Whether you’re playing as Jacob or Evie Frye, your skill set and level play a huge part in your survivability, as well as your offensive dominance, in the different areas of London.
Leveling
Leveling is accomplished by investing certain amounts of Skill Points into Jacob or Evie’s Skill Trees. They both start at level one, maxing out at level 10. Each level unlocks new skills, as well as new equipment and available upgrades to older equipment.
Skill Points are gained by acquiring experience. Your progression to the next skill point is seen as a small blue meter on the right side of your mini-map, on the lower left hand corner of the screen. Experience is shared between Jacob and Evie so swapping between the two does not cause a drop on the meter.
Experience can be gained by completing sequences, participating in public events, or completing various activities in the Boroughs.
| Level | Skill Points For Upgrade |
|---|---|
|
1->2 |
4 |
|
2->3 |
4 |
|
3->4 |
8 |
|
4->5 |
10 |
|
5->6 |
10 |
|
6->7 |
10 |
|
7->8 |
15 |
|
8->9 |
15 |
|
9->10 |
18 |
Skills
Each character has a separate skill tree that must be trained and leveled. This means that you can really focus on making each character a specialist, with Evie being more stealth oriented and Jacob taking a more aggressive stance with enemies.
Skill points are distributed evenly between the Frye twins. For example, if Jacob is awarded skill points, Evie is automatically awarded the same amount of skill points, regardless of her participation in the event.
Evie and Jacob each have three unique abilities in the tree that can only be unlocked by that character.
Evie’s Skills
| Icon | Name | Effect | Requirement | Skill Point Cost |
|---|---|---|---|---|
|
Chameleon |
In Sneak Mode Evie perfectly blends with her environment, which allows her to become nearly invisible. Only enemies in close proximity are able to detect her. |
Level 5 and Assassin Steps | 4 |
|
Knife Master II |
Evie can carry twice as many throwing knives. Her knives also inflict significantly more damage. | Level 6 and Knife Master I | 6 |
|
Stealth III |
Evie’s Stealth stat increases by an additional 11. She is less likely to be detected and her assassinations make very little noise. |
Level 5 and Stealth II | 4 |
Jacob’s Skills
Shared Skills
The shared skills are broken down into three different groups with very different benefits.
Combat
The Combat skill tree benefits Jacob more than Evie, giving bonuses to health, regeneration, damage dealt, and combat combos.
Combat Skill Tree
| Icon | Name | Effect | Requirement | Skill Point Cost |
|---|---|---|---|---|
|
Multi-Finisher |
When close to multiple enemies that are near death, press / to execute up to 4 enemies at a time to gain extra XP. |
Acquired during Sequence 1 | 0 | |
|
Stun Attack |
Press / to break an enemy’s defensive stance or to briefly stun them. Stunned enemies are taken out of the fight for a short while. |
Acquired during Sequence 1 | 0 | |
|
Counter |
Press / to Counter enemies’ attacks in combat. |
Acquired during Sequence 1 | 0 | |
|
Tool Combo |
Press / to use your Tools (e.g. revolver, throwing knives) in combat without breaking your combo. Useful for quickly bringing a single enemy to Near Death or attacking multiple enemies at once. |
Acquired during Sequence 1 | 0 | |
|
Health Boost I |
Increase your Health by 1 segment. | Complete Sequence 1 | 1 | |
|
Health Boost II |
Increase your Health by 1 additional segment. | Level 2 and Health Boost | 2 | |
|
Health Boost III |
Increase your Health by 1 additional segment. | Level 3 and Health Boost II | 2 | |
|
Unstoppable I |
Increase the time before you lose your combo streak due to inaction. | Complete Sequence 1 | 1 | |
|
Unstoppable II |
The first hit you take during a combo doesn’t end your combo. | Level 2 and Unstoppable I | 2 | |
|
Slayer I |
When your combo reaches x10, your next attack automatically puts the target in a near death state. | Complete Sequence 1 | 1 | |
|
Slayer II |
When you bring an enemy to near death, your next attack against a different opponent automatically puts them in a near death state. Very useful to set up Multi-Finishers and other moves. | Level 3 and Slayer I | 2 | |
|
Counter Boost |
Counter attacks have a larger window of opportunity and do increased damage. | Level 2 | 2 | |
|
Execute I |
Stun an enemy with / , then perform a Tool Combo with / to execute them, inflicting massive damage. |
Level 3. | 2 | |
|
Execute II |
Enemies who see you perform an execution are frightened, causing them to break their defensive stance. | Level 5 and Execute I | 4 | |
|
Mutilate I |
Successful attacks bring enemies to near death more rapidly. | Level 3 | 2 | |
|
Adrenaline |
Increase the Rate at which your Health regenerates. | Level 5 | 4 | |
|
Combat Stamina |
Performing Multi-Kills now regenerates health based on the number of enemies killed. | Level 6 | 6 |
Stealth
The Stealth tree increases Jacob’s and Evie’s ability to stay hidden. While multiple skills in the tree help with confrontations benefiting Jacob, the higher level areas of the tree contain all of Evie’s special skills, making it worth investing the points when playing as her.
