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Skylanders Trap Team Signature Series Strategy Guide
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Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Characters › Fire

Wildfire

Wildfire

Bringing the Heat!

Character Stats

Maximum Health  330
Speed  60
Armor  30
Critical Hit  30
Elemental Power  25

Wildfire was once a young lion of the Fire Claw Clan, about to enter into the Rite of Infernos—a test of survival in the treacherous fire plains. However, because he was made of gold, he was treated as an outcast and not allowed to participate. But this didn’t stop him. That night, Wildfire secretly followed the path of the other lions, carrying only his father’s enchanted shield. Soon he found them cornered by a giant flame scorpion. Using the shield, he protected the group from the beast’s enormous stinging tail, giving them time to safely escape. And though Wildfire was injured in the fight, his father’s shield magically changed him—magnifying the strength that was already in his heart—making him the mightiest of his clan. Now part of the Trap Team, Wildfire uses his enormous Traptanium-bonded shield to defend any and all who need it!

Basic Attack Notes

Traptanium Shield Bash

Has a downward slam attack and gains proximity damage plus protection from Heat Shield.

Chains of Fire

Burns enemies as well as pulling them in closer.

Fire Roar

A high damage mid range flaming breath attack.

Upgrade Paths

Shield Slasher

Searing Slam is a great desperation move to use when feeling overwhelmed by a crowd of enemies. It hits all foes in the immediate area for decent damage. The other two powers on this path are combo enhancements for the Traptanium Shield Bash. Burning Bash is best against strong single enemies or foes in a straight line due to final downward strike at the end of the combo. On the other hand, Fire Spin ends with a circular fire attack that is very effective against a bunch of swarming enemies.

Chain Champion

Lots of Chains can pull five enemies at once and No Escape increases the area of effect, allowing Wildfire to become an enemy magnet. The goal behind these powers is to pull enemies in close to unleash a Traptanium Shield Bash combo or use the Fire Roar. Blazing Breath gives extra damage to Fire Roar and it’s a great choice after pulling in foes. However, the upgrade also significantly increases range—providing Wildfire with a powerful burst attack from close to mid range.

Soul Gem Ability

Lion Form: 4000

Hold Attack 1 to enter Heatshield Mode, then press Attack 1 again to transform into a wild, Fire Lion. Prerequisite: Find Wildfire’s Soul Gem in CH 8: Telescope Towers

Transform into a powerful charging Fire Lion that races along on all fours. Use Attack 2 to perform a leaping attack that causes massive damage to a large group of enemies. Unfortunately, the attack can only be used once and it returns Wildfire to normal.

Basic Attacks

Traptanium Shield Bash

Press Attack 1 for a single Shield Bash attack. Press Attack 1, Attack 1 and Attack 1, Attack 1, Attack 1 for Shield Bash combos.

Chains of Fire

Press Attack 2 to summon Chains of Fire that not only burn but pull enemies closer.

Upgrades

Heat shield: 500

Hold Attack 1 to use the Heat Shield for protection and damage to nearby enemies.

Extra Chains: 700

Chains of Fire can now pull four enemies at once.

Fire Roar: 900

Press Attack 3 to unleash a Fire Roar attack.

Hotter Heat shield: 1200

Heatshield now burns brighter and does extra damage. Prequisite: Heat Shield

Shield Slasher

Improve Traptanium Shield Bash attacks.

Burning Bash: 1700

Press Attack 1, Attack 1 HOLD Attack 2 for a Heat Wave combo.

Fire Spin: 2200

Press Attack 1, Attack 1, HOLD Attack 3 for a Fire Spin combo.

Searing Slam: 3000

Press Attack 1 in the air for a Searing Slam attack.

Chain Champion

Improve Chains of Fire attacks..Lots of Chains

Lots of Chains: 1700

Chains of Fire can now pull five enemies at once

Blazing Breath: 2200

Fire Roar has longer range and does extra damage.

No Escape!: 5000

Chains of Fire has a wider area of effect and can pull five enemies at once. Prerequisite: Lots of Chains

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