At the Main menu, you are presented with a number of options, your choice of six different types of games.
All of these games involve taking a team of four human Survivors (Coach, Ellis, Nick, and Rochelle) on a trek through zombie-Infected environments in search of rescue. There are five main campaigns, each with four or five stages in them.
The general objective is to kill anything unpleasant to the eye, or that’s harming your team, and battle to a Safe Room, which appears at the beginning and end of every stage.
Seek safety in the Safe Room. Just remember to close that door!
The Safe Room offers a brief period of respite, additional First Aid, weaponry, and other items. The stages’ events, the locations of enemies, and the placement of items, are all governed dynamically by the A.I. Director.
A Finale is under way. Bits fly off the undead, while Nick’s sarcasm goes unchecked.
Toward the end of a stage, you face increasingly overwhelming odds during an endgame scenario called the Finale. At the end of the last stage, this Finale allows you to escape the campaign and begin the next. The following summarizes these game modes