Stealth Skill Tree
| Icon | Name | Effect | Requirement | Skill Point Cost |
|---|---|---|---|---|
|
Whistle |
Press to attract your target’s attention and lure them to your position for a stealth assassination. |
Acquired during first sequence | 0 | |
|
Knockout |
Hold / to knock an unsuspecting or kidnapped enemy unconscious. |
Acquired during first sequence | 0 | |
|
Stealth Navigation |
Press / to enter/exit Sneak Mode. In Sneak Mode your movement is faster, you are harder to detect, and you can stealthily move, Aim L2/LT, snap to cover,and Throw/Shoot R2/RT over low cover and around corners. |
Acquired during first sequence | 0 | |
|
Air Assassination |
Press / to perform a high-profile assassination from above the target. |
Acquired during first sequence | 0 | |
|
Lockpicking I |
Open locked chests to find money, resources, and rewards. | Available after 1st sequence | 1 | |
|
Lockpicking II |
Open most doors in London—Except doors requiring a master key. | Level 2 and Lockpicking I | 2 | |
|
Kidnap |
Press / to kidnap an unsuspecting enemy and force them to walk with you. This can allow you to access restricted areas in plain sight. |
Acquired in Second sequence for a mission | 0 | |
|
Intimidation |
Kidnapped enemies will not try to escape. | Level 2 and Kidnap | 2 | |
|
Loot Takedown |
Automatically loot enemies when you assassinate them, knock them out, kidnap them or perform Multi-Kills. | Complete first sequence | 1 | |
|
Double Assassination |
Press / to stealthily kill two nearby unaware targets at the same time. |
Acquired during second sequence | 0 | |
|
Stealth I |
Your Stealth stat increases by 7. You are less likely to be detected and your assassinations will make less noise. | Level 2 | 2 | |
|
Stealth II |
Your Stealth stat increases by an additional 7. You are less likely to be detected and your assassinations will make less noise. | Level 3 and Stealth I | 2 | |
|
First Strike I |
Attack an enemy just before they enter conflict to inflict significant damage. | Level 2. | 2 | |
|
First Strike II |
Your First Strike attacks inflict even more damage. Possibly killing the enemy outright. | Level 6 and First Strike I | 6 | |
|
Assassin Steps |
You suffer significantly reduced damage from falls and make no noise when you land. Your movement also makes significantly less noise. | Level 3 | 2 | |
|
Knife Master I |
Throwing knives stun enemies for a short time. You automatically recover throwing knives when performing Multi-Kills. | Level 3 | 2 |
Ecosystem
The Ecosystem skill tree greatly increases the benefits you can gain from your surroundings. Investing points in the tree really pays off for the player who likes to recruit Rooks, use carriages, and hunt down and open chests. If you’re looking to open chests early on, pick up Scavenger I and II. This greatly helps you later in the game when you begin to craft and upgrade equipment. Spend a point on Eagle Vision II ASAP, this allows you to see enemies and Collectibles through walls, making planning your attacks a breeze.
Ecosystem Skill Tree
| Icon | Name | Effect | Requirements | Skill Point Cost |
|---|---|---|---|---|
|
Countershot |
While in combat, press |
Acquired during first sequence | 0 | |
|
Eagle Vision I |
Press L3 / LS to activate Eagle Vision. In Eagle Vision, enemies are highlighted in the world and on the Mini-Map. Look at enemies briefly to Tag them; this displays their level and allows them to be seen through walls. | Acquired during first sequence | 0 | |
|
Fast Driver |
Press / to gain a significant short term speed boost while driving carriages. |
Acquired during second sequence | 0 | |
|
Leadership I |
Press R1 / RT to recruit Rooks to follow you. Hold R1 / RT to bring up advanced commands. You may have up to two Rooks following you at a time | Level 2 | 0 | |
|
Leadership II |
Press R1 / RT to recruit Rooks to follow you. Hold R1 / RT to bring up advanced commands. You may have up to three Rooks following you at a time | Level 3 and Leadership I | 0 | |
|
Leadership III |
Press R1 / RT to recruit Rooks to follow you. Hold R1 / RT to bring up advanced commands. You may have up to five Rooks following you at a time | Level 5 and Leadership II | 0 | |
|
Eagle Vision II |
Your Eagle Vision L3 / LS now allows you to see through walls to watch and tag enemies. | Complete first sequence | 1 | |
|
Eagle Vision III |
Your Eagle Vision L3 / LS shows enemies’ facing on the Mini-Map. Also increases the range. | Level 2 and Eagle Vision III | 2 | |
|
Scavenger I |
You find more common crafting resources from every source. | Complete first sequence | 1 | |
|
Scavenger II |
You find more rare crafting resources from every source. | Level 2 and Scavenger I | 2 | |
|
Defense I |
Reduces all Melee damage suffered. | Level 2 | 2 | |
|
Defense II |
Reduces all Ranged damage suffered. | Level 3 and Defense I | 2 | |
|
Gunslinger I |
When attempting to shoot an empty gun mid-combo, the gun will reload automatically. | Level3 | 2 | |
|
Driver I |
Collisions inflict less damage and don’t slow you down as much while driving. | Level 3 | 2 | |
|
Driver II |
Carriages you drive accelerate significantly faster. | Level 5 and Driver I | 4 | |
|
Demolition Derby |
Carriages you drive inflict more damage and take less damage. | Level 6 | 6 |
/
to execute up to 4 enemies at a time to gain extra XP.
/
to break an enemy’s defensive stance or to briefly stun them. Stunned enemies are taken out of the fight for a short while.
/
to Counter enemies’ attacks in
/
to use your Tools (e.g. revolver, throwing knives) in
, then perform a Tool Combo with
/

/
to kidnap an unsuspecting enemy and force them to walk with you. This can allow you to access restricted areas in plain sight.
/