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Assassin's Creed Syndicate eGuide
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Contents

  • Foreword
    • Foreword
  • The Essentials
    • Introduction
    • Default Controls Summary
    • Gameplay
    • Vehicles and Driving
    • Game Structure and Progression
    • Collectibles
    • On screen Display
    • Stealth
    • Key Abilities
    • Combat
    • Associates
  • Walkthrough
    • Sequence One
      • A Spanner In The Works
    • Sequence Two
      • A Simple Plan
    • Sequence Three
      • Somewhere That's Green
      • Bounty Hunt: Abberline, We Presume
      • Child Liberation: To Catch An Urchin
      • Gang Stronghold: Spitalfields
      • Templar Hunt: Harold Drake
      • Gang War: Rexford Kaylock
      • Train Hideout
      • Freedom Of The Press
    • Sequence Four
      • A Quick And Reliable Remedy
      • The Crate Escape
      • A Spoonful of Syrup
      • Unnatural Selection
      • On The Origin Of Syrup
      • Cable News
      • Playing It By Ear
      • Overdose
    • Sequence Five
      • The Perils Of Business
      • A Room With A View
      • Friendly Competition
      • Breaking News
      • The Lady With The Lamp
      • Research And Development
      • Survival Of The Fittest
      • End Of The Line
    • Sequence Six
      • A Run On The Bank
      • A Case of Identity
      • One Good Deed
      • A Spot Of Tea
      • A Thorne In The Side
      • A Bad Penny
    • Sequence Seven
      • All Is Fair In Politics
      • Playing Politics
      • The Bodyguard
      • Driving Mrs. Disraeli
      • Change of Plans
      • Unbreaking The Bank
      • Motion to Impeach
    • Sequence Eight
      • The Joys Of Freedom
      • Strange Bedfellows
      • Triple Threat
      • Fun And Games
      • Final Act
    • Sequence Nine
      • Shall We Dance?
      • Double Trouble
      • Dress To Impress
      • Family Politics
      • A Night To Remember
  • Side Quest
    • London Stories: Karl Marx Memories
      • Introduction
      • Cat and Mouse
      • Where There Is Smoke
      • Anarchist Intervention
      • An Explosive End
      • Vox Populi
    • London Stories: Darwin and Dickens Conspiracy
      • Introduction
      • Darwin's Orchid
      • Our Mutual Friend
      • An Artful Plan
    • Dreadful Crimes
      • Introduction
      • A Simple Matter Of Murder!
      • The Case Of The Conflicted Courtship
      • Death Stalks The Colonel
      • The Fiend Of Fleet Street
      • The Mystery Of The Twice-Dead Professor!
      • Locked In... To Die!
      • The Most Hated Man In London
      • Next Stop: Murder!
      • Conjuring Up A Killing!
      • Murder At The Palace!
    • Train Hideout: Missions 2
      • Introduction
      • A Long Night
      • Runaway Train
    • London Stories: Charles Dickens Memories
      • Introduction
      • Spring-Heeled Jack
      • Hell's Bells
      • Recollection
      • 50 Berkeley Square
      • Dead Letters
      • The Terror Of London
    • London Stories: Queen Victoria Memories
      • Introduction
      • Operation: Dynamite Boat
      • Operation: Locomotive
      • Operation: Drive For Lives
      • Operation: Westminster
    • Associate and Income Activities: WWI
      • Introduction
      • Spy Hunts
      • Spy Hideouts
      • The Master Spy
      • Zeppelin Raid
    • Associate and Income Activities
      • Gang Strongholds
      • Bounty Hunts
      • Child Liberations
      • Templar Hunts
      • Gang Wars
      • Income Activities
      • Fight Clubs
      • Street Racing
      • Cargo Hijack
      • Boat Raids
      • Smuggler's Boat
      • Cargo Escort
      • Train Robbery
    • Train Hideout: Missions 1
      • Introduction
      • Stalk The Stalker
      • Nigel In For The Chop
      • Hullo Mr. Gatling
    • World War I: Time Anomaly
      • Introduction
      • The Darkest Hour
    • London Stories: Charles Darwin Memories
      • Introduction
      • The Berlin Specimen
      • An Abominable Mystery
      • Defamation
      • Cruel Caricature
      • A Struggle For Existence
  • Reference and Analysis
    • Skills and Levels
    • Perks
    • Gang Upgrades
    • Crafting
    • Equipment
    • Allies and Enemies
    • Archetypes
    • Trophies and Achievements
    • Mission Progression Reference
  • Collectibles
    • Collectibles
    • City of London
    • Lambeth
    • Southwark
    • The Strand
    • Thames
    • Westminster
    • Whitechapel
    • WWI Time Anomaly
  • Maps
    • London Map
    • WW1 Map
  • Videos
    • A Bad Penny
    • Overdose
    • Cable News
    • Survival of the Fittest

Assassin's Creed Syndicate Guide › Side Quest › Associate and Income Activities

Cargo Hijack

Cargo Hijacking is simple: get in, get the cargo, and get out. There are static Cargo Hijack Activities that can be played once only in each of the land-based Boroughs.

