Written by Michael Lummis and Phillip Marcus
© 2016 DK/Prima Games, a division of Penguin Random House LLC. Prima Games® is a registered trademark of Penguin Random House LLC. All rights reserved, including the right of reproduction in whole or in part in any form.
The Prima Games logo and Primagames.com are registered trademarks of Penguin Random House LLC, registered in the United States. Prima Games is an imprint of DK, a division of Penguin Random House LLC, New York.
DK/Prima Games, a division of Penguin Random House LLC 6081 East 82nd Street, Suite #400 Indianapolis, IN 46250
Dark Souls™III & © BANDAI NAMCO Entertainment Inc. / © 2011-2016 FromSoftware, Inc.
Based on a game rated by the ESRB:
Please be advised that the ESRB ratings icons, “EC”, “E”, “E10+”, “T”, “M”, “AO”, and “RP” are trademarks owned by the Entertainment Software Association, and may only be used with their permission and authority. For information regarding whether a product has been rated by the ESRB, please visit www.esrb.org. For permission to use the ratings icons, please contact the ESA at esrblicenseinfo@theesa.com.
ISBN: 978-0-7440-1704-5
Printing Code: The rightmost double-digit number is the year of the book’s printing; the rightmost single-digit number is the number of the book’s printing. For example, 16-1 shows that the first printing of the book occurred in 2016.
19 18 17 16 4 3 2 1
001-295817-Mar/2016
Printed in the USA.
Acknowledgments
MICHAEL LUMMIS:
I’d like to dedicate this guide to my son Holden, aspiring little gamer that he is.
PHILLIP MARCUS:
I’ve long been a fan of the Souls series, so working on this book was a pleasure, I hope it helps you enjoy the wonderful (and wonderfully dark) world that From Software has crafted.
Working on this book was also a tremendous challenge due to the sheer size of Dark Souls III, and this project would not have been possible without the team of people working day and night behind the scenes to make it happen. Special thanks to my co-author, Michael Lummis, my editor, Christopher Hausermann, and the design team, Dan, Areva, and Justin. And a big thanks to Loren for crafting the wonderful maps within.
All my love to my wonderful wife Daphne, who kept me fed and watered on the long nights and days, and makes the impossible possible.
Credits
SENIOR DEVELOPMENT EDITOR
Chris Hausermann
COPY EDITOR
Angie Mateski
SENIOR GRAPHIC DESIGNER
Dan Caparo
PRODUCTION DESIGNERS
Areva
Justin Lucas
CARTOGRAPHER
Loren Gilliland
PRODUCTION
Beth Guzman
DIGITAL PRODUCTION DESIGNERS
Rob Howell
Colin King
Prima Games Staff
VP & PUBLISHER
Mike Degler
EDITORIAL MANAGER
Tim Fitzpatrick
DESIGN AND LAYOUT MANAGER
Tracy Wehmeyer
LICENSING
Christian Sumner
Paul Giacomotto
MARKETING
Katie Hemlock
DIGITAL PUBLISHING
Julie Asbury
Tim Cox
Shaida Boroumand
OPERATIONS MANAGER
Stacey Ginther
Disclaimer:
Prima Games has made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide any additional hints and strategies, or solutions to problems with hardware of software. Such questions should be directed to the support numbers provided by the game and/or device manufacturers as set forth in their documentation. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved.