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Halo 5: Guardians eGuide
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Contents

  • Introduction
    • Guide Overview
    • A Brief History
    • Cast
      • Fireteam Osiris
      • Blue Team
      • Supporting Characters
  • Spartan Training
    • The HUD
    • Controls and Options
    • Combat
  • Intel
    • Weapons
      • Overview
      • UNSC Weapons
      • Covenant Weapons
      • Forerunner Weapons
    • Enemies
      • Overview
      • Covenant Enemies
      • Promethean Enemies
    • Vehicles
      • Overview
      • UNSC Vehicles
      • Covenant Vehicles
      • Forerunner Vehicles
  • Campaign Walkthrough
    • Introduction
    • Walkthrough Elements
    • Difficulties
    • Mission 1: Osiris
      • Mission Briefing
      • Fireteam Osiris
      • Major Firefight: Security Checkpoint
      • Major Firefight: Kraken Battle
      • Major Firefight: Knight Encounter
    • Mission 2: Blue Team
      • Mission Briefing
      • Blue Team
      • Major Firefight: Assembly Bay
      • That Fair and Warlike Form
      • Major Firefight: Reactor Core
      • Major Firefight: Hazardous Hangar
    • Mission 3: Glassed
      • Mission Briefing
      • Strangers in a Distant Land
      • Major Firefight: Space Elevator Outpost
      • Major Firefight: Beyond the Bridge
    • Mission 4: Meridian Station
      • Mission Briefing
      • The Frontier
    • Mission 5: Unconfirmed
      • Mission Briefing
      • Unconfirmed Reports
      • Major Firefight: Apogee Station Base
      • Major Firefight: Apogee Station Rooftop
      • Major Firefight: Apogee Mine
      • Salvation Lies Within
    • Mission 6: Evacuation
      • Mission Briefing
      • Evacuation Plan
      • Major Firefight: Space Elevator Outpost
      • Sudden But Inevitable Betrayal
      • Major Firefight: Space Elevator Platform
    • Mission 7: Reunion
      • Mission Briefing
      • War Was in the Gates
      • Major Firefight: Covenant Camp
      • Major Firefight: Forerunner Facility Approach
      • The Mantle of Responsibility
      • Major Firefight: Warden Eternal
    • Mission 8: Swords of Sanghelios
      • Mission Briefing
      • Swords of Sanghelios
      • Major Firefight: Sanghelios Canyon
      • Major Firefight: Sanghelios Ruins
      • Hornet's Nest
      • Major Firefight: Arbiter Approach
    • Mission 9: Alliance
      • Mission Briefing
      • A Whisper in the Storm
    • Mission 10: Enemy Lines
      • Mission Briefing
      • Joint Operations
      • Major Firefight: Temple Grounds
    • Mission 11: Before the Storm
    • Mission 12: Battle of Sunaion
      • Mission Briefing
      • Fall of the Covenant
      • Major Firefight: Triple AA Turrets
      • Guardian
      • Major Firefight: Guardian Approach
    • Mission 13: Genesis
      • Mission Briefing
      • Danger Zone
      • Call Me Cupid
      • Major Firefight: Road to the Gateway
      • Major Firefight: Gateway Approach
    • Mission 14: The Breaking
      • Mission Briefing
      • Getting the Band Back Together
      • Major Firefight: The Warden's Horde
      • Major Firefight: Warden's Last Stand
    • Mission 15: Guardians
      • Mission Briefing
      • Leave No Spartan Behind
      • Major Firefight: Cryptum Facility
      • The Reclamation
  • Multiplayer
    • Introduction
    • What's New?
      • Overview
    • Getting Started
      • Interface
      • Controls
      • Movement
      • Combat Fundamentals
    • Progression and Customization
      • Spartan Hub
      • Requisition System
    • Tactical Primer
      • Pro Gamer Profiles
      • Terminology
      • Teamwork
      • Movement Mastery
      • Choose Your Battles
  • Armory
    • Loadout Weapons
    • Power Weapons
    • Grenades
    • Vehicles
    • Armor Mods
    • Power-Ups
    • Boosts
  • Warzone
    • Introduction
    • Warzone Fundamentals
    • Warzone Assault
    • Escape from A.R.C.
    • Dispatch
    • March on Stormbreak
    • Summit
    • Raid on Apex 7
    • Array
  • Arena
    • Introduction
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Appendix
    • Overview
    • Skulls
    • Mission Intel
    • Achievements
    • REQ Cards
      • Overview
      • Armor: Cosmetic, Permanent
      • Armor Mods: Game-Impacting, Permanent
      • Assassinations: Cosmetic, Permanent
      • Boosts: Game-Impacting, Single-Use
      • Emblems: Cosmetic, Permanent
      • Helmets: Cosmetic, Permanent
      • Loadout Weapons: Game-Impacting, Permanent
      • Power-Ups: Game-Impacting, Single-Use
      • Power Weapons: Game-Impacting, Single-Use
      • Random REQs: Game-Impacting, Single-Use
      • Stances: Cosmetic, Permanent
      • Vehicles: Game-Impacting, Single-Use
      • Visors: Cosmetic, Permanent
      • Weapon Skins: Cosmetic, Permanent
    • Ranks and Rewards
      • Spartan Ranks
      • Medals
      • Commendations
      • CSR Tiers
  • Arena Maps
    • Coliseum
    • Eden
    • Empire
    • Fathom
    • Orion
    • Pegasus
    • Plaza
    • Regret
    • The Rig
    • Truth
    • Altitude
    • Crossfire
    • Gambol
    • Trench
    • Trident
  • Videos
    • Mission 1--IWHBYD
    • Mission 2--Black Eye Skull
    • Mission 3--Iron Skull
    • Mission 5--Blind Skull
    • Mission 6--Thunderstorm Skull
    • Mission 7--Grunt Party Skull
    • Mission 8--Mythic Skull
    • Mission 10--Catch Skull
    • Mission 12--Cowbell Skull
    • Mission 13--Tilt Skull
    • Mission 14--Famine Skull
    • Mission 15--Tough Luck Skull

