Prima Games eGuides Dark Souls III eGuide (Steam)

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Dark Souls III eGuide (Steam) Walkthrough

Archdragon Peak

Major Items
Items
1 Lightning Gem
2 Ancient Dragon Greatshield
3 Lightning Clutch Ring
4 Twinkling Titanite x2
5 Ring of Steel Protection
6 Twinkling Titanite
7 Titanite Scale
8 Titanite Scale
9 Titanite Scale
10 Dragonslayer Spear
11 Thunder Stoneplate Ring
12 Twinkling Titanite x3
13 Titanite Scale x3
14 Great Magic Barrier
15 Twinkling Titanite x3
16 Dragon Tooth, Havel’s Greatshield (on Havel), Titanite Slab (on ground)
17 Dragon Chaser’s Ashes
18 Twinkling Dragon Torso Stone
19 Calamity Ring
20 Titanite Slab
21 Dragonslayer Armor (full set)
22 Titanite Chunk x6, Titanite Scale x3, Twinkling Titanite x3 (from second Ancient Wyvern)
23 Dragon Head Stone (from Ancient Wyvern)
24 Drakeblood Greatsword (on summoned Champion)
25 Ricard’s Rapier (on summoned Champion)
26 Havel’s Ring+1 (New Game +1)
27 Covetous Gold Serpent Ring+2 (New Game +2)
Bonfires
Bonfire Name
Archdragon Peak
Dragon-Kin Mausoleum
Great Belfry
Nameless King
Enemies
Enemy Name
Serpent-man
Large Serpent-man
Ancient Wyvern
Rock Lizard
Serpent-man Summoner
Key Discoveries
Discovery
Twinkling Dragon Stone

Use Path of the Dragon in the lower ledge of Irithyll Dungeon to teleport to this new region. You appear on the southern edge of the map. The loot is minor at first, but there aren’t too many enemies, either. A couple of Serpent-men attack you on the first slope. They have more reach than it might seem, but otherwise, they’re minor targets.

Bonfire—Archdragon Peak

A lift is broken as you get to the top of the hill. (It’s accessible later.)

Four more Serpent-men are north of there, guarding the first Bonfire of the region. It’s very hard to get initiative on these guys, and the rear attackers sit back and spit fire to make your life much more difficult. Use ranged weapons to lure the mobile ones over and to kill the ranged attackers later. Charging them is tough, unless you’re impatient.

When you arrive, light the Archdragon Peak Bonfire. If you don’t have a full quiver of arrows/bolts, zip down to the shrine and get those now.

Look around the front gate: a Serpent-man and a Large Serpent-man are above it. The Large Serpent-men have way more health. Give them heavy combos after their attacks, but always save Stamina for your retreat. You aren’t going to 100-0 them in one combo.

Use the lever at the main gate to open it. Search the walkways near this waypoint to get an Ancient Dragon Greatshield. North of the waypoint, an external ledge takes you to a Lightning Clutch Ring.

Major Battle

A few steps into the new area, and the skies darken. The boss of the area has found you! You won't have time to search for treasure here yet, but when you return look along the southern ledges for a Ring of Steel Protection.