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Halo 5: Guardians eGuide
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Contents

  • Introduction
    • Guide Overview
    • A Brief History
    • Cast
      • Fireteam Osiris
      • Blue Team
      • Supporting Characters
  • Spartan Training
    • The HUD
    • Controls and Options
    • Combat
  • Intel
    • Weapons
      • Overview
      • UNSC Weapons
      • Covenant Weapons
      • Forerunner Weapons
    • Enemies
      • Overview
      • Covenant Enemies
      • Promethean Enemies
    • Vehicles
      • Overview
      • UNSC Vehicles
      • Covenant Vehicles
      • Forerunner Vehicles
  • Campaign Walkthrough
    • Introduction
    • Walkthrough Elements
    • Difficulties
    • Mission 1: Osiris
      • Mission Briefing
      • Fireteam Osiris
      • Major Firefight: Security Checkpoint
      • Major Firefight: Kraken Battle
      • Major Firefight: Knight Encounter
    • Mission 2: Blue Team
      • Mission Briefing
      • Blue Team
      • Major Firefight: Assembly Bay
      • That Fair and Warlike Form
      • Major Firefight: Reactor Core
      • Major Firefight: Hazardous Hangar
    • Mission 3: Glassed
      • Mission Briefing
      • Strangers in a Distant Land
      • Major Firefight: Space Elevator Outpost
      • Major Firefight: Beyond the Bridge
    • Mission 4: Meridian Station
      • Mission Briefing
      • The Frontier
    • Mission 5: Unconfirmed
      • Mission Briefing
      • Unconfirmed Reports
      • Major Firefight: Apogee Station Base
      • Major Firefight: Apogee Station Rooftop
      • Major Firefight: Apogee Mine
      • Salvation Lies Within
    • Mission 6: Evacuation
      • Mission Briefing
      • Evacuation Plan
      • Major Firefight: Space Elevator Outpost
      • Sudden But Inevitable Betrayal
      • Major Firefight: Space Elevator Platform
    • Mission 7: Reunion
      • Mission Briefing
      • War Was in the Gates
      • Major Firefight: Covenant Camp
      • Major Firefight: Forerunner Facility Approach
      • The Mantle of Responsibility
      • Major Firefight: Warden Eternal
    • Mission 8: Swords of Sanghelios
      • Mission Briefing
      • Swords of Sanghelios
      • Major Firefight: Sanghelios Canyon
      • Major Firefight: Sanghelios Ruins
      • Hornet's Nest
      • Major Firefight: Arbiter Approach
    • Mission 9: Alliance
      • Mission Briefing
      • A Whisper in the Storm
    • Mission 10: Enemy Lines
      • Mission Briefing
      • Joint Operations
      • Major Firefight: Temple Grounds
    • Mission 11: Before the Storm
    • Mission 12: Battle of Sunaion
      • Mission Briefing
      • Fall of the Covenant
      • Major Firefight: Triple AA Turrets
      • Guardian
      • Major Firefight: Guardian Approach
    • Mission 13: Genesis
      • Mission Briefing
      • Danger Zone
      • Call Me Cupid
      • Major Firefight: Road to the Gateway
      • Major Firefight: Gateway Approach
    • Mission 14: The Breaking
      • Mission Briefing
      • Getting the Band Back Together
      • Major Firefight: The Warden's Horde
      • Major Firefight: Warden's Last Stand
    • Mission 15: Guardians
      • Mission Briefing
      • Leave No Spartan Behind
      • Major Firefight: Cryptum Facility
      • The Reclamation
  • Multiplayer
    • Introduction
    • What's New?
      • Overview
    • Getting Started
      • Interface
      • Controls
      • Movement
      • Combat Fundamentals
    • Progression and Customization
      • Spartan Hub
      • Requisition System
    • Tactical Primer
      • Pro Gamer Profiles
      • Terminology
      • Teamwork
      • Movement Mastery
      • Choose Your Battles
  • Armory
    • Loadout Weapons
    • Power Weapons
    • Grenades
    • Vehicles
    • Armor Mods
    • Power-Ups
    • Boosts
  • Warzone
    • Introduction
    • Warzone Fundamentals
    • Warzone Assault
    • Escape from A.R.C.
    • Dispatch
    • March on Stormbreak
    • Summit
    • Raid on Apex 7
    • Array
  • Arena
    • Introduction
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Appendix
    • Overview
    • Skulls
    • Mission Intel
    • Achievements
    • REQ Cards
      • Overview
      • Armor: Cosmetic, Permanent
      • Armor Mods: Game-Impacting, Permanent
      • Assassinations: Cosmetic, Permanent
      • Boosts: Game-Impacting, Single-Use
      • Emblems: Cosmetic, Permanent
      • Helmets: Cosmetic, Permanent
      • Loadout Weapons: Game-Impacting, Permanent
      • Power-Ups: Game-Impacting, Single-Use
      • Power Weapons: Game-Impacting, Single-Use
      • Random REQs: Game-Impacting, Single-Use
      • Stances: Cosmetic, Permanent
      • Vehicles: Game-Impacting, Single-Use
      • Visors: Cosmetic, Permanent
      • Weapon Skins: Cosmetic, Permanent
    • Ranks and Rewards
      • Spartan Ranks
      • Medals
      • Commendations
      • CSR Tiers
  • Arena Maps
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Videos
    • Mission 1--IWHBYD
    • Mission 2--Black Eye Skull
    • Mission 3--Iron Skull
    • Mission 5--Blind Skull
    • Mission 6--Thunderstorm Skull
    • Mission 7--Grunt Party Skull
    • Mission 8--Mythic Skull
    • Mission 10--Catch Skull
    • Mission 12--Cowbell Skull
    • Mission 13--Tilt Skull
    • Mission 14--Famine Skull
    • Mission 15--Tough Luck Skull

Halo 5: Guardians Guide › Campaign Walkthrough › Mission 10: Enemy Lines

Joint Operations

Objective: Retrieve Halsey’s Constructor

Spartan Palmer drops off Fireteam Osiris a few klicks from the Constructor’s location. Com traffic indicates that several Swords of Sanghelios strike teams are also being deployed to the area. Good to know you aren’t alone.

Advance along the watery path until you reach a river 1. Go left and drop to lower ground, then use Artemis to detect an ancient Sangheili sword nearby. Scan the blade for a bit of intel, then climb back up to the high ground and advance into the nearby ruin 2.

Mission 10 Intel Acquired (1/10)

A few Grunts lurk inside the ruin 2. Pick them off and then scan the nearby data pad on the left for more intel (use Artemis to pinpoint the data pad). Press onward to encounter several more Grunts and an Elite 3. Neutralize all hostiles and then advance outside.

Mission 10 Intel Acquired (2/10)

As you step out of the ruin 4, you witness the Covenant’s massive Kraken being driven off by the Arbiter’s fleet of Banshees. While watching the scene unfold, use Artemis to detect a data pad on the nearby statue. Climb up and scan it for more Mission Intel. Grab the Carbine you find up here as well.

Mission 10 Intel Acquired (3/10)

Kraken Up

One blast from the mighty Kraken can instantly wipe you out. Keep out of sight until the Arbiter’s Banshees force the monstrosity to fall back.

Carbine Cache

Duck back into the ruin from which you came and notice another cracked wall just inside 6. Smash through the wall with a Spartan Charge to access a side passage with two Carbines.

Drop from the statue after scanning the data pad, and move to the nook beyond the nearby toppled pillar 5. There’s a weak wall over here; smash through it with a Spartan Charge to discover a Fuel Rod Cannon. Grab this powerful weapon or give it to a teammate before advancing.

Shielded Jackals storm down the stairs on your left as you advance 7. Light them up, along with the Elite lurking nearby.

Scale the stairs from which the Jackals emerged 7 to reach some weapons, including a mighty Beam Rifle. More Covies are just ahead, and they’ve fortified their position with three Plasma Cannon Turrets 8. Taking the left stairs positions you to pick off the turrets’ gunners. A few grenades or blasts from the Fuel Rod Cannon will quickly neutralize the turrets as well.

Alternate Approach

Rather than scaling the left stairs 7, you can sprint into the tower on the right 9. You’ll briefly be exposed to Plasma Cannon Turret fire, but once you reach the tower, you’ll discover a fully loaded Storm Rifle and a means of flanking the Covenant gunners. This tower holds a data pad as well, so you’ll want to check it at some point.

Legendary Strategy

The entrenched Covenant can be difficult to deal with on Legendary. Use grenades or the Fuel Rod Cannon to obliterate the Plasma Cannon Turrets and simplify the fight.

Just beyond the Plasma Cannon Turrets, the Covenant forces have erected a shield that blocks your progress. Check the side tower 9 to discover a data pad if you haven’t already, then destroy the shield by peppering it with sustained fire from a detached Plasma Cannon Turret, or by looping around to the right to get an angle on the shield generator through large holes in the crumbling wall 10.

Mission 10 Intel Acquired (4/10)

With the shield down, press forward into the temple ahead. A lot of ground lies between you and the Constructor’s location, but as luck would have it, five Ghosts are parked right nearby 11—enough for your whole Fireteam. Climb into a Ghost, and the rest of Osiris will do the same. Zip out of the temple and engage the Covenant forces outside.

Ghost of a Chance

While piloting your Ghost, beware of thrown grenades, suicide Grunts, and charged Plasma Pistol shots. The first two can wreck your Ghost in short order, while charged Plasma Pistol shots will temporarily disable your Ghost, leaving you exposed.

Lay waste to the gang of Grunts you encounter just ahead, but beware: The fearsome Kraken soon returns. Seek shelter in the ruin ahead and to the left 12, but beware of several suicide Grunts storming out of the ruin. Fall back and blast them all before entering.

Take the far-left passage through the ruin to discover a spare Ghost and a data pad 13. Hop out for a moment and scan the data pad, then consider grabbing the fresh Ghost if yours has taken damage.

Mission 10 Intel Acquired (5/10)

Return to your Ghost and ride onward. Many more Covenant foes lie ahead, including a hostile Ghost. Remain evasive as you unload on the Covies with your Ghost’s fast-firing blasters.

The temple grounds are just ahead, and beyond them, the Constructor. But before entering the temple grounds, turn around and use Artemis to detect a data pad atop the nearby rock formation 14. To reach it, sprint toward the rock formation from the nearby high ground, then jump and thrust toward it in midair. Climb up onto the rock and scan the data pad for intel.

Mission 10 Intel Acquired (6/10)

Ghosts won’t fit through the temple grounds’ decrepit entrance 15, so park and go it on foot. Ensure that you’re carrying Plasma Grenades and plenty of Carbine ammo, then follow Artemis through the ruin to reach the temple grounds.

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