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Dark Souls III eGuide (Steam)
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Contents

  • Changelog
    • Updates
  • Introduction
    • A Spark Flickers
    • A World of Ash & Cinders
  • Controlling the Game
    • Overview
    • The HUD
    • Controls
  • Gameplay
    • Overview
    • Understanding Your Stats and Attributes
    • Creating Your Character
    • Character Builds
    • Your Build Is Not Your Class!
    • Archetypes
    • Choosing Equipment
    • Combat
    • Health and Survival
    • Deaths, Souls, and Leveling
    • Using Equipment
    • Upgrading Equipment
  • Additional Rules & Helpful Tips
    • Looting the Spheres of Bones
    • Bonus Luck
    • Burn the Leeches
    • Roll Mechanics
    • Matchmaking Details
  • Walkthrough
    • A Path Through Lothric and Beyond
    • Cemetery of Ash
    • Boss: Iudex Gundyr
    • High Wall of Lothric
    • Boss: Dancer of the Boreal Valley
    • Boss: Vordt of Boreal Valley
    • Undead Settlement
    • Boss: Curse-rotted Greatwood
    • Road of Sacrifices
    • Boss: Crystal Sage
    • Farron Keep
    • Boss: Abyss Watchers
    • Cathedral of the Deep
    • Boss: Deacons of the Deep
    • Catacombs of Carthus
    • Boss: High Lord Wolnir
    • Smouldering Lake
    • Boss: Old Demon King
    • Irithyll of the Boreal Valley
    • Boss: Pontiff Sulyvahn
    • Irithyll Dungeon
    • Profaned Capital
    • Boss: Yhorm the Giant
    • Anor Londo
    • Boss: Aldrich, Devourer of Gods
    • Consumed King’s Garden
    • Boss: Oceiros, the Consumed King
    • Untended Graves
    • Boss: Champion Gundyr
    • Lothric Castle
    • Boss: Dragonslayer Armour
    • Grand Archives
    • Boss: Lorian and Lothric
    • Archdragon Peak
    • Boss: Ancient Wyvern
    • Boss: The Nameless King
    • Kiln of the First Flame
    • All Possible Endings (SPOILER WARNING)
    • Boss: Soul of Cinder
  • Multiplayer and Covenants
    • Overview
    • Multiplayer Basics
    • Helping, Surviving, and Hunting Other Players
    • Covenants! Who Will You Serve?
  • Weapons, Armor, Magic, and Tools
    • Overview
    • Weapon Skills
    • Tools
      • Overview
      • Critical Items
      • Typical Consumables
      • Permanent Items
      • Basic Consumable Souls
      • Boss Souls
      • Covenant Items
      • Special Items
    • Materials
      • Overview
      • Enhancement
      • Infusion
      • Weapon Enhancement and Infusion Examples
    • Key Items
    • Spells
      • Overview
      • Sorcery
      • Pyromancy
      • Miracles
  • Equipment
    • Melee Weapons
      • Overview
      • Daggers
      • Straight Swords
      • Greatswords
      • Ultra Greatswords
      • Curved Swords
      • Curved Greatswords
      • Thrusting Swords
      • Katanas
      • Axes
      • Greataxes
      • Hammers
      • Great Hammers
      • Spears
      • Pikes
      • Halberds
      • Reapers
      • Whips
      • Fists
      • Claws
    • Ranged Weapons
      • Overview
      • Bows
      • Greatbows
      • Crossbows
    • Catalysts
      • Overview
      • Staffs
      • Pyromancy Flame
      • Talismans
    • Shields
      • Overview
      • Small Shields
      • Shields
      • Greatshields
    • Armor
      • Overview
      • Pharis’s Set
      • Hard Leather Set
      • Brigand Set
      • Lucatiel Set
      • Chain Set
      • Northern Set
      • Creighton Set
