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Skylanders Trap Team Signature Series Strategy Guide
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Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Characters › Fire

Torch

Torch

Fire It Up!

Character Stats

Maximum Health  230
Speed  60
Armor  12
Critical Hit  40
Elemental Power  25

Torch’s childhood was spent working with her grandfather as a dragon keeper, where she helped tend to a stable of dragons that protected her village. One year, an evil Snow Dragon unleashed a terrible blizzard that trapped her entire homeland inside a massive ice glacier! Torch was the only one to escape. Having always been fearless, she set out at once to rescue the villagers and her dragons from their chilly fate. Armed with her Firespout Flamethrower, she fought hard through the treacherous conditions and bravely defeated the Snow Dragon in an epic battle. After the village was free from its icy doom, Torch returned home to find her grandfather missing. The only token left behind was his lucky flaming horseshoe. Now as a member of the Skylanders, Torch wields her powerful flamethrower as well as her lucky horseshoe in hopes it will one day lead her to the grandfather she lost.

Basic Attack Notes

Blazing Bellows

Press and hold to shoot continuous flames that can be upgraded to a Blue Flame for extra damage and piercing effect.

Flaming Horseshoes

Pitch a giant horseshoe that sticks to foes and can cause extra damage from fire when used with Pyro Pendant.

Flaming Hair Whip

A circular attack of flaming hair the burns and knocks back enemies that are in close.

Upgrade Paths

Forged in Flames

Hair’s Getting Long is a great power to use when surrounded due to its knock back from Flaming Hair Whip plus the extra damage and range from this upgrade. The other two upgrades on this path increase the damage of Blazing Bellows. It gets a direct two-fold increase with Double Barrel Bellows. The other upgrade, Scorched Earth Policy, adds a low amount of damage to anyone that walks into the residual flames. Use Flaming Horseshoes at long range and possibly Flaming Hair for very close contact, but all other situations can be taken care of by the boosted Blazing Bellows.

Maid of Metal

Extra Hot Shoes and Fireworks Display both increase damage through added time and explosive effects respectively. Hopping Mad Horseshoes brings the giant horseshoes to life and lets it loose on enemies. All of these upgrades increase the damage and functionality of Flaming Horseshoes and going down this path means they should become the primary source of attack. Note that Flaming Horseshoes excels at mid to long range. However, use Flaming Hair Whip if a mob overwhelms you. Also, alternate attacks with Blazing Bellows. It has great damage potential and it further enhances the effectiveness of Flaming Horseshoes nearly acquired powers.

Soul Gem Ability

The Incinerator: 4000

Press Attack 1 rapidly to create the ultimate flamethrower. Prerequisite: Find Torch’s Soul Gem in CH 9: Mystic Mill

This attack does almost three times the damage of the regular Blazing Bellows. Once the ultimate flamethrower is activated it continues to stay in effect as long as the attack button is pressed. Movement becomes very slow while this is active but its massive damage roasts anything nearby.

Basic Attacks

Blazing Bellows

Press and hold Attack 1 to roast enemies with a flamethrower attack.

Flaming Horseshoes: 500

Press Attack 2 to pitch Flaming Horseshoes that stick to enemies.

Upgrades

Heating Up: 500

Blazing Bellows attack shoots farther and does extra damage.

Flaming Hair Whip: 700

Press Attack 3 to whip flaming hair around and knock back nearby enemies.

Pyro Pendant: 900

Enemies with Flaming Horseshoes stuck to them take extra damage from fire.

Blue Flame: 1200

Hold Attack 1 for a little longer and flames turn blue, doing extra damage and going through enemies.

Forged In Flames

Improve Blazing Bellows and Flaming Hair attacks.

Scorched Earth Policy: 1700

Blazing Bellows attack now sets the ground on fire, damaging anyone who touches it.

Hair’s Getting Long: 2200

Flaming Hair Whip has increased range and does extra damage.

Double Barrel Bellows: 3000

Bigger Blazing Bellows flames.

Maid of Metal

Improve Flaming Horseshoe attacks.

Extra Hot Shoes: 1700

Flaming Horseshoes stuck to enemies do additional damage them over time.

Fireworks Display: 2200

Flaming Horseshoes will explode upon wearing off.

Hopping Mad Horseshoes: 3000

Use a fire attack on a Flaming Horseshoe and it comes to life, attacking enemies.

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