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Dark Souls III eGuide (Steam)
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Contents

  • Changelog
    • Updates
  • Introduction
    • A Spark Flickers
    • A World of Ash & Cinders
  • Controlling the Game
    • Overview
    • The HUD
    • Controls
  • Gameplay
    • Overview
    • Understanding Your Stats and Attributes
    • Creating Your Character
    • Character Builds
    • Your Build Is Not Your Class!
    • Archetypes
    • Choosing Equipment
    • Combat
    • Health and Survival
    • Deaths, Souls, and Leveling
    • Using Equipment
    • Upgrading Equipment
  • Additional Rules & Helpful Tips
    • Looting the Spheres of Bones
    • Bonus Luck
    • Burn the Leeches
    • Roll Mechanics
    • Matchmaking Details
  • Walkthrough
    • A Path Through Lothric and Beyond
    • Cemetery of Ash
    • Boss: Iudex Gundyr
    • High Wall of Lothric
    • Boss: Dancer of the Boreal Valley
    • Boss: Vordt of Boreal Valley
    • Undead Settlement
    • Boss: Curse-rotted Greatwood
    • Road of Sacrifices
    • Boss: Crystal Sage
    • Farron Keep
    • Boss: Abyss Watchers
    • Cathedral of the Deep
    • Boss: Deacons of the Deep
    • Catacombs of Carthus
    • Boss: High Lord Wolnir
    • Smouldering Lake
    • Boss: Old Demon King
    • Irithyll of the Boreal Valley
    • Boss: Pontiff Sulyvahn
    • Irithyll Dungeon
    • Profaned Capital
    • Boss: Yhorm the Giant
    • Anor Londo
    • Boss: Aldrich, Devourer of Gods
    • Consumed King’s Garden
    • Boss: Oceiros, the Consumed King
    • Untended Graves
    • Boss: Champion Gundyr
    • Lothric Castle
    • Boss: Dragonslayer Armour
    • Grand Archives
    • Boss: Lorian and Lothric
    • Archdragon Peak
    • Boss: Ancient Wyvern
    • Boss: The Nameless King
    • Kiln of the First Flame
    • All Possible Endings (SPOILER WARNING)
    • Boss: Soul of Cinder
  • Multiplayer and Covenants
    • Overview
    • Multiplayer Basics
    • Helping, Surviving, and Hunting Other Players
    • Covenants! Who Will You Serve?
  • Weapons, Armor, Magic, and Tools
    • Overview
    • Weapon Skills
    • Tools
      • Overview
      • Critical Items
      • Typical Consumables
      • Permanent Items
      • Basic Consumable Souls
      • Boss Souls
      • Covenant Items
      • Special Items
    • Materials
      • Overview
      • Enhancement
      • Infusion
      • Weapon Enhancement and Infusion Examples
    • Key Items
    • Spells
      • Overview
      • Sorcery
      • Pyromancy
      • Miracles
  • Equipment
    • Melee Weapons
      • Overview
      • Daggers
      • Straight Swords
      • Greatswords
      • Ultra Greatswords
      • Curved Swords
      • Curved Greatswords
      • Thrusting Swords
      • Katanas
      • Axes
      • Greataxes
      • Hammers
      • Great Hammers
      • Spears
      • Pikes
      • Halberds
      • Reapers
      • Whips
      • Fists
      • Claws
    • Ranged Weapons
      • Overview
      • Bows
      • Greatbows
      • Crossbows
    • Catalysts
      • Overview
      • Staffs
      • Pyromancy Flame
      • Talismans
    • Shields
      • Overview
      • Small Shields
      • Shields
      • Greatshields
    • Armor
      • Overview
      • Pharis’s Set
      • Hard Leather Set
      • Brigand Set
      • Lucatiel Set
      • Chain Set
      • Northern Set
      • Creighton Set
      • Iron Set
      • Sellsword Set
      • Drang Set
      • Undead Legion Set
      • Herald Set
      • Knight Set
      • Nameless Knight Set
      • Fallen Knight Set
      • Elite Knight Set
      • Alva Set
      • Drakeblood Set
      • Faraam Set
      • Sunset Set
      • Sunless Set
      • Brass Set
      • Favor Set
      • Eastern Set
      • Thorn Set
      • Catarina Set
      • Morne Set
      • Lothric Knight Set
      • Cathedral Knight Set
      • Winged Set
      • Outrider Knight Set
      • Pontiff Knight Set
      • Fire Witch Set
      • Dancer Set
      • Dark Set
      • Black Knight Set
      • Silver Knight Set
      • Dragonslayer Set
      • Wolf Knight Set
      • Smough Set
      • Lorian Set
      • Golden Set
      • Firelink Set
      • Black Iron Set
      • Executioner Set
      • Exile Set
      • Gundyr Set
      • Havel Set
      • Assassin Set
      • Black Hand Set
      • Black Leather Set
      • Shadow Set
      • Leonhard Set
      • Pale Shade Set
      • Black Set
      • Painting Guardian Set
      • Sorcerer Set
      • Clandestine Set
      • Old Sorcerer Set
      • Court Sorcerer Set
      • Karla Set
      • Dusk Set
      • Xanthous Set
      • Scholar Set
      • Sage Set
      • Pyromancer Set
      • Cornyx Set
      • Conjurator Set
      • Cleric Series
      • Maiden Set
      • Evangelist Set
      • Deacon Set
      • Archdeacon Set
      • Jailer Set
      • Prayer Set
      • Fire Keeper Set
      • Ragged Set
      • Worker Set
      • Grave Warden Set
      • Soldier Set
      • Thrall Set
      • Wolnir Set
      • Avarice Set
      • Dragon Set
    • Rings
    • Arrows & Bolts
      • Overview
      • Arrows
      • GreatArrows
      • Bolts
  • The Bestiary
    • Overview
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King’s Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
    • Dark Spirits
    • NPCs
  • NPC Questlines
    • Overview
    • Andre the Blacksmith
    • Anri and Horace
    • Cornyx the Pyromancer
    • Greirat
    • Hawkwood the Deserter
    • Irina of Carim
    • Eygon of Carim
    • Karla the Witch
    • Leonhard, The Ringfinger
    • Ludleth of Courtland
    • Holy Knight Hodrick
    • Orbeck of Vinheim
    • Shrine Handmaid
    • Unbreakable Patches
    • Rosaria
    • Siegward of Catarina
    • Sirris of the Sunless Realms
    • The Fire Keeper
    • The Giant of the Undead Settlement
    • The Nestling of Firelink Shrine (Snuggly the Crow)
    • Yoel of Londor
    • Yorshka
    • Yuria of Londor
  • Trophies and Achievements
    • Achievements
    • Gestures
  • Videos
    • Iudex Gundyr
    • Dancer of the Boreal Valley
    • Vordt of the Boreal Valley
    • Abyss Watchers
    • Deacons of the Deep
    • High Lord Wolnir
    • Pontiff Sulyvahn
    • Yhorm the Giant
    • Oceiros, the Consumed King
    • Dragonslayer Armour
  • Maps
    • Illustrated World Map
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King's Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
  • Artbook
    • NPCs
    • Enemies
    • Bosses
  • Credits
    • Legal

