Prima Games eGuides
primagames.com Browse Redeem a code Help
Left 4 Dead 2 eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Essentials
    • Display
      • The Screen
    • Game Modes
      • Introduction
      • Campaign
      • Realism
      • Versus
      • Survival
      • Scavenge
      • Single-Player
    • The A.I. Director
      • How It Works
    • Game Difficulty
      • About
    • Movement and Combat
      • On Maneuvers
      • Taking a Stance
      • Ranged Combat
      • Melee Combat
      • Health and Life
      • The Environment
    • Survival Tips and Tricks
      • Survivor General Tips
      • Infected General Tips
    • Survivors
      • The Cast
    • The Infected
      • Common Infected
      • Uncommon Infected
      • The Boomer
      • The Charger
      • The Hunter
      • The Jockey
      • The Smoker
      • The Spitter
      • The Tank
      • The Witch
    • Weapons and Equipment
      • Primary Weapons
      • Secondary Weapons
      • Mounted Weapons
      • Projectile Weapons (Belt Items)
      • Weapon Enhancements (Backpack Items)
      • Explosive Objects (Carry Only)
      • First Aid (Backpack Items)
      • Health Enhancements (Belt Items)
    • Achievements Appendix
      • Achievements
  • Walkthrough
    • Campaign Introduction
      • Looking 4 Guidance?
    • Dead Center
      • Dead Center Overview
      • Vannah Hotel Floor 8
      • Vannah Hotel Floor 7
      • Vannah Hotel Lobby
      • CEDA Quarantine & Overpass
      • Walkway To Whitaker’s
      • Maul Near Liberty Mall
      • Mall: Kappel’s and Middle Mezzanine
      • Mezzanine Mayhem
      • Security and Safe Rooms
      • Filling Up the Blue 22
    • Dark Carnival
      • Dark Carnival Overview
      • Highway & Off-Ramp
      • Whispering Oaks Ravine
      • Fairground Entrance
      • Chaos in Kiddieland
      • Murder at the Merry-Go-Round
      • Tunnel of Love
      • The Screaming Oak
      • The Barns
      • Barn Storming
      • The Concert
    • Swamp Fever
      • Swamp Fever Overview
      • Plank Country
      • Alligator Sanctuary
      • Rudimentary Pathways
      • Waterlogged Wade to Crash Site
      • Tracks Past the Shacks
      • Shanty Town Center
      • Shanty Town Bridge and Outskirts
      • Plantation Village
      • Plantation Mansion
    • Hard Rain
      • Hard Rain Overview
      • Burger Tank
      • Streets of Rage
      • Entrance and Refinery 1
      • Refinery 2, Plant Ruins, and Cane Field
      • Backtrack through Field, Plant, and Refinery
      • Retreat to the Safe Room
      • To the Safe Room on Second Street
      • Town Escape
    • The Parish
      • The Parish Overview
      • Bienville District
      • Bienville Park
      • Bedlam at the Bus Depot
      • Urban Flight
      • Sam’s Hot Impound Lot
      • The Cemetery of Saint Roche
      • One-Way Street and Jazz Club
      • Slaughter in the Quarter
      • Mayhem on the Mean Streets
      • A Bridge Too Far
      • Attack at the Military Evac
    • Scavenge Mode
      • Scavenge Mode: Basics
      • Dead Center: Atrium
      • Dark Carnival: Motel
      • Swamp Fever: Plank Country
      • Hard Rain: Milltown
      • Hard Rain: Sugar Mill
      • The Parish: Park
    • Survival Mode
      • Survival mode: Basics
      • Dead Center: Atrium
      • Dark Carnival: Motel
      • Dark Carnival: Stadium Gate
      • Dark Carnival: Concert
      • Swamp Fever: Plank Country
      • Swamp Fever: Plantation
      • Hard Rain: Burger Tank
      • Hard Rain: Sugar Mill
      • The Parish: Bus Depot
      • The Parish: Bridge
  • DLC
    • The Passing
      • New Features
      • Campaign: The Riverfront
      • Campaign: Streets & Alleyway
      • Campaign: The Park
      • Campaign: Pool Hall
      • Campaign: Pipe works
      • Campaign: River Tour
      • Campaign: The Sewers
      • Campaign: The Port
      • Scavenge Maps
      • Survival Maps
  • Video
    • The Basics: Top Ten Tips
    • Know Your Enemy (Part 1)
    • Know Your Enemy (Part 2)
    • Leave Them Dead: Weapons Detail
    • Tips Scavenge and Survival Modes
    • Campaign Tactics: Dead Center
    • Campaign Tactics: Dark Carnival
    • Campaign Tactics: Swamp Fever
    • Campaign Tactics: Hard Rain
    • Campaign Tactics: The Parish

Left 4 Dead 2 Guide › Walkthrough › Dead Center

Maul Near Liberty Mall

A.I. Director's Cut

Vehicles parked throughout this area may be alarmed, so look for warning information and avoid them accordingly.

Paging Mr. Whitaker

The reinforced door at the rear of the gun store won’t open. However, the intercom to the right of the door is accessible. It allows you to converse with the shop’s owner, who’s holed up on the roof with more ammunition and weaponry than a small army.