Halo 5: Guardians Guide › Campaign Walkthrough › Mission 6: Evacuation

Evacuation Plan

Objective: Reach the Space Elevator

Everyone’s fleeing from Meridian Station, and Fireteam Osiris must do the same, for the Guardian is awakening. Sprint downhill to find a couple of Warthogs and a Gungoose 1 , and watch in awe as the massive Guardian begins to rise in the distance. There’s no way you’re fighting that thing! Hop into a Warthog and motor downhill.

Achievement: Fire Drill

As if you needed more motivation to hastily vacate Meridian, you can earn an Achievement if you manage to complete the mission in 18 minutes or less on Heroic or Legendary difficulty. This means you need to really motor to the Space Elevator, and you can’t get caught up in lengthy battles once you get there. It’s tough to earn this Achievement while playing solo; team up with some friends and work together to end battles faster. Consider setting a timer to keep track of your progress.

The Pelican that Osiris used to reach Meridian is still parked atop the Space Elevator, and it’s your ticket home. Don’t bother fighting the Prometheans that spawn as you race back to the Space Elevator; just avoid them or run right through them.

Legendary Strategy

Rolling your vehicle is tantamount to death during a Legendary escape run. Keep your ride upright as you speed toward the Space Elevator.

Skull 5 of 13: Thunderstorm

Earning this Skull takes some effort. During the mission’s opening segment, in which you’re fleeing Meridian Station on vehicles, you have approximately two minutes to destroy five special traffic cones on your way to the Space Elevator outpost. The last cone vanishes if you run out of time, so you’ve got to be quick! Check the maps for their locations.

To destroy cones quickly, either use a Gungoose’s front-mounted grenade launchers or hold the Jump button to switch from a Warthog’s driver seat to its mounted turret, and then fire away.

Destroy all five cones within the allotted time, and the Skull will be waiting for you at the mission’s end. You’ll see it in plain view, resting on the edge of the Space Elevator’s dock. Grab it just before you make your escape.

The spacious service garage yard 2 is a hot spot full of Prometheans, and a couple of formidable Phaetons rain death from the sky here. Race through the yard without delay, heading for the bridge 3—but don’t cross the bridge just yet.

Instead, before you reach the bridge, park near the platform on the right 4 and sprint upstairs to find a UNSC data pad on the walkway. Use Artemis to pinpoint the data pad and then quickly scan it for intel before hurrying back to your vehicle and motoring onto the bridge 3.

Mission 6 Intel Acquired (1/6)
Phaeton Cannon

Phaetons are fast Forerunner fliers designed to dominate the skies. Like the Covenant’s Banshee, a Phaeton has two weapon systems: its primary guns, which can shred lighter targets, and its secondary missiles, which are quite powerful and will track elusive prey. Also, like Banshees, Phaetons are capable of midair maneuvers that help them evade inbound fire. And while Phaetons feature thicker armor than Banshees, they don’t have the advantage of the Banshees’ regenerative shields.

The bridge is a mess of twisted metal and burning debris. Race through, keeping to the left to avoid tumbling into the worst of the damage. Soldiers on Warthogs will take shots at you, but don’t slow down, even for them. Hurry across the bridge and navigate the looping road that follows 5 on your way back to the Space Elevator outpost.

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