Prima Games eGuides Skylanders Trap Team Signature Series Strategy Guide

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Skylanders Trap Team Signature Series Strategy Guide Villains Other Enemies

Minions

Not every creature you fight wants to get a chance to change their evil path. The following minions can’t be captured and do their best to keep you from accomplishing your goals.

Chompies

En Fuego Chompy

The Chompy Mage summons these incendiary menaces while you battle him at Chompy Mountain. They like to get close to your Skylander and explode.

Goo Chompy

Exposure to the waste of the Secret Sewers of Supreme Stink gave these Chompies the ability to change their shape into a pile of goo and blend in with the rest of the goo oozing from the Sewers.

Mega Chompy

A small silver Chompy that borrows other Chompies to grow to massive size. It has a powerful belly flop attack that sends out a shockwave as well as several Chompies.

Pirate Chompy

Some Chompies enjoy the pirate life. They’re not any more powerful than other Chompies, but they do have a slightly better fashion sense with their bandanas and curved swords.

Cyclopes

Cyclops Dragon

These powerful undead beasts unleash rings of deadly eyeballs. Avoid the eyeballs and focus on the dragon when you encounter one. They have an enormous amount of health to get through.

Cyclops Spinner

Watch out when these Cyclopes slash with their knives. That’s the sign that they’re about to begin a spin that renders them invulnerable. All you can do is stay clear and wait for the spin to end. There isn’t a big break before they start spinning again, so get your shots in quickly.

Evilikins

Evilikin Cannon

Evilikin Cannons set up and lob cannonballs at spots on the ground marked by a red ring. Avoid the spot when it appears and take down the cannon while it’s reloading.

Evilikin Spinner

Evilikin Spinners look like narrow pins until they extend wooden wings and turn into a wooden whirlwind. Stay away while they spin, and wait for them to come to a complete stop before you retaliate.

Woodenstein

Woodenstein assists Dr. Krankcase during the final battle at the Wilikin Workshop. He’s a big bruiser with blades on both forearms. He moves at a lumbering pace and would be easy to avoid, except you fight him in a hazard-filled arena.

Feathered Fiends

Raven Lobber

When you see ravens in green carrying shoulder-mounted mortars, watch out for the red rings on the ground that indicate their targets. They fire three shells at a time, and like to stay on the move between launches.

BirdBrain

Birdbrains wield wicked scimitars taller than they are. They shriek just before spinning with their blade held at their waist. If you manage to dodge the spinning swing, they are briefly off-balance and vulnerable.

Mabu

Mabu Warrior

Only in an opposite world like Mirror of Mystery would the peace loving Mabu turn into vicious warriors. These heavily armored foes can absorb a lot of damage and they usually travel in packs.

Mabu Tank

The Mabu may not have as many destructive toys as the Trolls but they were able to piece together a tank with a powerful turret. Luckily the big gun moves slowly, allowing you to slip behind it.

The Reanimated

Shield Skeleton

Strike these shield-wielding skeletons from behind, or goad them into an attack you can avoid. When their swords are extended, they’re vulnerable. If you’re the patient type, you can destroy the shields slowly.

Transformed Barrel

These torch-headed stone creatures try to stay out of combat and lob Bombs at your Skylander. When you see the red circle with a green center, you must make a decision. You can either get away from the red circle to avoid the Bomb, or stand in the green part and catch it before it lands.

Stitched Enemies

Cuddles

Don’t be fooled by its squat look and seemingly short appendages. Cuddles can extend its arms and legs (and fingers!) to give it a surprisingly long reach when it attacks with a two-handed clap.

Snozzler

Flies above the reach of most attacks and spits out stitched balls that roll around and damage your Skylander. Wait for Snozzler to land and take it out before it can take to the air again.

Oogler

These bright-eyed pests fire two charged orbs from their eyes that maintain a current between them as they sweep across the area. Watch the top of their heads to see their hairs appear.

Trolls

Eggsecutioner

Eggsecutioners are Troll Warriors with an extra layer of protection. Somehow they’ve encased themselves in an eggshell that requires a few hits to clear away. Then an Eggsecutioner becomes a regular Troll Warrior.

Troll Warrior

The majority of the Troll forces wield maces. Wait for them to swing their heavy maces and attack while they pull their weapons out of the ground after a miss.

Extending Shield Troll

Trolls are generally very aggressive but this variation sets up a shield with extended coverage to block the way and protect their buddies. Don’t fight these foes head on, go around their shield and let them have it.

Troll Welder

These busy Trolls take time out of their day welding mechanical weapons to cause you trouble. They have a heavy-duty welder’s mask and a blowtorch that provides a mid-range attack.

Other Enemies

Plant Warrior

These creatures don’t have an actual name, but they stab with their ‘arms’, which are really hardened leaves and shoots. These plants must be at least part weed. They seem to be everywhere!

Pirate Henchmen

These pink menaces of the sea first appear alongside Brawlrus, but they work for other evil-doers as well. They wield clubs with wicked curved blades at the end.