6A

In his haste, however, he’s forgotten to grab some sugary cola to keep him up and peaking. It falls to your team to locate the sustenance. Deliver the colas (located in the Save 4 Less store) to Whitaker (via the hatch on the door at Location 6E).

In return he’ll clear your route into Liberty Mall (near 6F). It’s time to plan this shopping excursion properly!

Note

There are both cunning and hapless ways to retrieve Whitaker’s cola. The following is the optimal plan.

Just for the Taste of It: Part 1

6B

Positioning your team and electing the cola retriever is of paramount initial importance. Everyone should exit the gun store, while the person charged with delivering the cola making a mental note of location 6E.

To quicken progress, the entire team should then move along the boarded-up apartment balcony to the location shown in the picture. This shortcut allows you to reach the door to the Save 4 Less store instantly.

Just for the Taste of It: Part 2

6C

However, as soon as the door opens, a store alarm sounds. This alerts the Infected Horde, and dozens of charging Common Infected storm the premises. This can prove to be a hideous problem if you haven’t positioned your team properly:

One or two of your team should stay at Location 6B, perhaps standing and strafing along the hedge between the upper and lower parking lots.

This height advantage can prove critical, and allows you to siphon off some of the horde from the rest of the team. Just try not to get overwhelmed!

Two or three of your team should open the store door, raising the alarm. One or two of the team should remain at the entrance, as this is the primary location to which the swarm of Infected runs.

You can hold this area relatively easy, with cross fire from your friend on the hedge. A Pipe Bomb (as shown) is an incredibly helpful asset, as is any other Belt Item.

Just for the Taste of It: Part 3

6D

While your teammates fend off the Infected outside, preventing them from reaching the store interior, one of the team should move quickly through Save 4 Less and grab the cola from the far end of the store (6D).

Warning! You cannot use weapons of any kind when you’re carrying the cola, but you can push Infected away with the cola. If your friends are doing their jobs, you should be able to return to Location 6C, drop the cola, and finish off the Horde.

Just for the Taste of It: Part 4

6E

When the Horde is all but dispersed, the cola carrier should run toward Location 6B, not via Location 6F (around both parking lots, which wastes time), but to the wall below Location 6B.

There the teammate should throw the cola to the teammate who was strafing along the hedge, or who has already retreated to this point.

Once the cola is caught, bring it around the balcony to the hatch door (as shown). Operation “thirst quencher” is a complete success!

Note

The other way to attempt this is to wander aimlessly around the parking lots with little sense of purpose.

Eventually you can achieve this goal by grabbing the cola, moving forward until you’re attacked, drop the cola and punish the enemies, and then pick the cola up again. But your Health takes a battering and you risk additional attacks.

Whitaker’s Tanker Takedown

6F

Yeehaw! Whitaker lives up to his part of the bargain. He launches a rocket at the parked gasoline tanker that’s blocking the route into the parking lot of Liberty Mall.

While the teammate who delivered the cola runs along the hedgerow to rejoin the team, the rest of you should heal up, and watch the detonation. Don’t get too complacent, though; expect more rushing Infected at any time!

Prowling the Parking Lot

6G

Step over the smoking rubble that was once the mall wall near the tanker remains. Move to the gap in the hedge, which is your entrance to the Liberty Mall parking lot.

There is likely to be a gaggle of Infected near some tents. Tag them as a team, or for a mass defeat, lob in a Molotov (or other Belt Item) so you whittle down foes quickly and effectively. Then step through, past the sign, and move toward the CEDA tents.

Final Stand at the CEDA Evac

The remainder of your trek to Liberty Mall is fraught with danger, as Special Infected try a last-ditch effort to waylay you, and you usually have a host of Common Infected to fend off, too.

Certain situations call for different measures. For example, it is usually a sound plan for a couple of your team to clear out a CEDA tent before blasting or swiping away at the entrance, creating excellent cross-fire opportunities.

However, further along the parking lot, stay away from the parked cars because brushing up against one (and definitely shooting or standing on it) starts the car’s alarm and triggers a Horde attack.

Of course, if the alarm is raised, you can stand on the cars so the Infected take extra moments to reach you.

Expect Special Infected, such as the Charger, to attempt to cripple one or more of your team.

6H

Checking all directions as you gradually push forward is a sound plan, or simply race toward the mall, bolting into the Safe Room and blasting from the entrance until all your team are through the door and inside.

The Safe Room is easy to spot. It’s the entrance between the two piles of corpses. Welcome to Liberty Mall!

Effective Infected

It cannot be overstated: Even a slight delay during the Survivors’ attempt to bring the cola back from the store increases the number of Common Infected that appear. If your foes split up, a Hunter, Smoker,Jockey (picture 1), or Charger rampaging through the Save 4 Less store helps you keep the cola where you want it—well away from Whitaker! Concentrate on the cola, hiding inside the store. But also attack with the Horde, waddling in certain Special Infected (picture 2) to cause a diversion.

When the Survivors are near the mall, press the attack as often as possible, using the side and rear of the CEDA tents or vehicles as hiding places (if you’re attacking from the sides or rear as a Smoker, for example). Charge in from behind (picture 3) and try steering or pushing your foes into a parked car so the alarm rings and additional Infected arrive.

Keep reading with a free account

The first 3 sections of Left 4 Dead 2 are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousWalkway To Whitaker’s NextMall: Kappel’s and Middle Mezzanine