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Assassin's Creed Syndicate eGuide
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Contents

  • Foreword
    • Foreword
  • The Essentials
    • Introduction
    • Default Controls Summary
    • Gameplay
    • Vehicles and Driving
    • Game Structure and Progression
    • Collectibles
    • On screen Display
    • Stealth
    • Key Abilities
    • Combat
    • Associates
  • Walkthrough
    • Sequence One
      • A Spanner In The Works
    • Sequence Two
      • A Simple Plan
    • Sequence Three
      • Somewhere That's Green
      • Bounty Hunt: Abberline, We Presume
      • Child Liberation: To Catch An Urchin
      • Gang Stronghold: Spitalfields
      • Templar Hunt: Harold Drake
      • Gang War: Rexford Kaylock
      • Train Hideout
      • Freedom Of The Press
    • Sequence Four
      • A Quick And Reliable Remedy
      • The Crate Escape
      • A Spoonful of Syrup
      • Unnatural Selection
      • On The Origin Of Syrup
      • Cable News
      • Playing It By Ear
      • Overdose
    • Sequence Five
      • The Perils Of Business
      • A Room With A View
      • Friendly Competition
      • Breaking News
      • The Lady With The Lamp
      • Research And Development
      • Survival Of The Fittest
      • End Of The Line
    • Sequence Six
      • A Run On The Bank
      • A Case of Identity
      • One Good Deed
      • A Spot Of Tea
      • A Thorne In The Side
      • A Bad Penny
    • Sequence Seven
      • All Is Fair In Politics
      • Playing Politics
      • The Bodyguard
      • Driving Mrs. Disraeli
      • Change of Plans
      • Unbreaking The Bank
      • Motion to Impeach
    • Sequence Eight
      • The Joys Of Freedom
      • Strange Bedfellows
      • Triple Threat
      • Fun And Games
      • Final Act
    • Sequence Nine
      • Shall We Dance?
      • Double Trouble
      • Dress To Impress
      • Family Politics
      • A Night To Remember
  • Side Quest
    • London Stories: Karl Marx Memories
      • Introduction
      • Cat and Mouse
      • Where There Is Smoke
      • Anarchist Intervention
      • An Explosive End
      • Vox Populi
    • London Stories: Darwin and Dickens Conspiracy
      • Introduction
      • Darwin's Orchid
      • Our Mutual Friend
      • An Artful Plan
    • Dreadful Crimes
      • Introduction
      • A Simple Matter Of Murder!
      • The Case Of The Conflicted Courtship
      • Death Stalks The Colonel
      • The Fiend Of Fleet Street
      • The Mystery Of The Twice-Dead Professor!
      • Locked In... To Die!
      • The Most Hated Man In London
      • Next Stop: Murder!
      • Conjuring Up A Killing!
      • Murder At The Palace!
    • Train Hideout: Missions 2
      • Introduction
      • A Long Night
      • Runaway Train
    • London Stories: Charles Dickens Memories
      • Introduction
      • Spring-Heeled Jack
      • Hell's Bells
      • Recollection
      • 50 Berkeley Square
      • Dead Letters
      • The Terror Of London
    • London Stories: Queen Victoria Memories
      • Introduction
      • Operation: Dynamite Boat
      • Operation: Locomotive
      • Operation: Drive For Lives
      • Operation: Westminster
    • Associate and Income Activities: WWI
      • Introduction
      • Spy Hunts
      • Spy Hideouts
      • The Master Spy
      • Zeppelin Raid
    • Associate and Income Activities
      • Gang Strongholds
      • Bounty Hunts
      • Child Liberations
      • Templar Hunts
      • Gang Wars
      • Income Activities
      • Fight Clubs
      • Street Racing
      • Cargo Hijack
      • Boat Raids
      • Smuggler's Boat
      • Cargo Escort
      • Train Robbery
    • Train Hideout: Missions 1
      • Introduction
      • Stalk The Stalker
      • Nigel In For The Chop
      • Hullo Mr. Gatling
    • World War I: Time Anomaly
      • Introduction
      • The Darkest Hour
    • London Stories: Charles Darwin Memories
      • Introduction
      • The Berlin Specimen
      • An Abominable Mystery
      • Defamation
      • Cruel Caricature
      • A Struggle For Existence
  • Reference and Analysis
    • Skills and Levels
    • Perks
    • Gang Upgrades
    • Crafting
    • Equipment
    • Allies and Enemies
    • Archetypes
    • Trophies and Achievements
    • Mission Progression Reference
  • Collectibles
    • Collectibles
    • City of London
    • Lambeth
    • Southwark
    • The Strand
    • Thames
    • Westminster
    • Whitechapel
    • WWI Time Anomaly
  • Maps
    • London Map
    • WW1 Map
  • Videos
    • A Bad Penny
    • Overdose
    • Cable News
    • Survival of the Fittest

