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Halo 5: Guardians eGuide
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Contents

  • Introduction
    • Guide Overview
    • A Brief History
    • Cast
      • Fireteam Osiris
      • Blue Team
      • Supporting Characters
  • Spartan Training
    • The HUD
    • Controls and Options
    • Combat
  • Intel
    • Weapons
      • Overview
      • UNSC Weapons
      • Covenant Weapons
      • Forerunner Weapons
    • Enemies
      • Overview
      • Covenant Enemies
      • Promethean Enemies
    • Vehicles
      • Overview
      • UNSC Vehicles
      • Covenant Vehicles
      • Forerunner Vehicles
  • Campaign Walkthrough
    • Introduction
    • Walkthrough Elements
    • Difficulties
    • Mission 1: Osiris
      • Mission Briefing
      • Fireteam Osiris
      • Major Firefight: Security Checkpoint
      • Major Firefight: Kraken Battle
      • Major Firefight: Knight Encounter
    • Mission 2: Blue Team
      • Mission Briefing
      • Blue Team
      • Major Firefight: Assembly Bay
      • That Fair and Warlike Form
      • Major Firefight: Reactor Core
      • Major Firefight: Hazardous Hangar
    • Mission 3: Glassed
      • Mission Briefing
      • Strangers in a Distant Land
      • Major Firefight: Space Elevator Outpost
      • Major Firefight: Beyond the Bridge
    • Mission 4: Meridian Station
      • Mission Briefing
      • The Frontier
    • Mission 5: Unconfirmed
      • Mission Briefing
      • Unconfirmed Reports
      • Major Firefight: Apogee Station Base
      • Major Firefight: Apogee Station Rooftop
      • Major Firefight: Apogee Mine
      • Salvation Lies Within
    • Mission 6: Evacuation
      • Mission Briefing
      • Evacuation Plan
      • Major Firefight: Space Elevator Outpost
      • Sudden But Inevitable Betrayal
      • Major Firefight: Space Elevator Platform
    • Mission 7: Reunion
      • Mission Briefing
      • War Was in the Gates
      • Major Firefight: Covenant Camp
      • Major Firefight: Forerunner Facility Approach
      • The Mantle of Responsibility
      • Major Firefight: Warden Eternal
    • Mission 8: Swords of Sanghelios
      • Mission Briefing
      • Swords of Sanghelios
      • Major Firefight: Sanghelios Canyon
      • Major Firefight: Sanghelios Ruins
      • Hornet's Nest
      • Major Firefight: Arbiter Approach
    • Mission 9: Alliance
      • Mission Briefing
      • A Whisper in the Storm
    • Mission 10: Enemy Lines
      • Mission Briefing
      • Joint Operations
      • Major Firefight: Temple Grounds
    • Mission 11: Before the Storm
    • Mission 12: Battle of Sunaion
      • Mission Briefing
      • Fall of the Covenant
      • Major Firefight: Triple AA Turrets
      • Guardian
      • Major Firefight: Guardian Approach
    • Mission 13: Genesis
      • Mission Briefing
      • Danger Zone
      • Call Me Cupid
      • Major Firefight: Road to the Gateway
      • Major Firefight: Gateway Approach
    • Mission 14: The Breaking
      • Mission Briefing
      • Getting the Band Back Together
      • Major Firefight: The Warden's Horde
      • Major Firefight: Warden's Last Stand
    • Mission 15: Guardians
      • Mission Briefing
      • Leave No Spartan Behind
      • Major Firefight: Cryptum Facility
      • The Reclamation
  • Multiplayer
    • Introduction
    • What's New?
      • Overview
    • Getting Started
      • Interface
      • Controls
      • Movement
      • Combat Fundamentals
    • Progression and Customization
      • Spartan Hub
      • Requisition System
    • Tactical Primer
      • Pro Gamer Profiles
      • Terminology
      • Teamwork
      • Movement Mastery
      • Choose Your Battles
  • Armory
    • Loadout Weapons
    • Power Weapons
    • Grenades
    • Vehicles
    • Armor Mods
    • Power-Ups
    • Boosts
  • Warzone
    • Introduction
    • Warzone Fundamentals
    • Warzone Assault
    • Escape from A.R.C.
    • Dispatch
    • March on Stormbreak
    • Summit
    • Raid on Apex 7
    • Array
  • Arena
    • Introduction
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Appendix
    • Overview
    • Skulls
    • Mission Intel
    • Achievements
    • REQ Cards
      • Overview
      • Armor: Cosmetic, Permanent
      • Armor Mods: Game-Impacting, Permanent
      • Assassinations: Cosmetic, Permanent
      • Boosts: Game-Impacting, Single-Use
      • Emblems: Cosmetic, Permanent
      • Helmets: Cosmetic, Permanent
      • Loadout Weapons: Game-Impacting, Permanent
      • Power-Ups: Game-Impacting, Single-Use
      • Power Weapons: Game-Impacting, Single-Use
      • Random REQs: Game-Impacting, Single-Use
      • Stances: Cosmetic, Permanent
      • Vehicles: Game-Impacting, Single-Use
      • Visors: Cosmetic, Permanent
      • Weapon Skins: Cosmetic, Permanent
    • Ranks and Rewards
      • Spartan Ranks
      • Medals
      • Commendations
      • CSR Tiers
  • Arena Maps
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Videos
    • Mission 1--IWHBYD
    • Mission 2--Black Eye Skull
    • Mission 3--Iron Skull
    • Mission 5--Blind Skull
    • Mission 6--Thunderstorm Skull
    • Mission 7--Grunt Party Skull
    • Mission 8--Mythic Skull
    • Mission 10--Catch Skull
    • Mission 12--Cowbell Skull
    • Mission 13--Tilt Skull
    • Mission 14--Famine Skull
    • Mission 15--Tough Luck Skull