      • Iron Set
      • Sellsword Set
      • Drang Set
      • Undead Legion Set
      • Herald Set
      • Knight Set
      • Nameless Knight Set
      • Fallen Knight Set
      • Elite Knight Set
      • Alva Set
      • Drakeblood Set
      • Faraam Set
      • Sunset Set
      • Sunless Set
      • Brass Set
      • Favor Set
      • Eastern Set
      • Thorn Set
      • Catarina Set
      • Morne Set
      • Lothric Knight Set
      • Cathedral Knight Set
      • Winged Set
      • Outrider Knight Set
      • Pontiff Knight Set
      • Fire Witch Set
      • Dancer Set
      • Dark Set
      • Black Knight Set
      • Silver Knight Set
      • Dragonslayer Set
      • Wolf Knight Set
      • Smough Set
      • Lorian Set
      • Golden Set
      • Firelink Set
      • Black Iron Set
      • Executioner Set
      • Exile Set
      • Gundyr Set
      • Havel Set
      • Assassin Set
      • Black Hand Set
      • Black Leather Set
      • Shadow Set
      • Leonhard Set
      • Pale Shade Set
      • Black Set
      • Painting Guardian Set
      • Sorcerer Set
      • Clandestine Set
      • Old Sorcerer Set
      • Court Sorcerer Set
      • Karla Set
      • Dusk Set
      • Xanthous Set
      • Scholar Set
      • Sage Set
      • Pyromancer Set
      • Cornyx Set
      • Conjurator Set
      • Cleric Series
      • Maiden Set
      • Evangelist Set
      • Deacon Set
      • Archdeacon Set
      • Jailer Set
      • Prayer Set
      • Fire Keeper Set
      • Ragged Set
      • Worker Set
      • Grave Warden Set
      • Soldier Set
      • Thrall Set
      • Wolnir Set
      • Avarice Set
      • Dragon Set
    • Rings
    • Arrows & Bolts
      • Overview
      • Arrows
      • GreatArrows
      • Bolts
  • The Bestiary
    • Overview
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King’s Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
    • Dark Spirits
    • NPCs
  • NPC Questlines
    • Overview
    • Andre the Blacksmith
    • Anri and Horace
    • Cornyx the Pyromancer
    • Greirat
    • Hawkwood the Deserter
    • Irina of Carim
    • Eygon of Carim
    • Karla the Witch
    • Leonhard, The Ringfinger
    • Ludleth of Courtland
    • Holy Knight Hodrick
    • Orbeck of Vinheim
    • Shrine Handmaid
    • Unbreakable Patches
    • Rosaria
    • Siegward of Catarina
    • Sirris of the Sunless Realms
    • The Fire Keeper
    • The Giant of the Undead Settlement
    • The Nestling of Firelink Shrine (Snuggly the Crow)
    • Yoel of Londor
    • Yorshka
    • Yuria of Londor
  • Trophies and Achievements
    • Achievements
    • Gestures
  • Videos
    • Iudex Gundyr
    • Dancer of the Boreal Valley
    • Vordt of the Boreal Valley
    • Abyss Watchers
    • Deacons of the Deep
    • High Lord Wolnir
    • Pontiff Sulyvahn
    • Yhorm the Giant
    • Oceiros, the Consumed King
    • Dragonslayer Armour
  • Maps
    • Illustrated World Map
    • Cemetery of Ash
    • High Wall of Lothric
    • Undead Settlement
    • Road of Sacrifices
    • Farron Keep
    • Cathedral of the Deep
    • Catacombs of Carthus
    • Smouldering Lake
    • Irithyll of the Boreal Valley
    • Irithyll Dungeon
    • Profaned Capital
    • Anor Londo
    • Consumed King's Garden
    • Untended Graves
    • Lothric Castle
    • Grand Archives
    • Archdragon Peak
  • Artbook
    • NPCs
    • Enemies
    • Bosses
  • Credits
    • Legal

