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Dark Souls III eGuide (Steam)
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Contents

  • Changelog
    • Updates
  • Introduction
    • A Spark Flickers
    • A World of Ash & Cinders
  • Controlling the Game
    • Overview
    • The HUD
    • Controls
  • Gameplay
    • Overview
    • Understanding Your Stats and Attributes
    • Creating Your Character
    • Character Builds
    • Your Build Is Not Your Class!
    • Archetypes
    • Choosing Equipment
    • Combat
    • Health and Survival
    • Deaths, Souls, and Leveling
    • Using Equipment
    • Upgrading Equipment
  • Additional Rules & Helpful Tips
    • Looting the Spheres of Bones
    • Bonus Luck
    • Burn the Leeches
    • Roll Mechanics
    • Matchmaking Details
  • Walkthrough
    • A Path Through Lothric and Beyond
    • Cemetery of Ash
    • Boss: Iudex Gundyr
    • High Wall of Lothric
    • Boss: Dancer of the Boreal Valley
    • Boss: Vordt of Boreal Valley
    • Undead Settlement
    • Boss: Curse-rotted Greatwood
    • Road of Sacrifices
    • Boss: Crystal Sage
    • Farron Keep
    • Boss: Abyss Watchers
    • Cathedral of the Deep
    • Boss: Deacons of the Deep
    • Catacombs of Carthus
    • Boss: High Lord Wolnir
    • Smouldering Lake
    • Boss: Old Demon King
    • Irithyll of the Boreal Valley
    • Boss: Pontiff Sulyvahn
    • Irithyll Dungeon
    • Profaned Capital
    • Boss: Yhorm the Giant
    • Anor Londo
    • Boss: Aldrich, Devourer of Gods
    • Consumed King’s Garden
    • Boss: Oceiros, the Consumed King
    • Untended Graves
    • Boss: Champion Gundyr
    • Lothric Castle
    • Boss: Dragonslayer Armour
    • Grand Archives
    • Boss: Lorian and Lothric
    • Archdragon Peak
    • Boss: Ancient Wyvern
    • Boss: The Nameless King
    • Kiln of the First Flame
    • All Possible Endings (SPOILER WARNING)
    • Boss: Soul of Cinder
  • Multiplayer and Covenants
    • Overview
    • Multiplayer Basics
    • Helping, Surviving, and Hunting Other Players
    • Covenants! Who Will You Serve?
  • Weapons, Armor, Magic, and Tools
    • Overview
    • Weapon Skills
    • Tools
      • Overview
      • Critical Items
      • Typical Consumables
      • Permanent Items
      • Basic Consumable Souls
      • Boss Souls
      • Covenant Items
      • Special Items
    • Materials
      • Overview
      • Enhancement
      • Infusion
      • Weapon Enhancement and Infusion Examples
    • Key Items
    • Spells
      • Overview
      • Sorcery
      • Pyromancy
      • Miracles
  • Equipment
    • Melee Weapons
      • Overview
      • Daggers
      • Straight Swords
      • Greatswords
      • Ultra Greatswords
      • Curved Swords
      • Curved Greatswords
      • Thrusting Swords
      • Katanas
      • Axes
      • Greataxes
      • Hammers
      • Great Hammers
      • Spears
      • Pikes
      • Halberds
      • Reapers
      • Whips
      • Fists
      • Claws
    • Ranged Weapons
      • Overview
      • Bows
      • Greatbows
      • Crossbows
    • Catalysts
      • Overview
      • Staffs
      • Pyromancy Flame
      • Talismans
    • Shields
      • Overview
      • Small Shields
      • Shields
      • Greatshields
    • Armor
      • Overview
      • Pharis’s Set
      • Hard Leather Set
      • Brigand Set
      • Lucatiel Set
      • Chain Set
      • Northern Set
      • Creighton Set
      • Iron Set
      • Sellsword Set
      • Drang Set
      • Undead Legion Set
      • Herald Set
      • Knight Set
      • Nameless Knight Set
      • Fallen Knight Set
      • Elite Knight Set
      • Alva Set
      • Drakeblood Set
      • Faraam Set
      • Sunset Set
      • Sunless Set
      • Brass Set
      • Favor Set
      • Eastern Set
      • Thorn Set
      • Catarina Set
      • Morne Set
      • Lothric Knight Set
      • Cathedral Knight Set
      • Winged Set
      • Outrider Knight Set
      • Pontiff Knight Set
      • Fire Witch Set
      • Dancer Set
      • Dark Set
      • Black Knight Set
      • Silver Knight Set
      • Dragonslayer Set
      • Wolf Knight Set
      • Smough Set
      • Lorian Set
      • Golden Set
      • Firelink Set
      • Black Iron Set
      • Executioner Set
      • Exile Set
      • Gundyr Set
      • Havel Set
      • Assassin Set
      • Black Hand Set
      • Black Leather Set
      • Shadow Set
      • Leonhard Set
      • Pale Shade Set
      • Black Set
      • Painting Guardian Set
      • Sorcerer Set
      • Clandestine Set
      • Old Sorcerer Set
      • Court Sorcerer Set
      • Karla Set
      • Dusk Set
      • Xanthous Set
      • Scholar Set
      • Sage Set
      • Pyromancer Set
      • Cornyx Set
      • Conjurator Set
      • Cleric Series
      • Maiden Set
      • Evangelist Set
      • Deacon Set
      • Archdeacon Set
      • Jailer Set
      • Prayer Set
      • Fire Keeper Set
      • Ragged Set
      • Worker Set
      • Grave Warden Set
      • Soldier Set
      • Thrall Set
      • Wolnir Set
      • Avarice Set
      • Dragon Set
    • Rings
    • Arrows & Bolts
      • Overview
      • Arrows
      • GreatArrows
      • Bolts
  • The Bestiary
    • Overview
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King’s Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
    • Dark Spirits
    • NPCs
  • NPC Questlines
    • Overview
    • Andre the Blacksmith
    • Anri and Horace
    • Cornyx the Pyromancer
    • Greirat
    • Hawkwood the Deserter
    • Irina of Carim
    • Eygon of Carim
    • Karla the Witch
    • Leonhard, The Ringfinger
    • Ludleth of Courtland
    • Holy Knight Hodrick
    • Orbeck of Vinheim
    • Shrine Handmaid
    • Unbreakable Patches
    • Rosaria
    • Siegward of Catarina
    • Sirris of the Sunless Realms
    • The Fire Keeper
    • The Giant of the Undead Settlement
    • The Nestling of Firelink Shrine (Snuggly the Crow)
    • Yoel of Londor
    • Yorshka
    • Yuria of Londor
  • Trophies and Achievements
    • Achievements
    • Gestures
  • Videos
    • Iudex Gundyr
    • Dancer of the Boreal Valley
    • Vordt of the Boreal Valley
    • Abyss Watchers
    • Deacons of the Deep
    • High Lord Wolnir
    • Pontiff Sulyvahn
    • Yhorm the Giant
    • Oceiros, the Consumed King
    • Dragonslayer Armour
  • Maps
    • Illustrated World Map
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King's Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
  • Artbook
    • NPCs
    • Enemies
    • Bosses
  • Credits
    • Legal

