MISSION OVERVIEWMemory Type: Charles Dickens / London Stories Suggested Level: 4 AssassinEvie or Jacob Frye ChallengesClimb on the same bus as the thief Tail the thief without getting spotted Rewards£: 800 + 125 (Full Synch Bonus) XP: 700 + 150 (Full Synch Bonus) |
Location: Callant Commodore, The Strand
The Twins meet Charles Dickens in the Gallant Commodore restaurant (1) near Scotland Yard in The Strand. In this memory you must uncover the truth behind some paranormal thefts.
Objective: Speak to the policeman at the police station
Run toward the green blip (2) at Scotland Yard. Enter the police station through a window close to the rooftop. Speak to the policeman near the jail cell and listen to the prisoner.
Objective: Speak to the pawn shop owner
Exit the police station and head to the green blip (3). Speak to the Apothecary Pawn Shop owner inside the shop.
Objective: Tackle and Speak to the thief
The lady inside the pawn shop takes off running. If you have a Rooks gang, she may have difficulty getting out of the store. Chase her and tackle her.
Objective: Locate the last buyer
Hijack a carriage and head southwest to the green blip (4). When you get close, the camera focuses on the buyer. Keep an undetectable distance away.
Objective: Tail the thief
Challenge: Climb on the same cart as the thief
Challenge: Tail the thief without getting spotted
The buyer walks through a building (4) and begins a long walk to the cart (5). Use the Rope Launcher and rooftops to follow him without being spotted and to get ahead.
You can get around 30 meters ahead of the target without receiving a warning. So stand behind his carriage in the street (5) and wait for him to enter it before you climb on top to satisfy the Challenge.
Being on top of the carriage while the buyer climbs inside keeps you from being spotted while still being able to pursue him. The carriage only rolls a few blocks away before it stops and lets him out.
You must get off the rooftop of the carriage before it stops or the target will see you when he exits.
Once at Green Park (6) you can watch the buyer meet his contact (7) near a fork in the dirt path from a safe distance.
Objective: Speak to the mysterious man
After their meeting, speak to the mysterious man he met to complete the memory. The man hypnotizes you and gets away. You wake up in the Scotland Yard jail (2)!