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Skylanders Trap Team Signature Series Strategy Guide
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Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Characters › Earth

Rocky Roll

Rocky Roll

Roll With It!

Character Stats

Maximum Health  270
Speed  60
Armor  30
Critical Hit  40
Elemental Power  25

Rocky was a rock digger who wanted to make a difference, and Roll was a boulder that wanted to see the world. The two of them had known each other since they were young and in mining school together. They had shared the same goal—making the sacred journey to Peek’s Peak, where it was said that one’s destiny reveals itself. But time went on, and it wasn’t until many years later that they found each other traveling the same path towards the mythical peak. The connection that was established years before had finally taken shape, and the two realized they were meant to journey far and wide together—as Rocky Roll. After several adventures together, they met Master Eon by chance, who recognized that their connection was special. Now as an awesome Skylander duo, Rocky Roll will crush anything that threatens Skylands!

Basic Attack Notes

Spit Ball

Shoot out a bouncing rock projectile.

Boulder Dash

A charging attack that bowls over enemies.

Boulder Barrier

Forms a protective Boulder Barrier and can launch the boulders out. Upgrades to enter Bouncy Attack Mode.

Upgrade Paths

Geological Grandmaster

Start out with Rock Hardest to gain the damage increase for Spit Ball and Boulder Barrier. Super Spit Ball can charge up a giant boulder and hold it until you’re ready to launch it. This attack does twice the damage of a single boulder and is best against smaller clusters of tough foes. It is effective at long range to allow time to charge. For groups of enemies Triple Spit Balls is ideal since it adds a wider area to the attack. The triple shot should be used at mid range as the boulders continue to spread out as they travel and might miss enemies at long range.

Rolling Rumbler

This path is more geared towards melee damage and close combat. Let’s Roll gives the Boulder Dash more speed and damage to use hit and run tactics. The other two upgrades require using Boulder Barrier to go into Bouncy Attack Mode. Rocky Boxing provides a dashing punch that is quick and does a good amount of damage. Roll With the Punches is another Bouncy Mode attack option but it is not as effective as the dashing punch attack.

Soul Gem Ability

Boulder Posse: 4000

Press Attack 3 to increase the amount of boulders in the Boulder Barrier all the way up to nine. Prerequisite: Find Rocky Roll’s Soul Gem in CH 12: Time Town

Creates a huge arsenal of rocks that orbit Rocky Roll. The boulders provide protection and damage anything that gets close. Keep the protective barrier when surrounded. When they are not immediately in demand, continue to create and shoot them to hit enemies around Rocky Roll.

Basic Attacks

Spit Ball

Press Attack 1 to have Roll spit out a bouncing rock projectile.

Boulder Dash

Press Attack 2 to perform a Boulder Dash charge attack.

Upgrades

Boulder Barrier: 500

Press Attack 3 to form a protective Boulder Barrier, then press Attack 3 again to launch the boulders out.

Rock On: 700

Spit Ball and Boulder Barrier attacks do more damage.

Bouncy Attack Mode: 900

Press Attack 3 to create Boulder Barriers, then hold Attack 2 to enter Bouncy Attack Mode.

Moh Boulders: 1200

Press Attack 3 to increase the amount of boulders in the Boulder Barrier from 3 to 6. Prerequisite: Boulder Barrier

Geological Grandmaster

Improve Spit Ball attacks.

Super Spit Ball: 1700

Hold Attack 1 to charge up your Spit Ball attack into a giant boulder projectile.

Rock Hardest: 2200

Spit Ball and Boulder Barrier attacks do maximum damage.

Triple Spit Balls: 3000

Shoot 3 Spit Balls at once that ricochet into smaller boulders.

Rolling Rumbler

Improve Roll attacks.

Let’s Roll!: 1700

Rapidly press Attack 2 to rev up the Boulder Dash for more damage and speed.

Roll With the Punches: 2200

In Bouncy Attack Mode, press Attack 1 to perform a spinning fist attack.

Rocky Boxing: 3000

In Bouncy Attack Mode, press Attack 2 to throw a dashing punch attack.

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