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Assassin's Creed Syndicate eGuide
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Contents

  • Foreword
    • Foreword
  • The Essentials
    • Introduction
    • Default Controls Summary
    • Gameplay
    • Vehicles and Driving
    • Game Structure and Progression
    • Collectibles
    • On screen Display
    • Stealth
    • Key Abilities
    • Combat
    • Associates
  • Walkthrough
    • Sequence One
      • A Spanner In The Works
    • Sequence Two
      • A Simple Plan
    • Sequence Three
      • Somewhere That's Green
      • Bounty Hunt: Abberline, We Presume
      • Child Liberation: To Catch An Urchin
      • Gang Stronghold: Spitalfields
      • Templar Hunt: Harold Drake
      • Gang War: Rexford Kaylock
      • Train Hideout
      • Freedom Of The Press
    • Sequence Four
      • A Quick And Reliable Remedy
      • The Crate Escape
      • A Spoonful of Syrup
      • Unnatural Selection
      • On The Origin Of Syrup
      • Cable News
      • Playing It By Ear
      • Overdose
    • Sequence Five
      • The Perils Of Business
      • A Room With A View
      • Friendly Competition
      • Breaking News
      • The Lady With The Lamp
      • Research And Development
      • Survival Of The Fittest
      • End Of The Line
    • Sequence Six
      • A Run On The Bank
      • A Case of Identity
      • One Good Deed
      • A Spot Of Tea
      • A Thorne In The Side
      • A Bad Penny
    • Sequence Seven
      • All Is Fair In Politics
      • Playing Politics
      • The Bodyguard
      • Driving Mrs. Disraeli
      • Change of Plans
      • Unbreaking The Bank
      • Motion to Impeach
    • Sequence Eight
      • The Joys Of Freedom
      • Strange Bedfellows
      • Triple Threat
      • Fun And Games
      • Final Act
    • Sequence Nine
      • Shall We Dance?
      • Double Trouble
      • Dress To Impress
      • Family Politics
      • A Night To Remember
  • Side Quest
    • London Stories: Karl Marx Memories
      • Introduction
      • Cat and Mouse
      • Where There Is Smoke
      • Anarchist Intervention
      • An Explosive End
      • Vox Populi
    • London Stories: Darwin and Dickens Conspiracy
      • Introduction
      • Darwin's Orchid
      • Our Mutual Friend
      • An Artful Plan
    • Dreadful Crimes
      • Introduction
      • A Simple Matter Of Murder!
      • The Case Of The Conflicted Courtship
      • Death Stalks The Colonel
      • The Fiend Of Fleet Street
      • The Mystery Of The Twice-Dead Professor!
      • Locked In... To Die!
      • The Most Hated Man In London
      • Next Stop: Murder!
      • Conjuring Up A Killing!
      • Murder At The Palace!
    • Train Hideout: Missions 2
      • Introduction
      • A Long Night
      • Runaway Train
    • London Stories: Charles Dickens Memories
      • Introduction
      • Spring-Heeled Jack
      • Hell's Bells
      • Recollection
      • 50 Berkeley Square
      • Dead Letters
      • The Terror Of London
    • London Stories: Queen Victoria Memories
      • Introduction
      • Operation: Dynamite Boat
      • Operation: Locomotive
      • Operation: Drive For Lives
      • Operation: Westminster
    • Associate and Income Activities: WWI
      • Introduction
      • Spy Hunts
      • Spy Hideouts
      • The Master Spy
      • Zeppelin Raid
    • Associate and Income Activities
      • Gang Strongholds
      • Bounty Hunts
      • Child Liberations
      • Templar Hunts
      • Gang Wars
      • Income Activities
      • Fight Clubs
      • Street Racing
      • Cargo Hijack
      • Boat Raids
      • Smuggler's Boat
      • Cargo Escort
      • Train Robbery
    • Train Hideout: Missions 1
      • Introduction
      • Stalk The Stalker
      • Nigel In For The Chop
      • Hullo Mr. Gatling
    • World War I: Time Anomaly
      • Introduction
      • The Darkest Hour
    • London Stories: Charles Darwin Memories
      • Introduction
      • The Berlin Specimen
      • An Abominable Mystery
      • Defamation
      • Cruel Caricature
      • A Struggle For Existence
  • Reference and Analysis
    • Skills and Levels
    • Perks
    • Gang Upgrades
    • Crafting
    • Equipment
    • Allies and Enemies
    • Archetypes
    • Trophies and Achievements
    • Mission Progression Reference
  • Collectibles
    • Collectibles
    • City of London
    • Lambeth
    • Southwark
    • The Strand
    • Thames
    • Westminster
    • Whitechapel
    • WWI Time Anomaly
  • Maps
    • London Map
    • WW1 Map
  • Videos
    • A Bad Penny
    • Overdose
    • Cable News
    • Survival of the Fittest

