. |
|
Recon RSO |
Uncommon |
RECON armor is fitted with emissions-baffling and passive electronic support activity sensors for observation missions behind enemy lines. |
|
Recruit |
Common |
SPARTAN-IVs are required to use RECRUIT-class armor until they demonstrate mastery of their many augmentations. |
|
Recruit Charred |
Common |
SPARTAN-IVs are required to use RECRUIT-class armor until they demonstrate mastery of their many augmentations. |
|
Recruit Marked |
Uncommon |
SPARTAN-IVs are required to use RECRUIT-class armor until they demonstrate mastery of their many augmentations. |
|
Recruit Proven |
Rare |
SPARTAN-IVs are required to use RECRUIT-class armor until they demonstrate mastery of their many augmentations. |
|
Rogue |
Ultra Rare |
ROGUE operators tend to be lone wolves, stalking the outskirts of the battlefield to cull enemy forces of the weak, the inattentive, and the incautious. |
|
Scanner |
Ultra Rare |
The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant. |
|
Scout |
Uncommon |
In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes. |
|
Scout Decoy |
Rare |
In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes. |
|
Scout Observer |
Ultra Rare |
In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes. |
|
Scout Outrider |
Legendary |
In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes. |
|
Security |
Rare |
Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs. |
|
Security Oppressor |
Ultra Rare |
Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs. |
|
Security Watchdog |
Ultra Rare |
Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs. |
|
Seeker |
Uncommon |
SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention. |
|
Seeker Horizon |
Rare |
SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention. |
|
Seeker Intrepid |
Uncommon |
SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention. |
|
Soldier |
Common |
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. |
|
Soldier Dogface |
Rare |
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. |
|
Soldier Leatherneck |
Common |
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. |
|
Soldier Rebel |
Uncommon |
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. |
|
Stalker |
Rare |
Built with a “black box” of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers. |
|
Strider |
Rare |
The STRIDER has become the unofficial base for heavily customized “frankensuits” due to its relative simplicity and extensively documented subassemblies. |
|
Technician |
Legendary (Mythic) |
The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data. |
|
Technician Override |
Legendary (Mythic) |
The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data. |
|
Teishin |
Uncommon |
Designed for a new breed of augmented soldier serving in paramilitary forces and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology. |
|
Teishin Raikou |
Ultra Rare |
Designed for a new breed of augmented soldier serving in paramilitary forces and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology. |
|
Teishin Shuurai |
Rare |
Designed for a new breed of augmented soldier serving in paramilitary forces and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology. |
|
Tracker |
Rare |
ONI asset recovery specialists make extensive use of the TRACKER armor’s biological and information forensics functionality to locate their assigned targets—whether man or machine. |
|
Valkyrie |
Common |
VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems. |
|
Valkyrie Eir |
Common |
VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems. |
|
Valkyrie Hrist |
Uncommon |
VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems. |
|
Vector |
Uncommon |
VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis. |
|
Vector Interrupt |
Uncommon |
VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis. |
|
Vector Sequence |
Rare |
VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis. |
|
Venator |
Ultra Rare |
Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR’s power management subsystem and reduce its maintenance requirements. |
|
Venator Cestus |
Legendary |
Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR’s power management subsystem and reduce its maintenance requirements. |
|
Venator Retiarus |
Ultra Rare |
Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR’s power management subsystem and reduce its maintenance requirements. |
|
Venator Thraex |
Legendary |
Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR’s power management subsystem and reduce its maintenance requirements. |
|
Venture |
Uncommon |
VENTURE-class Mjolnir armor was intended for survey missions in extreme environments, but the line between boarding action and peaceful exploration is often thin. |
|
Viper |
Uncommon |
The VIPER is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation’s own design. |
|
Viper Strike |
Rare |
The VIPER is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation’s own design. |
|
Viper Venom |
Ultra Rare |
The VIPER is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation’s own design. |
|
Void Dancer |
Legendary |
The VOID DANCER answers many tactical questions for the UNSC special forces community, but its unique design features has raised alarms in ONI. |
|
War Master |
Rare |
WAR MASTER-class armor is a de facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance. |
|
War Master Augustan |
Legendary |
WAR MASTER-class armor is a de facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance. |
|
War Master Scipio |
Legendary |
WAR MASTER-class armor is a de facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance. |
|
War Master Tiberian |
Ultra Rare |
WAR MASTER-class armor is a de facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance. |
|
Warrior |
Common |
The WARRIOR’s dual-channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility. |
|
Warrior Blade |
Uncommon |
The WARRIOR’s dual-channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility. |
|
Warrior Helm |
Common |
The WARRIOR’s dual-channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility. |
|
Warrior Shield |
Uncommon |
The WARRIOR’s dual-channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility. |
|
Wetwork |
Ultra Rare |
Rarely employed by Spartan combat teams due to its rarity and unsavory reputation as an assassin’s tool, WETWORK armor remains popular with Delta-Six operatives. |
Halo 5: Guardians eGuide Appendix REQ Cards