Primary Attack: Charge and swipe (short range)
Secondary Attack: Claw on floor (short range)
Strengths: Fast; frightening; easily incapacitating attack; strong
Weaknesses: Can be completely avoided; easy to hit while clawing her victim
Audible Clues: Faint sobbing that gets louder as you near
Description: Past Survivors speak about the Witch in hushed tones. These banshees were deadly but stationary.
Sitting on the ground and crying, they would only get up to attack if provoked by flashlights, loud noises, or arms fire. However, Witches are now able to prowl around, often in broad daylight.
Luckily, they still just want nothing more than to be left alone. Turn off flashlights and creep around. Survivors who fail to will anger the Witch, who will attack until she kills the Survivor, or until teammates can shoot her off. Once a Witch has killed the Survivor who startled her, she will run away.
Takedown Tactics - Survivors
- You should stand near Witches (or cars with alarms) to entice Survivors to shoot at you and possibly wake the Witch (or raise the alarm).