Assassin's Creed Syndicate Guide › Collectibles

WWI Time Anomaly

Chests
#Description
1 In a small fenced in area on the front side of a house, a Deacon’s Soap sign is just to the left of the entrance.
2 On the northeast side of the block, inside a small fenced-in area on the side of the building not facing the street.
3 On a small wooden platform built onto the top of the roof.
4 Located on the top floor of the Hopton’s building.
5 Enter through the open windows facing the east side of the Hopton’s building.
6 On top of the Bankers building.
7 East of the Gazebo on the small walkway.
8 North of the medical camps on the balcony looking back towards them.
9 Underneath the outer roof just through the entrance to the Dolman & Co building.
10 On the east side of the Dolman & Co building, underneath a lamp.
11 On the roof of the building that straddles the south start of the bridge.
12 Below the upper level of the dock to the west of the stairs leading up to the streets.
13 In a small restricted alley next to a stack of lumber.
14 On a bridge between two buildings. Use Eagle Vision to spot the Chest from the ground below, then Rope Launch to the top of the bridge.
15 At the base of one of the cranes near the water’s edge.
16 On a boat to the east of the bridge near the docks.
17 On the top of the tall south tower of the bridge.
18 Near the rift back to 1868 London, on a sailboat next to a barge full of hay.
19 On the east side of the north bridge tower base.
20 At the back of the sailboat to the west of the north bridge tower.
21 Hidden on the dock behind a stack of crates.
22 Near the mast of the docked sailing ship.
23 On the small top floor of the Pier 13 Warehouse.
24 At the top of the wooden scaffolding near the road.
25 Next to a small fire in the restricted area guarded by a group of Templars. (There is a Large Chest in the same area.)
26 On the highest bridge above the road connecting the two buildings.
27 Near a burning pile of cargo on a barge in a small restricted area, jump into the water and then climb up on the side of the Chest to stay undetected.
28 On the barge docked next to the barge with the flaming cargo.
29 On the short bridge connecting the two buildings.
30 In a small area guarded by Templars. Jump the fence to the north of it, using cover and the crate of hay to kill the Templars before grabbing the Chest.
31 Underneath the northernmost part of the bridge before the stairs.
32 In the restricted area underneath the north side of the bridge in the upstairs portion of the room.
33 In the lower half of the restricted area on the north side of the bridge.
34 Up the stairs on the upper level of the small boat.
35 On the roof of the round building connected to the walls on the south side of the fort.
36 Drop down from the roofs and go into stealth mode. Moving slowly, you should be able to get through the guards near the Chest without alerting them.
37 At the base of the tower on the roof of the southeast side of the main building in the fort.
38 Atop the roof on the north side of the main building in the fort.
39 On the high wall to the east near the center of it, on the circular part of the wall.
40 Inside the storage building on the east side of the fort. A Large Chest is found in the same building.
Large Chests
#DescriptionReward
1 On some wooden planks next to a stack of crates in a small restricted area guarded by Templars. Eagle Dive Belt
2 Inside the building on the southwest side of the fort, use your Eagle Vision to slip into the area undetected. Once inside the building, find the Chest between some shelves and some crates on the south side of the room. Unique Material - Boudicaa’s Torque
Letters from the Front
#Description
1 Jump over the wooden fence into the small area with a cart. The Letter is on top of a small table next to a teapot.
2 In the north side of the market on a table with flowers.
3 Beside a red mailbox on a bench, beneath a lantern.
4 Inside the northern medical tent, placed on a wheelchair.
5 On the wooden dock on some crates, just past the last metal crane to the east.
6 On the west side of the northern bridge tower’s base, on the ledge near a few steps.
7 On the other side of the fence in front of the Pier 12 building, to the left of the small red door on a stool.
8 On a crate next to some medical supplies and a lantern, underneath a small tent decorated with recruitment posters.
9 At the bottom of the steps on a stack of green crates on the south side of the main building in the center of the fort. Make sure to avoid the searchlight that scans the courtyard.
10 Across the road to the east of the main fort building on a bench.
Helix Glitches
#Description
1 When standing underneath the Glitch, Rope Launch to the edge of the roof above to collect it.
2 Take a Leap of Faith off of the power line and into the hay below.
3 Rope Launch to the top of the roof from underneath the Glitch.
4 Get to the top of the power line east of the Glitch, then zipline all the way across the medical camp, aiming for the chimney on top of the roof in the direction of the Glitch.
5 Take a Leap of Faith from the top of the highest chimneys south of the cart of hay.
6 Line up underneath the Glitch, then Rope Launch to the top of the roof.
7 From the top of the Hopton’s sign, aim your Rope Launcher at the top of the roof to the east.
8 From the top of the crane farthest to the west, wait for the crane beside it to move towards you, then jump across.
9 Jump onto the mast of the ship nearest the bridge. Once on top, aim northwest to the mast of the ship and zipline across to grab the Glitch.
10 Rope Launch to the top of the south bridge tower, finding the Glitch at the highest point.
11 Zipline from one side of the bridge to the other.
12 Get to the top of the drawbridge, then begin to zipline across to the other bridge. Once above the Glitch, drop down into the hay on the ship below.
13 From the top of the mast on the ship to the north of the Glitch, aim south for the wooden pole coming out of the water, then zipline across.
14 Climb to the top of the parked submarine.
15 Take a Leap of Faith from the plank protruding from the top of the north end of the building near the Glitch, down into the hay below.
16 Jump from the end of the flagpole onto the roof, toward the Glitch.
17 From the lower flat part of the towers in the corner of the building, zipline to the tower diagonal from it.
18 Climb to the top of the chimney with the Glitch directly above it.
19 Climb to the top of the tree, then jump across to the upper walkway to the south.
20 From the top of the metal post near the water, jump across to the cargo floating in the water.

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