Dark Souls III Guide (Steam) › Equipment › Melee Weapons

Straight Swords

If there’s a ‘standard’ weapon in Dark Souls, a Straight Sword is probably it. With a balance of speed and damage, Straight Swords are easy to use and quite effective, useful in almost all situations. Be warned that in PvP, veteran opponents tend to be very familiar with Straight Sword move sets, so you are usually at an increased risk of being parried.

Most Straight Swords have the Stance skill, a two-part skill that allows you to assume a stance and then lash out with a rising swing or a lunging strike. You can use this to break through an opponent’s shield block, or close distance quickly.

An upgraded Straight Sword can work well from start to finish, but be sure to experiment with the individual variants as you explore Lothric, you may find slight differences in move set that appeal to you more like, Broadsword vs. the Long Sword.

Straight Swords Type Art/Cost Weight Power Add. Effect Scaling Requirements Material
Anri’s Straight Sword Standard/Thrust Stance/17/20 3.0 117p - D/E/-/E 10/10/0/0 Twinkling Titanite
Astora Straight Sword Standard/Thrust Stance/17/20 3.0 129p - D/E/-/- 10/10/0/12 Titanite
Barbed Straight Sword Standard/Thrust Stance/17/20 3.0 111p 33bl D/D/-/- 11/11/0/0 Titanite
Broadsword Standard Stance/17/20 3.0 117p - C/D/-/- 10/10/0/0 Titanite
Broken Straight Sword Standard Stance/17/20 1.0 70p - D/D/-/- 8/8/0/0 Titanite
Cleric’s Candlestick Standard/Thrust Guiding Light/5 2.0 70p/77m/60sb - D/D/C/- 8/12/0/12 Titanite
Dark Sword Standard/Thrust Stomp/13/13 4.5 115p - C/D/-/- 16/15/0/0 Titanite
Gotthard Twinswords Standard/Thrust Spin Slash/5/17 6.5 100p   D/D/-/- 12/18/0/0 Titanite
Irithyll Straight Sword Standard/Thrust Stance/17/20 4.0 124p 35fr D/D/-/- 12/14/0/0 Twinkling Titanite
Long Sword Standard/Thrust Stance/17/20 3.0 110p - D/D/-/- 10/10/0/0 Titanite
Lothric Knight Sword Standard/Thrust Stance/17/20 4.0 103p/110c - D/D/-/- 11/18/0/0 Titanite
Lothric’s Holy Sword Standard/Thrust Sacred Lothric Light/17/22 4.0 107p - D/D/-/- 10/18/0/14 Titanite Scale
Morion Blade Standard/Thrust Stance/17/20 4.0 131p 33bl D/D/-/- 12/17/0/0 Twinkling Titanite
Shortsword Standard/Thrust Stance/17/20 2.0 99p/110c - D/C/-/- 8/10/0/0 Titanite
Sunlight Straight Sword Standard/Thrust Oath of Sunlight/40 3.0 112p - C/C/-/- 12/12/0/16 Twinkling Titanite

Anri’s Straight Sword

Sword precious to Anri, another Unkindled. The dullest type of blade found in the ruined land of Astora.

Only, it was once the sword of an earnestly noble figure, and its attacks are boosted by that elusive, essential property unique to humans: luck.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: Irithyll of the Boreal Valley

Standard/Thrust
Stance / 17 / 20
3.0
117
0
0
0
0
100
0
0
0
0
D
E
-
E
10
10
-
-
Twinkling Titanite

Astora Straight Sword

A well-crafted sword named after the ruined land.

Astora, before its fall, was a land replete with royal blood, and this weapon is both a reminder and heirloom of that era.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: High Wall of Lothric

Standard/Thrust
Stance / 17 / 20
3.0
129
0
0
0
0
100
0
0
0
0
D
E
-
-
10
10
-
12
Titanite

Broadsword

A straight sword with a broad blade designed for slashing.

A large sweeping attack makes this effective against crowds, but is prone to deflection from walls in narrow spaces.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: High Wall of Lothric

Standard
Stance / 17 / 20
3.0
117
0
0
0
0
100
0
0
0
0
C
D
-
-
10
10
-
-
Titanite

Broken Straight Sword

A straight sword with a broken blade.

A weapon with no exceptional qualities. Only a mad Hollow would choose to fight with this.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge. Only, neither move will appear very impressive with a broken sword.

Found/Dropped: Cemetery of Ash

Standard
Stance / 17 / 20
1.0
70
0
0
0
0
100
0
0
0
0
D
D
-
-
8
8
-
-
Titanite

Cleric’s Candlestick

Candle stick used as both sword and catalyst. Used for worship by the Deacons of the Deep.

The deacons, under the guidance of Archdeacon McDonnell, became both clergymen and sorcerers.

Skill: Guiding Light

A candle provides a temporary source of light which reveals additional guidance.

Found/Dropped: Deacons of the Deep Soul

Standard/Thrust
Guiding Light / 5
2.0
70
77
0
0
0
100
60
0
0
0
D
D
C
-
8
12
-
12
Titanite

Dark Sword

Pitch-black straight sword of the Darkwraith, survivor of the land swallowed by darkness.

