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Skylanders Trap Team Signature Series Strategy Guide
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Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Characters › Air

Thunderbolt

Thunderbolt

A Storm is Coming!

Character Stats

Maximum Health  410
Speed  60
Armor  48
Critical Hit  30
Elemental Power  25

Epically strong and heroically competitive, Thunderbolt grew up on legendary Mount Cloudpierce. Every year, his people held a contest to determine who would wield the Storm Sword—a legendary blade with the power to change the seasons in Skylands. To Thunderbolt, this would be a great honor. But on the day he won the contest and was about to be presented with the sword, a Frost Mage snatched it and plunged all of Skylands into a wintery deep-freeze. Undaunted, Thunderbolt bravely took chase. Riding twin bolts of chained lightning, he overtook the mage, reclaimed the sword, and restored balance to the weather systems in Skylands. For his heroic actions, Thunderbolt was made a member of the Trap Team, and he now uses his Traptanium Storm Sword to strike evil at every turn!

Basic Attack Notes

Traptanium Thundersword

Press Attack 1 three times to perform a combo. Jumping Attack 1 is an overhead Traptanium Thundersword swing.

Storm Clouds

Thunderbolt can summon up to three Storm Clouds at a time. Can’t be done while jumping.

Hurricane Pain

Thunderbolt can’t move while creating a Twister. Only one Twister can exist at a time.

Upgrade Paths

Power Conductor

The Power Conductor Path begins by adding two combo attacks and ends by strengthening all Traptanium Thundersword combos. Direct Current ends with the Traptanium Thundersword buried in the ground, damaging nearby enemies. Thunder Thrust looks similar to Thunderbolt’s initial combo, but is slightly quicker. Just Add Lightning changes the look of the Traptanium Thundersword and allows you to extend the last swing of each combo by holding down the Attack button.

I of the Storm

The lightning attacks from Traptanium Thundersword swings and Storm Clouds hit harder and travel farther with the initial upgrade in the I of the Storm Path. With the Exploding Clouds upgrade, you can cause a Storm Cloud to explode with two or three swings with the Traptanium Sword.

Soul Gem Ability

Lightning Rain!: 4000

Hold Attack 1 and then press Attack 2 to call in a lightning storm. Prerequisite: Find Thunderbolt’s Soul Gem in Chapter 12: Time Town

Save Lightning Rain! for areas filled with lower-health enemies. The lightning storm deals considerable damage overall, but individual lightning strikes aren’t exceptionally strong.

Basic Attacks

Traptanium Thundersword

Press Attack 1 to swing the Traptanium Thundersword.

Storm Clouds

Press Attack 2 to summon a cloud that rains pain down on enemies.

Upgrades

Lightning Clouds: 500

Charge up Storm Clouds with the Thundersword, causing them to shoot lightning.

Hurricane Pain: 700

Press Attack 3 to summon a Twister.

More Thunder: 900

Traptanium Thundersword does more damage.

Hurricane Pain Remains: 1200

Twister lasts longer, does more damage, and sucks in clouds. Prerequisite: Hurricane Pain.

Power Conductor

Improve Traptanium Thundersword attacks.

Direct Current: 1700

Press Attack 1, Attack 1 HOLD Attack 2 for Power Conductor combo.

Thunder Thrust: 2200

Press Attack 1, Attack 1, HOLD Attack 3 for a Thunder Thrust combo.

Just Add Lightning: 3000

Press Attack 1, Attack 1, HOLD Attack 1 to add some lightning power to your sword slam.

I of the Storm

Improve Lightning attacks.

Stormier and Stormier: 1700

All lightning attacks have extra range and do increased damage.

Charge It Up!: 2200

Charge up Storm Clouds with the Thundersword with extra power.

Exploding Clouds: 3000

Storm Clouds can be overcharged with lightning and explode for maximum damage.

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