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Dark Souls III eGuide (Steam)
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Contents

  • Changelog
    • Updates
  • Introduction
    • A Spark Flickers
    • A World of Ash & Cinders
  • Controlling the Game
    • Overview
    • The HUD
    • Controls
  • Gameplay
    • Overview
    • Understanding Your Stats and Attributes
    • Creating Your Character
    • Character Builds
    • Your Build Is Not Your Class!
    • Archetypes
    • Choosing Equipment
    • Combat
    • Health and Survival
    • Deaths, Souls, and Leveling
    • Using Equipment
    • Upgrading Equipment
  • Additional Rules & Helpful Tips
    • Looting the Spheres of Bones
    • Bonus Luck
    • Burn the Leeches
    • Roll Mechanics
    • Matchmaking Details
  • Walkthrough
    • A Path Through Lothric and Beyond
    • Cemetery of Ash
    • Boss: Iudex Gundyr
    • High Wall of Lothric
    • Boss: Dancer of the Boreal Valley
    • Boss: Vordt of Boreal Valley
    • Undead Settlement
    • Boss: Curse-rotted Greatwood
    • Road of Sacrifices
    • Boss: Crystal Sage
    • Farron Keep
    • Boss: Abyss Watchers
    • Cathedral of the Deep
    • Boss: Deacons of the Deep
    • Catacombs of Carthus
    • Boss: High Lord Wolnir
    • Smouldering Lake
    • Boss: Old Demon King
    • Irithyll of the Boreal Valley
    • Boss: Pontiff Sulyvahn
    • Irithyll Dungeon
    • Profaned Capital
    • Boss: Yhorm the Giant
    • Anor Londo
    • Boss: Aldrich, Devourer of Gods
    • Consumed King’s Garden
    • Boss: Oceiros, the Consumed King
    • Untended Graves
    • Boss: Champion Gundyr
    • Lothric Castle
    • Boss: Dragonslayer Armour
    • Grand Archives
    • Boss: Lorian and Lothric
    • Archdragon Peak
    • Boss: Ancient Wyvern
    • Boss: The Nameless King
    • Kiln of the First Flame
    • All Possible Endings (SPOILER WARNING)
    • Boss: Soul of Cinder
  • Multiplayer and Covenants
    • Overview
    • Multiplayer Basics
    • Helping, Surviving, and Hunting Other Players
    • Covenants! Who Will You Serve?
  • Weapons, Armor, Magic, and Tools
    • Overview
    • Weapon Skills
    • Tools
      • Overview
      • Critical Items
      • Typical Consumables
      • Permanent Items
      • Basic Consumable Souls
      • Boss Souls
      • Covenant Items
      • Special Items
    • Materials
      • Overview
      • Enhancement
      • Infusion
      • Weapon Enhancement and Infusion Examples
    • Key Items
    • Spells
      • Overview
      • Sorcery
      • Pyromancy
      • Miracles
  • Equipment
    • Melee Weapons
      • Overview
      • Daggers
      • Straight Swords
      • Greatswords
      • Ultra Greatswords
      • Curved Swords
      • Curved Greatswords
      • Thrusting Swords
      • Katanas
      • Axes
      • Greataxes
      • Hammers
      • Great Hammers
      • Spears
      • Pikes
      • Halberds
      • Reapers
      • Whips
      • Fists
      • Claws
    • Ranged Weapons
      • Overview
      • Bows
      • Greatbows
      • Crossbows
    • Catalysts
      • Overview
      • Staffs
      • Pyromancy Flame
      • Talismans
    • Shields
      • Overview
      • Small Shields
      • Shields
      • Greatshields
    • Armor
      • Overview
