You can create hundreds of combinations with the Create a Class feature. Your custom class setup can be weapon-based, style of play-based, or map-based. Remember that you can swap between your saved custom classes during a game, but they won’t take effect until you respawn.
Here are some suggestions for your custom class creations:
Grenadier
| Slot | Name |
|---|---|
| Primary Weapon | M16A4 |
| Notes/Attachment | Grenade Launcher |
| Side Arm | M9 |
| Special Grenade | Flash or Stun |
| Perk 1 | DISABLED |
| Perk 2 | Stopping Power or Sonic Boom |
| Perk 3 | Martyrdom |
This is a great class to send into battle first. Let this player lob a few grenades into the fight before you move in. With the Sonic Boom perk, launched grenades will do more damage.
Ghost
| Slot | Name |
|---|---|
| Primary Weapon | MP5 |
| Notes/Attachment | Silencer |
| Side Arm | USP .45 |
| Notes/Attachment | Silencer |
| Special Grenade | Smoke |
| Perk 1 | Bomb Squad |
| Perk 2 | UAV Jammer |
| Perk 3 | Dead Silence |
With both weapons silenced and the UAV Jammer and Dead Silence perks selected, you won’t be detected via UAV scans or when you fire your weapon. Additionally, you’ll make less noise while moving.
Survivalist
| Slot | Name |
|---|---|
| Primary Weapon | M60E4 |
| Notes/Attachment | Grip |
| Side Arm | Desert Eagle |
| Special Grenade | Stun |
| Perk 1 | DISABLED |
| Perk 2 | Juggernaut |
| Perk 3 | Last Stand |
With Juggernaut and Last Stand turned on, your enemies will be screaming, “Why won’t he die?” The additional stopping power of the M60 and the Desert Eagle will shut them up.
Pointman
| Slot | Name |
|---|---|
| Primary Weapon | W1200 |
| Notes/Attachment | Red Dot Sight |
| Side Arm | M1911 .45 |
| Special Grenade | Flash |
| Perk 1 | Frag x 3 |
| Perk 2 | Double Tap |
| Perk 3 | Steady Aim or Deep Impact |
The pointman is first into battle. Let him clear the area ahead with his Frag x3 and mow down enemies blocking the way with the shotgun and Double Tap perk. Enemies won’t be able to hide behind walls with the Deep Impact perk selected.
Marksman
| Slot | Name |
|---|---|
| Primary Weapon | R700 |
| Side Arm | M9 |
| Notes/Attachment | Silencer |
| Special Grenade | Stun |
| Perk 1 | Claymore x 2 |
| Perk 2 | UAV Jammer |
| Perk 3 | Iron Lungs or Deep Impact |
A great sniper class. Use the Claymore perk on rooftops or building entrances to keep enemies from sneaking up on you. Don’t be afraid to shoot through walls. Even if you can’t see the enemy, Deep Impact will find them.
Warfighter
| Slot | Name |
|---|---|
| Primary Weapon | G36C |
| Notes/Attachment | Red Dot Sight |
| Side Arm | G3 |
| Notes/Attachment | ACOG Scope |
| Special Grenade | Smoke |
| Perk 1 | Bandolier |
| Perk 2 | Overkill |
| Perk 3 | Extreme Conditioning |
With the Overkill perk selected, this class will give you everything you need for all battle situations. Use a Red Dot Sight for quick acquisition, and an ACOG for some long-range targets. The Bandolier perk will keep your magazines full. If you get into trouble, hit Sprint and relocate with the help of some smoke.
Close Quarters
| Slot | Name |
|---|---|
| Primary Weapon | P90 or MP5 |
| Notes/Attachment | Red Dot Sight |
| Side Arm | M9 |
| Special Grenade | Flash or Stun |
| Perk 1 | Flash x3 or Frag x3 |
| Perk 2 | Stopping Power or Juggernaut or Double Tap |
| Perk 3 | Last Stand or Deep Impact |
When fighting in close quarters, this class will help in many ways, depending how you configure your perks. With the flash grenades, you can blind enemies and rush in to finish them. Or choose Frag x3 and you don’t have to run in at all! Choose the Double Tap perk to put twice as many rounds into your enemy.
Overwatch
| Slot | Name |
|---|---|
| Primary Weapon | M249 SAW |
| Notes/Attachment | ACOG Scope or Front Grip |
| Side Arm | Desert Eagle |
| Special Grenade | Stun |
| Perk 1 | RPG-7 x 2 |
| Perk 2 | Slight of Hand |
| Perk 3 | Deep Impact |
Need to lock down a Domination flag? Set up this guy and forget it. With the SAW combined with Sleight of Hand, you’ll never be short on ammo, and the Deep Impact perk won’t let your enemies hide from you.
Defender
| Slot | Name |
|---|---|
| Primary Weapon | M1014 |
| Side Arm | USP .45 |
| Special Grenade | Stun |
| Perk 1 | C-4 x 2 |
| Perk 2 | Sonic Boom |
| Perk 3 | Martyrdom |
This is a great class for protecting areas like domination flags, headquarters, or the bomb. Set up C-4 combined with Sonic Boom to obliterate your enemies as they try to take what’s yours.
Sharpshooter
| Slot | Name |
|---|---|
| Primary Weapon | M21 |
| Side Arm | M1911 .45 |
| Notes/Attachment | Silencer |
| Special Grenade | Flash |
| Perk 1 | Bandolier |
| Perk 2 | Stopping Power |
| Perk 3 | Deep Impact |
This sniper class isn’t worried about being seen, but about being heard. The additional ammo from the Bandolier perk, combined with Stopping Power and Deep Impact, makes this one of the deadliest classes available.