Halo 5: Guardians Guide › Arena

Plaza

Description: Promesa’s streets were no stranger to organized violence.

Game Modes: Slayer, Strongholds

Plaza is a colorful asymmetrical map set in an urban environment. Mastering the verticality of this map is key—jump and clamber onto the various platforms, ledges, lights, and awnings to gain a height advantage, then take your opponents by surprise.

Featured Weapons and Power-Ups

Item Name Location Respawn Time
Sniper Rifle Cinema 3:00
Overshield Top Mid 2:00

Starting Moves

  • Regardless of which team you’re on, make an aggressive push for the Overshield with your whole team. But take different routes to gain different angles on this high-traffic area at Top Mid. The Overshield is a true game changer—whichever team takes it first can dictate the flow of the match’s early moments.
  • If you’re not making a move for the Overshield, flank around to the Plaza or Cafe sides of the map. From these perimeter locations you can provide support fire, helping prevent the opposing team from grabbing the Overshield.

Power Position: Plaza Sneaky

How to Leverage

This yellow ledge overlooks the center of the map, making it an ideal position for watching the Overshield—reach it by jumping and clambering from the Bridge Wing. You can also use this ledge to target opponents rushing around the perimeter of the map, ambushing them in the Plaza below. When moving to this position, bring along a precision weapon like the Sniper Rifle, LightRifle, or Battle Rifle—lobbing grenades from this high perch is also very effective.

How to Counter

Given its popularity, expect the enemy team to take advantage of the Plaza Sneaky ledge. Coordinate with your teammates to make a move on this position from multiple angles. For best results, attack from the Plaza side by performing a skill jump up to the ledge—this is a good way to catch opponents by surprise, especially if your teammates lay down cover fire from other perimeter positions, like the Cinema Loft.

Tactics

If your team can control the perimeter of the map, you’ll force the opposing team to spawn in the center, putting them at a serious disadvantage, caught in your team’s crossfire. From the outer perimeter you have more lines of sight and more escape routes.

It’s possible to reach the Plaza Sneaky ledge from inside the Plaza, but it’s not easy—you need to perform a skill jump. From the Plaza, sprint, jump, thrust, stabilize, and clamber to get up on this ledge. This is a good way to sneak up on opponents sniping from Plaza Sneaky.

The Overshield is located on a narrow bridge at Top Mid accessible from the Flowers or Cinema sides of the map. After grabbing the Overshield, apply it immediately and make a quick escape to one of the perimeter locations before you’re picked off—incoming shots from the Sniper Rifle and Plasma Pistol are particularly deadly.

In addition to Plaza Sneaky, take advantage of other overlook perches at Cinema Loft and Cafe Sneaky. Both of these spots have a clear view of the map’s central locations, including the Overshield. Pick off opponents at long range using the Sniper Rifle or LightRifle.

When transitioning across the center of the map, avoid running across the Bridge. Instead, cross between the Hotel Platform and Cinema Platform, jumping across the top of the Garbage Truck along the way—you’re a much harder target to hit when skipping across the Garbage Truck.

Pro Tip

Utilize skills jumps (jump, zoom/stabilize), perfected by 343’s Mason “Neighbor” Cobb; we call these Neighbor jumps. Make sure you have the Stabilizer ability setting turned on under Controls to perform this elite trick. It allows you to reach high ledges that seem unattainable. This works best if you can gain some momentum while sprinting or thrusting and then stabilizing, which will cause you to float in midair while zoomed in with any weapon. If you performed it properly you will be able to clamber onto a desired ledge. Make sure you are close enough to the ledges to accomplish such a maneuver or you will end up looking like a mindless noob. Timing is everything when it comes to this elite trick, best used for the Cinema Loft to flank the Overshield. Or enter from the back of Plaza Sneaky to sneak up behind opponents—the ledge is usually accessed from the front side. Last but not least, use this jump in the Cafe near the window ledge. From here you can cover your team on the fly, allowing for sneaky flanks or great escapes when you’re weak, making you the player everyone loves to hate!

— Carlos “Cpt Anarchy” Morales

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