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Assassin's Creed Syndicate eGuide
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Contents

  • Foreword
    • Foreword
  • The Essentials
    • Introduction
    • Default Controls Summary
    • Gameplay
    • Vehicles and Driving
    • Game Structure and Progression
    • Collectibles
    • On screen Display
    • Stealth
    • Key Abilities
    • Combat
    • Associates
  • Walkthrough
    • Sequence One
      • A Spanner In The Works
    • Sequence Two
      • A Simple Plan
    • Sequence Three
      • Somewhere That's Green
      • Bounty Hunt: Abberline, We Presume
      • Child Liberation: To Catch An Urchin
      • Gang Stronghold: Spitalfields
      • Templar Hunt: Harold Drake
      • Gang War: Rexford Kaylock
      • Train Hideout
      • Freedom Of The Press
    • Sequence Four
      • A Quick And Reliable Remedy
      • The Crate Escape
      • A Spoonful of Syrup
      • Unnatural Selection
      • On The Origin Of Syrup
      • Cable News
      • Playing It By Ear
      • Overdose
    • Sequence Five
      • The Perils Of Business
      • A Room With A View
      • Friendly Competition
      • Breaking News
      • The Lady With The Lamp
      • Research And Development
      • Survival Of The Fittest
      • End Of The Line
    • Sequence Six
      • A Run On The Bank
      • A Case of Identity
      • One Good Deed
      • A Spot Of Tea
      • A Thorne In The Side
      • A Bad Penny
    • Sequence Seven
      • All Is Fair In Politics
      • Playing Politics
      • The Bodyguard
      • Driving Mrs. Disraeli
      • Change of Plans
      • Unbreaking The Bank
      • Motion to Impeach
    • Sequence Eight
      • The Joys Of Freedom
      • Strange Bedfellows
      • Triple Threat
      • Fun And Games
      • Final Act
    • Sequence Nine
      • Shall We Dance?
      • Double Trouble
      • Dress To Impress
      • Family Politics
      • A Night To Remember
  • Side Quest
    • London Stories: Karl Marx Memories
      • Introduction
      • Cat and Mouse
      • Where There Is Smoke
      • Anarchist Intervention
      • An Explosive End
      • Vox Populi
    • London Stories: Darwin and Dickens Conspiracy
      • Introduction
      • Darwin's Orchid
      • Our Mutual Friend
      • An Artful Plan
    • Dreadful Crimes
      • Introduction
      • A Simple Matter Of Murder!
      • The Case Of The Conflicted Courtship
      • Death Stalks The Colonel
      • The Fiend Of Fleet Street
      • The Mystery Of The Twice-Dead Professor!
      • Locked In... To Die!
      • The Most Hated Man In London
      • Next Stop: Murder!
      • Conjuring Up A Killing!
      • Murder At The Palace!
    • Train Hideout: Missions 2
      • Introduction
      • A Long Night
      • Runaway Train
    • London Stories: Charles Dickens Memories
      • Introduction
      • Spring-Heeled Jack
      • Hell's Bells
      • Recollection
      • 50 Berkeley Square
      • Dead Letters
      • The Terror Of London
    • London Stories: Queen Victoria Memories
      • Introduction
      • Operation: Dynamite Boat
      • Operation: Locomotive
      • Operation: Drive For Lives
      • Operation: Westminster
    • Associate and Income Activities: WWI
      • Introduction
      • Spy Hunts
      • Spy Hideouts
      • The Master Spy
      • Zeppelin Raid
    • Associate and Income Activities
      • Gang Strongholds
      • Bounty Hunts
      • Child Liberations
      • Templar Hunts
      • Gang Wars
      • Income Activities
      • Fight Clubs
      • Street Racing
      • Cargo Hijack
      • Boat Raids
      • Smuggler's Boat
      • Cargo Escort
      • Train Robbery
    • Train Hideout: Missions 1
      • Introduction
      • Stalk The Stalker
      • Nigel In For The Chop
      • Hullo Mr. Gatling
    • World War I: Time Anomaly
      • Introduction
      • The Darkest Hour
    • London Stories: Charles Darwin Memories
      • Introduction
      • The Berlin Specimen
      • An Abominable Mystery
      • Defamation
      • Cruel Caricature
      • A Struggle For Existence
  • Reference and Analysis
    • Skills and Levels
    • Perks
    • Gang Upgrades
    • Crafting
    • Equipment
    • Allies and Enemies
    • Archetypes
    • Trophies and Achievements
    • Mission Progression Reference
  • Collectibles
    • Collectibles
    • City of London
    • Lambeth
    • Southwark
    • The Strand
    • Thames
    • Westminster
    • Whitechapel
    • WWI Time Anomaly
  • Maps
    • London Map
    • WW1 Map
  • Videos
    • A Bad Penny
    • Overdose
    • Cable News
    • Survival of the Fittest