The Darkwraiths were the first red orb invaders, and originators of a unique sword technique inspired by their thick, broad blades.

Skill: Stomp

Use one’s weight to lunge forward with a low stance and increased poise, and follow with strong attack for an upward slash.

Found/Dropped: Darkwraith

Standard/Thrust
Stomp / 13 / 13
4.5
115
0
0
0
0
100
0
0
0
0
C
D
-
-
16
15
-
-
Titanite

Gotthard Twinswords

The hunters known as the King’s Black Hands wielded paired weapons. These belonged to Gotthard, who fled the castle.

Gotthard rose quickly through the knighthood, no surprise to those who have witnessed his swordsmanship.

Skill: Spin Slash

Slice into foes with a large spinning motion, and use strong attack to lengthen attack and end with a double-bladed thrust.

Found/Dropped: Grand Archives

Standard/Thrust
Spin Slash / 5 / 17
6.5
100
0
0
0
0
100
0
0
0
D
D
-
-
12
18
-
-
Titanite

Irithyll Straight Sword

Straight sword bestowed upon the Outrider Knights of the Boreal Valley. This weapon is enshrouded in frost, and causes frostbite.

Every Outrider Knight one day devolves into a beast, constantly hounded by Pontiff Sulyvahn’s black eyes.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: Undead Settlement

Standard/Thrust
Stance / 17 / 20
4.0
124
0
0
0
0
100
0
0
35
D
D
-
-
12
14
-
-
Twinkling Titanite

Long Sword

A balanced, widely-used standard straight sword.

Inflicts reliable standard damage, as well as high thrust damage.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: Hollows

Standard/Thrust
Stance / 17 / 20
3.0
110
0
0
0
0
100
0
0
0
0
D
D
-
-
10
10
-
-
Titanite

Lothric Knight Sword

A well-crafted straight sword designed for thrusting attacks, wielded by the venerable Knights of Lothric.

The Knights of Lothric, with their drakes, once crushed anything that threatened their shores. Of course, that was a long, long time ago.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: Lothric Knight, Greirat after pillaging Irithyll

Standard/Thrust
Stance / 17 / 20
4.0
103
0
0
0
0
110
0
0
0
0
D
D
-
-
11
18
-
-
Titanite

Lothric’s Holy Sword

Prince Lothric’s straight sword, blessed by Emma with potent magic.

Young Lothric was meant to be a champion, and was expected to wield this platinum sword, but some things will remain distant dreams forever.

Skill: Sacred Lothric Light

Assume stance to imbue sword with sacred light, and use strong attack to release light together with a great thrust of the sword.

Found/Dropped: Twin Princes Soul

Standard/Thrust
Sacred Lothric Light / 17 / 22
4.0
107
0
0
0
0
100
0
0
0
0
D
D
-
-
10
18
-
14
Titanite Scale

Morion Blade

A twisted sword resembling the towers of Londor’s Sable Church. Eight branching blades and thorns induce bleeding.

The Church’s blessing makes the weapon revel in the agony of its owner. Heavy losses of HP boost attack, a curse most befitting its deformed appearance.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: Yuria of Londor

Standard/Thrust
Stance / 17 / 20
4.0
131
0
0
0
0
100
0
33
0
0
D
D
-
-
12
17
-
-
Twinkling Titanite

Shortsword

Small straight sword excelling in thrusting attacks.

The shortsword is a light and easily wielded straight sword, due to its minimal attribute requirements.

Skill: Stance

While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

Found/Dropped: Shrine Handmaid

Standard/Thrust
Stance / 17 / 20
2.0
99
0
0
0
0
110
0
0
0
0
D
C
-
-
8
10
-
-
Titanite

Sunlight Straight Sword

Straight sword imbued with the strength of lightning.

This featureless long sword contains the very power of the sun. Perhaps is a relic of one-sided adoration.

Skill: Oath of Sunlight

Raise the sword aloft when praising the sun to boost attack and damage absorption for self and allies in vicinity. The warriors of sunlight are co-operators from an ancient age.

Found/Dropped: Lothric Castle

Standard/Thrust
Oath of Sunlight / 40
3.0
112
0
0
0
0
100
0
0
0
0
C
C
-
-
12
12
-
16
Twinkling Titanite

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