Dark Souls III Guide (Steam) › Weapons, Armor, Magic, and Tools › Tools

Permanent Items

Permanent items are re-usable items with specific special effects. The Darksign is a special permanent ‘item’ (really a cursed brand on your body!) that allows you to instantly return to a Bonfire, at the cost of losing all of your Souls. Generally you should be carrying a decent sized stack of Homeward Bone items for this purpose, until you acquire the Coiled Sword Fragment later in the game. The Dragon Torso and Head stones can only be used while not wearing armor.

Coiled Sword Fragment
Return to last bonfire rested at, or to shrine
Fragment of the coiled sword of a bonfire which served its purpose long ago.Returns caster to last bonfire used for resting, or to the bonfire in Firelink Shrine. Can be used repeatedly.Bonfires are linked to one another irreversibly, retaining their affinity long after their purpose is exhausted.
Loretta’s Bone
Old human bone with several holes bored into it
Old, discolored human bone with several holes bored into it.A woman’s corpse in the Undead Settlement was found clutching this bone. Her name was Loretta.
Dragon Torso Stone
Gain dragon torso and roar like a dragon
Stone imbued with the power of the everlasting dragons, used in a secret rite by dragon worshippers.Gain the torso of a dragon and a dragon’s roar, a transformation that is irreversible until death.From ancient times, the path of dragon worship was walked by warriors. It is said they envision Archdragon Peak in the depths of their meditation, and at times, they even hear the distant sound of the great bell at the peak.

Effect: Shockwave can repel some projectiles. Boosts weapon damage by 10% for 7 seconds.

Binoculars
Use to peer at distant scenery
Binoculars made of brass.Use to peer at distant scenery.Their utility is singular, but applications many. The value of these specs depends greatly on the imagination of their owner.
Dragon Head Stone
Gain dragon head and emit dragon breath
Stone imbued with the power of the everlasting dragons, used in a secret rite by dragon worshippers.Gain the head of a dragon and emit dragon breath, a transformation that is irreversible until death.Those who choose the path of the dragon strive for perfect imitation, and the dragon head rite is the first step in this grand process.

Scaling: Intelligence D, Faith C

Twinkling Dragon Head Stone
Gain dragon head and breathe until death
Stone imbued with the power of the everlasting dragons, the second of its kind, offered to a towering dragon.Gain the head of a dragon and emit breath alongside an archdragon mirage. The transformation is irreversible until death.The illusion achieved was the first case of a human imitating the form of an ancient dragon, and it revealed the smallness of human existence. The road to the old dragons is long and arduous, and only one can complete the journey.

Effect: Stronger than Dragon Head, drains more Stamina. Scaling: Intelligence D, Faith C

Twinkling Dragon Torso Stone
Gain dragon torso and roar until death
Stone imbued with the power of the everlasting dragons, offered to a towering dragon. This stone shows signs of a nascent light.Gain the torso of a dragon and roar alongside an archdragon mirage. The transformation is irreversible until death.Yet true imitation will require a dragon head, as well.

Effect: Does not repel projectiles like Dragon Torso. Boosts weapon damage by 10% for 7 seconds.

Thank you Carving
Smash on ground to say “Thank you”
A strange head of unknown origin carved from archtree. It speaks when thrown on the ground.This head says “Thank you”. Have another look. Is this not a face of gratitude?
I’m sorry Carving
Smash on ground to say “I’m sorry”
A strange head of unknown origin carved from archtree. It speaks when thrown on the ground.This head says “I’m sorry”. Have another look. Isn’t it quite the expression of atonement?
Darksign
Lose souls and return to bonfire
The Darksign is the sign of an accursed Undead.The Darksign returns its bearer to the last bonfire rested at, or the bonfire at Firelink Shrine, but at the cost of all souls held.Carriers of the Darksign are reborn after death, and eventually lose their minds, turning Hollow. And so it is they are driven from their homelands.
Hello Carving
Smash on ground to say “Hello”
A strange head of unknown origin carved from archtree. It speaks when thrown on the ground.This head says “Hello”. Have another look. Do you sense the amicability in its eyes?
Very good! Carving
Smash on ground to say “Very good!”
A strange head of unknown origin carved from archtree. It speaks when thrown on the ground.This head says “Very good!” Have another look. Does it not appear rather jovial?
Help me! Carving
Smash on ground to say “Help me!”
A strange head of unknown origin carved from archtree. It speaks when thrown on the ground.This head says “Help me!” Look again. Can you hear the desperation of its plea?

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