Assassin's Creed Syndicate Guide › Collectibles

Whitechapel

Chests
# Description
1 Top floor of the Whitechapel Sawmill.
2 Second Floor of the Whitechapel Sawmill.
3 On the wooden scaffolding connected to the northeast side of W. Packer & Son Building.
4 In the alley next to stacked cargo crates, sacks, and barrels.
5 Inside the derelict house, on the east side, between the windows.
6 Between the steps and tarp covered cargo.
7 In the lower alley across from the cart full of hay.
8 On the roof of the wooden blue building with the red roof, next to the chimney.
9 Tucked away in the cut out of a building; may be guarded by a pair of Blighters.
10 To the left of the Fruit and Vegetable stand that is propped up against the wall.
11 In the alley next to a pile of rubble.
12 Against the wall in the alley below some advertisements.
13 On the roof of the St. Mary Matfelon, on the west side of the tower’s base.
14 Next to some woven baskets on the north side of the Spitalfields Market.
15 Near a row of barrels on the south side of the Spitalfields Market.
16 West across the street from the Spitalfields Market, next to some cargo.
17 Behind a broken wooden fence, next to a large tree.
18 On the lower north corner of the church rooftop.
19 On the ground in the dead-end of an alley, against a wall to the west of the train tracks. A crane holds a pallet that hangs off a building, just above the Chest itself.
20 East corner of the construction site, on the wooden walkway.
21 On the balcony with the metal bars covering the windows.
22 On the porch of a house next to a wooden fence, under a steam pipe.
23 In the east corner of the Bishopsgate railway station.
24 In the alley next to the water pump.
25 Tucked away in a small alley next to two clotheslines.
Poster Ads
# Description
1 Next to J. Mailings Brush Maker in the alley.
2 At the entrance to the alleys next to Todd’s Pies.
3 Across from Whitechapel Goose Ale in the alley entrance.
4 At the entrance to the alleys from the main road.
5 Underneath the rail overpass next to Woodge & Sons Pawnbrokers.
Beer Bottles
# Description
1 Behind the Whitechapel Goose Ale building in the corner next to a red door.
2 West across the street from Bashing’s Buttons LTD, next to a large cart of bottles.
3 Through the entrance of The Cauldron and Stewpot on the small round table to the left of the bar.
Pressed Flowers
# Description
1 In the small park on the top of a bench next to the monument.
2 On the ground to the right of the stairs leading up to the gazeebo.
3 Balanced on the top of a small tombstone.
Large Chests
# Description Reward
1 On the highest roof of the brewing company. Easily seen from the Synch point to the north of it. Rough and Tumble Belt
2 On the ground level of the Spitalfields Market next to some baskets of food behind a wall of stacked crates full of food. Green color shader
Helix Glitches
# Description
1 From the roofs on either side of the trees, look for the Rope Launch prompt for the roof across the way and then zipline through the Glitch.
2 Launch to the roof on the other side of the street, don’t zipline all the way across as the north side of the street begins to desynchronize you.
3 Zipline from roof to roof on the lower roofs to grab the Glitch.
4 Rope Launch up onto the metal support beam above the rails. Once on the beam, line up with the Glitch and jump down below.
5 Jump from the red shingle roof to the rope that is farthest from it.
6 Climb the wall above the trough full of water, collecting the Glitch about half way up the wall.
7 Climb to the top of the brick columns then perform a Back Eject onto the exhausts sticking out of the roof.
8 Take a Leap of Faith off the eastern roof into the hay below.
9 Rope Launch to the top of the cross above the church’s bell tower. The Glitch is at the very top.
10 Jump from the east roof down to the small shack below, aiming for the small chimney on the roof.
11 From the roof with a flat top of wooden planks, aim for the west row of chimneys on the roof with the gray shingles.
12 Inside the top level of the Whitechapel sawmill, jump across the gap in the middle of the room, grabbing the floating Glitch on the way through.
Secrets
# Description
1 On the ground next to the tracks at the bottom of the small wooden shack built into the bricks.
2 Under the window next to the small wooden shed built into the side of the yellow brick building.
3 On the east stone ledge of the tallest roof in the row of connected buildings.
4 Set on the grave nearest the tree in the small cemetary of St. Mary Matfelon.

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