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Halo 5: Guardians eGuide
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Contents

  • Introduction
    • Guide Overview
    • A Brief History
    • Cast
      • Fireteam Osiris
      • Blue Team
      • Supporting Characters
  • Spartan Training
    • The HUD
    • Controls and Options
    • Combat
  • Intel
    • Weapons
      • Overview
      • UNSC Weapons
      • Covenant Weapons
      • Forerunner Weapons
    • Enemies
      • Overview
      • Covenant Enemies
      • Promethean Enemies
    • Vehicles
      • Overview
      • UNSC Vehicles
      • Covenant Vehicles
      • Forerunner Vehicles
  • Campaign Walkthrough
    • Introduction
    • Walkthrough Elements
    • Difficulties
    • Mission 1: Osiris
      • Mission Briefing
      • Fireteam Osiris
      • Major Firefight: Security Checkpoint
      • Major Firefight: Kraken Battle
      • Major Firefight: Knight Encounter
    • Mission 2: Blue Team
      • Mission Briefing
      • Blue Team
      • Major Firefight: Assembly Bay
      • That Fair and Warlike Form
      • Major Firefight: Reactor Core
      • Major Firefight: Hazardous Hangar
    • Mission 3: Glassed
      • Mission Briefing
      • Strangers in a Distant Land
      • Major Firefight: Space Elevator Outpost
      • Major Firefight: Beyond the Bridge
    • Mission 4: Meridian Station
      • Mission Briefing
      • The Frontier
    • Mission 5: Unconfirmed
      • Mission Briefing
      • Unconfirmed Reports
      • Major Firefight: Apogee Station Base
      • Major Firefight: Apogee Station Rooftop
      • Major Firefight: Apogee Mine
      • Salvation Lies Within
    • Mission 6: Evacuation
      • Mission Briefing
      • Evacuation Plan
      • Major Firefight: Space Elevator Outpost
      • Sudden But Inevitable Betrayal
      • Major Firefight: Space Elevator Platform
    • Mission 7: Reunion
      • Mission Briefing
      • War Was in the Gates
      • Major Firefight: Covenant Camp
      • Major Firefight: Forerunner Facility Approach
      • The Mantle of Responsibility
      • Major Firefight: Warden Eternal
    • Mission 8: Swords of Sanghelios
      • Mission Briefing
      • Swords of Sanghelios
      • Major Firefight: Sanghelios Canyon
      • Major Firefight: Sanghelios Ruins
      • Hornet's Nest
      • Major Firefight: Arbiter Approach
    • Mission 9: Alliance
      • Mission Briefing
      • A Whisper in the Storm
    • Mission 10: Enemy Lines
      • Mission Briefing
      • Joint Operations
      • Major Firefight: Temple Grounds
    • Mission 11: Before the Storm
    • Mission 12: Battle of Sunaion
      • Mission Briefing
      • Fall of the Covenant
      • Major Firefight: Triple AA Turrets
      • Guardian
      • Major Firefight: Guardian Approach
    • Mission 13: Genesis
      • Mission Briefing
      • Danger Zone
      • Call Me Cupid
      • Major Firefight: Road to the Gateway
      • Major Firefight: Gateway Approach
    • Mission 14: The Breaking
      • Mission Briefing
      • Getting the Band Back Together
      • Major Firefight: The Warden's Horde
      • Major Firefight: Warden's Last Stand
    • Mission 15: Guardians
      • Mission Briefing
      • Leave No Spartan Behind
      • Major Firefight: Cryptum Facility
      • The Reclamation
  • Multiplayer
    • Introduction
    • What's New?
      • Overview
    • Getting Started
      • Interface
      • Controls
      • Movement
      • Combat Fundamentals
    • Progression and Customization
      • Spartan Hub
      • Requisition System
    • Tactical Primer
      • Pro Gamer Profiles
      • Terminology
      • Teamwork
      • Movement Mastery
      • Choose Your Battles
  • Armory
    • Loadout Weapons
    • Power Weapons
    • Grenades
    • Vehicles
    • Armor Mods
    • Power-Ups
    • Boosts
  • Warzone
    • Introduction
    • Warzone Fundamentals
    • Warzone Assault
    • Escape from A.R.C.
    • Dispatch
    • March on Stormbreak
    • Summit
    • Raid on Apex 7
    • Array
  • Arena
    • Introduction
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Appendix
    • Overview
    • Skulls
    • Mission Intel
    • Achievements
    • REQ Cards
      • Overview
      • Armor: Cosmetic, Permanent
      • Armor Mods: Game-Impacting, Permanent
      • Assassinations: Cosmetic, Permanent
      • Boosts: Game-Impacting, Single-Use
      • Emblems: Cosmetic, Permanent
      • Helmets: Cosmetic, Permanent
      • Loadout Weapons: Game-Impacting, Permanent
      • Power-Ups: Game-Impacting, Single-Use
      • Power Weapons: Game-Impacting, Single-Use
      • Random REQs: Game-Impacting, Single-Use
      • Stances: Cosmetic, Permanent
      • Vehicles: Game-Impacting, Single-Use
      • Visors: Cosmetic, Permanent
      • Weapon Skins: Cosmetic, Permanent
    • Ranks and Rewards
      • Spartan Ranks
      • Medals
      • Commendations
      • CSR Tiers
  • Arena Maps
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Videos
    • Mission 1--IWHBYD
    • Mission 2--Black Eye Skull
    • Mission 3--Iron Skull
    • Mission 5--Blind Skull
    • Mission 6--Thunderstorm Skull
    • Mission 7--Grunt Party Skull
    • Mission 8--Mythic Skull
    • Mission 10--Catch Skull
    • Mission 12--Cowbell Skull
    • Mission 13--Tilt Skull
    • Mission 14--Famine Skull
    • Mission 15--Tough Luck Skull