Dark Souls III Guide (Steam) › Walkthrough

Smouldering Lake

Major Items
Major Items
1 Shield of Want
2 Chaos Gem
3 Twinkling Titanite
4 Titanite Chunk
5 Lightning Stake, Undead Bone Shard (on Carthus Sandworm)
6 Estus Shard
7 Izalith Pyromancy Tome
8 Chaos Gem
9 Black Knight Sword
10 Undead Bone Shard
11 Quelana Pyromancy Tome
12 Toxic Mist, White Hair Talisman (both in lava)
13 Izalith Staff
14 Titanite Scale
15 Fume Ultra Greatsword, Black Iron Greatshield (on Knight Slayer Tsorig)
16 Sacred Flame
17 Speckled Stoneplate Ring (must break wall with Ballista shot)
18 Dragonrider Bow
19 Bloodbite Ring+1 (New Game +1)
20 Flame Stoneplate Ring +2 (New Game +2)
Bonfires Located Here
Bonfire Name
Abandoned Tomb
Old King’s Antechamber
Demon Ruins
Old Demon King (Boss)
Enemies
Enemy Name
Great Crab
Crystal Lizard
Old Demon King
Carthus Sandworm
Demon Cleric
Smoldering Ghru
Writhing Rotten Flesh
Basilisk
Hound-rat
Black Knight
Large Hound-rat
Demon Statue
Skeleton Swordsman
Skeleton Wheel
Key Discoveries
Discovery
Horace the Hushed

Bonfire—Abandoned Tomb

The Abandoned Tomb Bonfire is impossible to miss. It’s on your way down from the Catacombs of Carthus into the Smouldering Lake region. Rest here. Things get ugly very soon. It’s tough enough that players with less experience may want to run through the next area, grabbing loot without caring whether their character gets killed or not. The treasure is so powerful down there that these “suicide” runs pay for themselves in spades. You can get upgrade materials left and right, and Large Titanite Shards are commonplace here.

You won’t get 10 steps into the lake before you realize how rough things are going to be here. The enemies are larger than life, and a humongous siege weapon has been installed on the cliffs to the south. Whenever there is a direct line of sight between you and the ballista up there, a series of shots rains down.

The shots come in waves of three, and each will knock you down if you don’t roll at the correct time. Until you shut off this weapon, it’s going to be a royal hassle.

Great Crabs are a common sight as you try to pick up the treasure that has been left all over the lake. Roll away from them and sprint to safety. Once the ballista is down, it’s okay to fight the Great Crabs. Even then, use a ranged weapon to pull them away from each other so that you can kill them individually.

A narrow tunnel leaves the main room; look for this in the southwest. Along your way, kill both of the Crystal Lizards. There is more treasure in the cavern you reach, but beware: Horace the Hushed is present. If you’ve been following Anri’s line, this NPC will be here, attacking anyone who gets close to him. Read “A Few May Help You on Your Path” to learn more, because this NPC questline is very complex.

Major Battle

The ballista attacks are bad enough, but things are even worse in the northern half of the map. Up there is a Carthus Sandworm that burrows through the ground and attacks anyone who comes near. It’s extremely hard to hurt this creature with melee attacks. Although you don’t need to kill it, ranged weaponry is vastly superior for doing so.

There is a ledge in the northeast that is safe from the Carthus Sandworm. If you so choose, fire from this position to kill the creature without letting it come after you. Once the Carthus Sandworm dies, you can move much more easily around the northern lake. Because the ballista can’t target enemies on that ledge, you can do this at any time. You receive Lightning Stake and an Undead Bone Shard when you kill the worm. A Shield of Want is also close by, in the area that the worm was guarding.

Farther east is a wall that is blocking a Speckled Stoneplate Ring. You need to stand near the wall and trick the ballista into breaking it for you.

That same ledge also ushers you into another section of this region. It leads toward another Bonfire, the ballista (which can be turned off), and plenty of treasure. The path is winding and dangerous, so go here only when you’re ready.

Major Battle

Even if the ballista and Carthus Sandworm are both active, you can still reach a boss here in the Smouldering Lake. Sprint to the northern tip of the lake, and look for a large cave. Enter this cave to trigger the boss fight.

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