Assassin's Creed Syndicate Guide › Side Quest › London Stories: Charles Darwin Memories

Cruel Caricature

MISSION OVERVIEW

Memory Type: Charles Darwin Memories / London Stories

Suggested Level: 6

Assassin
Jacob or Evie Frye
Challenges

Sabotage all printers at once

Rewards

£: 1100 + 150 (Full Synch Bonus)

XP: 850 + 150 (Full Synch Bonus)

Location: Covent Garden, The Strand

Talk to Charles Darwin (1) inside Covent Garden. He is standing beside one of his distasteful caricatures being distributed around town. He wants you to track down the source of the anti-Darwin propaganda.

Objective: Find and Remove 4 posters

Poster 1

There are four Darwin propaganda posters to remove, starting with the one near Darwin at the beginning of the memory. There are three in The Strand and the furthest one is in City of London.

Poster 2

Recruit Rooks in the area as needed; you run into Templars guarding each poster location. Head to the second blip representing the next closest flier (2). When you get near, a green search area appears on the map. From the framework at the top of the building, use Eagle Vision to spot the flyer on the southwestern wall on the first floor of the market.

vYou must be anonymous to rip the flyer off the wall, so defeat the three Templars in the area starting by Air Assassinating one of them to get to the lower floor. Use a smoke bomb to defeat the remaining two if needed.

Poster 3

Exit the market and grab a carriage. Drive it to the next nearest flier (3) to the east. Recruit Rooks along the way if needed.

Send your Rooks into the alleyway (3) to fight the Templars. Eliminate the rooftop sniper yourself. You can hide inside the nearby house to stay anonymous afterward. Tear down the poster when the Templars are drawn away to fight your Rooks.

Poster 4 - Location: City of London

Exit the alley and grab a carriage. Drive it to the next nearest flier (4) in the City of London. Recruit Rooks along the way if needed. When you reach the intersection marked on our map, you spot a horse-drawn bus moving in your direction. The poster is on the driver’s side of this bus.

Follow the bus and ride alongside of it. Get to your rooftop and leap to the bus. Hijack the bus, stop it, and tear the poster off.

Objective: Find posters

Now you need to find who is distributing the posters. Follow the green blip (or the route if you are in a carriage) on the map to the location (5) in Southwark under a bridge.

Objective: Tackle the billposter

When you reach the location you can spot a man in a top hat running away. Chase him and tackle him. Follow our route on our map to head him off in the railyard. If you don’t catch him he leads you directly to the sewer entrance. If you do catch him, he spills the beans revealing the sewer entrance.

Objective: Find the sewer’s entrance

Follow the green blip to find the sewer entrance beside a warehouse (6) in the area. Enter the sewers.

Objective: Find the print shop

Location: Southwark Sewers

Follow the sewer pathway, jumping down to the lower tunnels in the first clearing. There are a of couple Templars with their backs to you just beyond a Slide Under grate. Dual Assassinate them. Just beyond these two is the sewer print shop (7).

Objective: Sabotage 5 printers and posters

Challenge: Sabotage all printers at once

Use the high hanging pipes in the printing chamber to Air Assassinate the enemies inside. Avoid blowing up the dynamite crates.

Use all of the dynamite crates from all over the room to complete the Challenge of blowing everything up at once. Spread the crates evenly between all the printers and the poster on the easel in the middle of the chamber.

Get to the high platform near the entrance tunnel and shoot the dynamite crate in the middle of the crate trail. This completes the objective as all of the targets blow up at once.

Objective: Reach the sewer exit

Exit the printer chamber through the high exit tunnel to the north, on the opposite side of the entrance tunnel. Follow the tunnels to the exit near a shallow channel (8).

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