However, there is also a chance that you find a random Cargo Carriage with Blighters at the helm. These do not have a level suggestion and the reward is much lower. The non-static Cargo Hijacks appear frequently, allowing you to gain more Influence with Ned Wynert, while providing you with bits of resources and money. The resource reward can be viewed by hovering over the Icon on the map.

Securing the Cart

There are multiple ways to secure the cargo carriage that is being guarded by the Blighters. While a stealth approach is possible, the more action oriented “smash and grab” technique speeds up completion drastically while offering the same rewards.

The Stealth Approach

Seek the highest ground near the restricted area, using Eagle Vision to scout it out. Look for enemies that are either between you and the cart, or enemies that you have to get through once you have the cart secured. In most cases all of the enemies in the area need to be eliminated, and unlike strongholds, there aren’t usually many Blighters lining the roofs.

When killing enemies from a rooftop, be extra careful not to raise the alarm of any remaining enemies. If they are alerted and you are not near them, they grab the cart and begin to drive away. If the enemy drives off with the cart, the mission does not end until they gain enough distance from you to count as a failure.

Smash and Grab

If the Cargo Carriage is in a courtyard, use your zipline to line yourself up with the carriage. Once you are above the carriage, drop down and quickly take the driver’s seat. Throw a smoke bomb down to immediately send your horses running, and obscure the view of any enemies that are close by.

For carts that are in a lumberyard or outdoor area not surrounded by buildings, scout the area, finding the fastest way to get to the cart. This often requires jumping a fence. Once you have your route set, free run as fast as you can to get inside. Jump into the driver’s seat, throw a smoke bomb, and get the heck out of there.

Smoke Them Out

If you’ve got a carriage of your own, line yourself up so you are blocking a nearby exit. Hop on top of your carriage and then throw a smoke bomb at the horses leading the cargo cart. This causes the horses to run off by themselves. Then all that’s left is to chase the cart down.

Once you’ve caught up to the cart, either cut it off, forcing it to stop, or jump from the roof of your carriage, landing on the cart and then taking the driver’s seat.

The Delivery

Once you have the cart in your possession, follow the GPS to the Rook’s drop off location. On the way you may attract the unwanted attention of some Blighters who try and stop you from stealing their cargo.

Keep going toward the drop off point. Although you cannot drop off the cargo until you are incognito, the nearby Rooks help you kill off any Blighters who dared follow you the entire way there.

If you have a cart on your tail when you pull up, use a Smoke Bomb to frighten the horses of the other cart, forcing them to pull the enemy away and masking your location which, in most cases, makes you incognito instantly and allows you to deliver the cargo immediately.

Cargo Hijack
Map Lvl Borough Reward

1

2

Whitechapel

£: 900

XP: 450

Leather: 54

2

2

Whitechapel

£: 900

XP: 450

Metal: 54

3

2

Whitechapel

£: 900

XP: 450

Metal: 27

Leather: 27

4

6

City of London

£: 2200

XP: 500

Metal: 45

Leather: 45

Chemical: 18

5

6

City of London

£: 2200

XP: 500

Metal: 90

Chemical: 18

6

5

City of London

£: 1550

XP: 450

Leather: 90

Silk: 18

7

8

The Strand

£: 2900

XP: 560

Leather: 108

Silk: 18

8

7

The Strand

£: 2200

XP: 500

Metal: 45

Leather: 45

Silk: 18

9

7

The Strand

£: 2200

XP: 500

Metal: 45

Leather: 45

Silk: 18

10

8

Westminster

£: 2900

XP: 560

Metal: 108

Chemical: 18

11

9

Westminster

£: 3200

XP: 650

Metal: 72

Leather: 72

Silk: 52

12

8

Westminster

£: 2900

XP: 560

Metal: 54

Leather: 54

Chemical: 18

13

2

Lambeth

£: 900

XP: 450

Metal: 27

Leather: 27

14

3

Lambeth

£: 1550

XP: 450

Metal: 45

Leather: 45

Chemical: 18

15

2

Lambeth

£: 900

XP: 450

Metal: 27

Leather: 27

16

5

Southwark

£: 2200

XP: 500

Leather: 90

Chemical: 18

17

4

Southwark

£: 1550

XP: 450

Leather: 45

Silk: 18

18

4

Southwark

£: 900

XP: 450

Leather: 27

Metal: 27

N/A

N/A

All of London

£: 700

XP: 350

22 Total Resources Mixed/Unmixed

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