      • Pharis’s Set
      • Hard Leather Set
      • Brigand Set
      • Lucatiel Set
      • Chain Set
      • Northern Set
      • Creighton Set
      • Iron Set
      • Sellsword Set
      • Drang Set
      • Undead Legion Set
      • Herald Set
      • Knight Set
      • Nameless Knight Set
      • Fallen Knight Set
      • Elite Knight Set
      • Alva Set
      • Drakeblood Set
      • Faraam Set
      • Sunset Set
      • Sunless Set
      • Brass Set
      • Favor Set
      • Eastern Set
      • Thorn Set
      • Catarina Set
      • Morne Set
      • Lothric Knight Set
      • Cathedral Knight Set
      • Winged Set
      • Outrider Knight Set
      • Pontiff Knight Set
      • Fire Witch Set
      • Dancer Set
      • Dark Set
      • Black Knight Set
      • Silver Knight Set
      • Dragonslayer Set
      • Wolf Knight Set
      • Smough Set
      • Lorian Set
      • Golden Set
      • Firelink Set
      • Black Iron Set
      • Executioner Set
      • Exile Set
      • Gundyr Set
      • Havel Set
      • Assassin Set
      • Black Hand Set
      • Black Leather Set
      • Shadow Set
      • Leonhard Set
      • Pale Shade Set
      • Black Set
      • Painting Guardian Set
      • Sorcerer Set
      • Clandestine Set
      • Old Sorcerer Set
      • Court Sorcerer Set
      • Karla Set
      • Dusk Set
      • Xanthous Set
      • Scholar Set
      • Sage Set
      • Pyromancer Set
      • Cornyx Set
      • Conjurator Set
      • Cleric Series
      • Maiden Set
      • Evangelist Set
      • Deacon Set
      • Archdeacon Set
      • Jailer Set
      • Prayer Set
      • Fire Keeper Set
      • Ragged Set
      • Worker Set
      • Grave Warden Set
      • Soldier Set
      • Thrall Set
      • Wolnir Set
      • Avarice Set
      • Dragon Set
    • Rings
    • Arrows & Bolts
      • Overview
      • Arrows
      • GreatArrows
      • Bolts
  • The Bestiary
    • Overview
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King’s Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
    • Dark Spirits
    • NPCs
  • NPC Questlines
    • Overview
    • Andre the Blacksmith
    • Anri and Horace
    • Cornyx the Pyromancer
    • Greirat
    • Hawkwood the Deserter
    • Irina of Carim
    • Eygon of Carim
    • Karla the Witch
    • Leonhard, The Ringfinger
    • Ludleth of Courtland
    • Holy Knight Hodrick
    • Orbeck of Vinheim
    • Shrine Handmaid
    • Unbreakable Patches
    • Rosaria
    • Siegward of Catarina
    • Sirris of the Sunless Realms
    • The Fire Keeper
    • The Giant of the Undead Settlement
    • The Nestling of Firelink Shrine (Snuggly the Crow)
    • Yoel of Londor
    • Yorshka
    • Yuria of Londor
  • Trophies and Achievements
    • Achievements
    • Gestures
  • Videos
    • Iudex Gundyr
    • Dancer of the Boreal Valley
    • Vordt of the Boreal Valley
    • Abyss Watchers
    • Deacons of the Deep
    • High Lord Wolnir
    • Pontiff Sulyvahn
    • Yhorm the Giant
    • Oceiros, the Consumed King
    • Dragonslayer Armour
  • Maps
    • Illustrated World Map
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King's Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
  • Artbook
    • NPCs
    • Enemies
    • Bosses
  • Credits
    • Legal