Halo 5: Guardians Guide › Introduction › Cast

Blue Team

A battle-tested team of hardened Spartan-IIs, Blue Team has endured countless operations and achieved victory for the UNSC time and time again. Led by humanity’s greatest hero, the Master Chief, Blue Team works together to complete vital operations for the UNSC’s top military brass. Unlike the Spartan-IVs of Fireteam Osiris, Blue Team’s Spartan-IIs grew up together in the Spartan program. Their bond couldn’t be stronger, and the team will unquestioningly follow the Master Chief wherever he leads.

Master Chief

Role: Commander

Default Loadout: Assault Rifle, Magnum

Advantages: Fast health and shield recharge, increased melee attack and Spartan Charge strength, can issue orders

Master Chief Petty Officer John-117 is the quintessential Spartan—calm, serious, and extremely professional. He is a living legend, inspiring awe like a heroic general, but with the formative presence of an armored tank. Throughout his extensive military career, John-117 has displayed characteristics and behaviors that are nothing short of extraordinary. Against all odds, his legendary heroics have saved humanity time and time again.

Linda-058

Role: Sniper

Default Loadout: Nornfang (custom Sniper Rifle), Magnum

Advantages: Fast health and shield recharge, improved motion sensor (visible while in Smart-Link)Born Linda Pravdin, Linda-058 fills an essential role as Blue Team’s markswoman. Her visual acuity and deft skill with ranged weapons are unparalleled, and she’s considered the UNSC’s most gifted sniper. Her skills have proven invaluable, particularly when operating within her marksman role, where she’s often pitted against high-priority targets at extreme ranges or tasked with providing overwatch support for teammates. Linda’s custom Sniper Rifle, Nornfang, has wrecked the heads of countless UNSC foes.

Kelly-087

Role: Scout

Default Loadout: Oathsworn (custom Shotgun), Magnum

Advantages: Fast health and shield recharge, increased speed (movement, clamber, melee, assassination, weapon swap, and reload)

An expert in all forms of combat, Kelly-087 has a particular gift for fieldwork and reconnaissance. Born Kelly Shaddock, this elite Spartan-II played an integral role during the Human-Covenant War and now finds herself fighting alongside the Master Chief as a member of Blue Team. Gifted with exceptional speed and armed with a mighty customized Shotgun called Oathsworn, Kelly-087 handles the scout and reconnaissance duties for Blue Team—and also annihilates any hostiles that move against her team.

Frederic-104

Role: Soldier

Default Loadout: DMR, Magnum

Advantages: Fast health and shield recharge, extra Frag Grenade

Born Frederic Ellsworth, Frederic-104 is second in command of Blue Team under the Master Chief. Possessing a strategic mind that complements John’s ability to intuitively grasp the essence of complex tactical situations, Fred-104 is one of the few remaining Spartan-IIs and holds the highest rank among his active-duty peers. He’s like a brother to the Chief and always has the Chief’s back covered with his powerful DMR.

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