Dark Souls III Guide (Steam) › The Bestiary

Farron Keep

Enemy Data
Name HP Souls Item Drop Special Ability Weakness Resistant to Ineffective Type & Effective Items
Hollow Soldier 218 550 Long Sword or Light Crossbow or Pike or Dagger/Firebomb/Standard Bolt/Crystal Gem None Poison & Toxic None None Hollow/Alluring Skull/Rapport
Hollow Assassin 218 550 Dagger/Throwing Knife/Crystal Gem None Poison & Toxic None None Hollow/Alluring Skull/Rapport
Rotten Slug 270 60 Poison Gem/Heavy Gem Elemental Attack (Magic) Thrust/Fire Strike Poison & Toxic Alluring Skull
Ghru 436 350 Rotten Ghru Spear or Rotten Ghru Curved Sword/Ghru Rotshield/ Titanite Shard/Poison Gem/ Rotten Pine Resin/Wolf’s Blood Swordgrass/Blue Bug Pellet Ailment (Poison) Fire None Poison & Toxic Alluring Skull/Rapport
Ghru (Conjurator) 436 350 Rotten Ghru Dagger/ Titanite Shard/Heavy Gem/ Blue Bug Pellet/Wolf’s Blood Swordgrass Ailment (Poison) Fire None Poison & Toxic Alluring Skull/Rapport
Ghru (Mad) 635 600 Titanite Shard/Heavy Gem/ Blue Bug Pellet/Wolf’s Blood Swordgrass None Fire None Poison & Toxic Alluring Skull/Rapport
Black Knight 640 900 Black Knight Greatsword/Black Knight Shield/ Black Knight Helm/Black Knight Armor/Black Knight Gauntlets/Black Knight Leggings/ Ember None Dark/Frost Poison & Toxic/Bleed None None
Basilisk 414 120 Mossfruit Ailment (Curse) None None Poison & Toxic None
Crystal Lizard 117 0 Large Titanite Shard(Fixed)/ Heavy Gem(Fixed)/ Twinkling Titanite(Fixed) None None Magic Poison & Toxic/Bleed/Frost None
Corvian 432 120 Corvian Greatknife or Great Corvian Scythe/Shriving Stone Scythe: Ailment (Bleed) Bleed None None Alluring Skull/Rapport
Corvian Storyteller 432 440 Storyteller’s Staff/Hollow Gem Elemental Attack (Fire)/Ailment (Poison) Bleed None None Alluring Skull/Rapport
Great Crab 1058 800 Lingering Dragoncrest Ring(Fixed first time)/Titanite Shard Slows character’s movement Frost Slash Bleed Alluring Skull
Abyss Watcher 1548 18000 Soul of the Blood of the Wolf(Fixed)/Cinders of a Lord(Fixed) Elemental Attack (Fire) Lightning Dark/Bleed Poison & Toxic None
Ravenous Crystal Lizard 1231 5000 Titanite Scale(Fixed) Elemental Attack (Magic) None Magic Poison & Toxic/Bleed/Frost None
Elder Ghru 830 1600 Poison Gem//Heavy Gem/Ember/Stone Greatshield/Pharis’s Hat (Fixed first time), Black Bow of Pharis (Fixed first time) Elemental Attack (Magic) Fire None Poison & Toxic Alluring Skull
Darkwraith 692 2500 Dark Sword/ Dark Mask/Dark Armor/Dark Gauntlets/Dark Leggings/ Pale Tongue/Cracked Red Eye Orb None None Dark/Bleed/Frost Poison & Toxic Abyssal
Stray Demon 2004 5000 Soul of a Stray Demon(Fixed) None Strike Fire/Lightning Poison & Toxic/Bleed/Frost Demon

Ghru

Ghrus are the rank and file enemies of Farron Keep. Pull them over to dry land so that you aren’t fighting in the middle of poisonous muck, and destroy them. You don’t usually have to worry about large groups, so the land itself is your real problem in Farron Keep. Ghru can appear as normal melee foes, Conjurators, or occasionally as Mad Ghru that wildly lunge and attempt to tackle you bodily.

Elder Ghru

Elder Ghrus aren’t seen often, but these massive evolved Ghru are dangerous. The slow, awkward footing of the area makes it really tough to avoid their attacks. The only good news is that they have less health than their size implies. Long combos or cautious ranged fire are both effective ways to kill these horrors.

It’s a bad idea to take on a group of Elder Ghrus (exactly how they appear in a few places). Avoid this by shooting at maximum range to get the attention from one Elder Ghru and kill it separately.

Basilisk

Returning players know exactly what to expect from Basilisks! Lacking normal attacks, these enemies either can’t hurt you at all, or they’ll kill you outright by breathing thick clouds of Cursing gas. Roll past them as they breathe, kill them from behind, and sprint away before their clouds of death kill you.

Curses

Don’t mess with these cursing beasts. Either bring heavily Curse resistant armor, kill them from a distance, or avoid them entirely. Getting Cursed is not fun at all!

Rotten Slug

Rotten Slugs appear in large groups, but they’re still a petty threat. Use sweeping weaponry to clear them out. Run away if you have any trouble; Rotten Slugs are quite slow, so they won’t be able to pursue you in a meaningful way.

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