Prima Games eGuides
primagames.com Browse Redeem a code Help
Skylanders Trap Team Signature Series Strategy Guide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Walkthrough

Chapter 11: Wilikin Workshop

Wilikin Worker’s Town & Wilikin Band Café

Turn around and jump down to a lower ledge with a few coins and a Bounce Pad. Bounce back up and go through the door to the right of your starting spot. The Wilikins inside have a quest for Shield Shredder.

Approach Kaos, but don’t follow him when he starts down the path. The door on the right leads to Spool Storage Shack. The door to the left of where Kaos stops and waits is Wilikin Break Room.

Spool Storage Shack & Wilikin Break Room

A Story Scroll is inside the Spool Storage Shack. Destroy everything else in the shack and step on the red button to drop the gate in front of a Treasure Chest in the nearby Wilikin Break Room.

Go back outside and arrange the pipe blocks to restore the flow of water and open the way to Railcar Repair Station.

Railcar Repair Station & Railcar Repair Shop

Conlan provides an update on the situation at the Workshop. The tracks are blocked, but wait to open them. The door near Conlan goes to the Railcar Repair shop (it has only a Troll Radio inside), and an Undead Gate is not too far away. When you’re done exploring, pull the switch to start the Railcar Gauntlet.

Railcar Gauntlet & Railcar Arena

Indestructible railcars spawn from a cave and roll down the tracks. To avoid the railcars, jump over them or step to the open areas on either side of the tracks.

The railcars stop coming when your Skylander crosses into the Railcar Arena and a Battle Gate appears. Evilikin cannons support a new type of enemy, an Evilikin that is invulnerable while it spins. The final enemy is a Scrap Shooter.

Scrap Shooter

Scrap Shooter has two barrel attacks. The first is a spread of barrels that rolls across the ground. Use the raised platforms to avoid the attack, but don’t think you’re completely safe there. Scrap Shooter has a second attack that fires barrels from its forehead. The key to the attacks is what its hands do before attacking. If it touches its mouth, it’s the barrels on the ground attack (your window to attack is after the third wave of barrels). If its hands go to the ground, watch out for the forehead shot.

Big Train Loading Area

Leave Kaos waiting on the platform beyond the Battle Gate. Follow the wooden fence on the right until it ends. Drop off the side. Fling Kong’s Soul Gem (Make It Rain) is on a ledge with a Bounce Pad.

When the trains start running, hop on one and ride it across the bridge. Ride the train to the End of the Line to earn the Ride the Rails achievement.

End of the Line

Pick up the Legendary Masterpieces floating above the platform where the train stops. Destroy the nearby Traptanium crystal to create a bridge to the nearby boat and pile of gold. The ledge below has a Magic Gate and a Bounce Pad that goes back to the Big Train Loading Area.

Sneaky Pete’s Saloon, Rochester’s House & The Old Mill

The building above the Magic Gate is Sneaky Pete’s Saloon. The two houses on the platform across from where Kaos waits are Rochester’s House and the Old Mill. Sneaky Pete and Rochester both have quests for trapped Villains. The Old Mill has a Skystones Smash player named Yar Har and a Winged Sapphire, both hidden behind a wall of boxes. When you’re done with the quests and Skystones Smash playing, meet up with Kaos. Once you enter the Factory, there’s no way to return to the train yards.

The Factory

Ride the conveyor belt and pick up as many coins as you can. The ride ends at a Traptanium crystal and a blocked Bounce Pad. Take down a quartet of spinning Evilikins to remove the Battle Gate.

Open the Villain Stash and destroy the Traptanium crystal near it. Destroying the crystal clears the path to a Treasure Chest. Bounce to the higher conveyor belt and move against it to reach Persephone. A few enemies appear on the next conveyor belt, which carries your Skylander to the Smashing Area.

Smashing Area & Crane Loading and Dropping

Use the Bounce Pads to climb a few levels. A Treasure Chest is behind a Battle Gate; this gate is opened by a large red button on a nearby platform across the conveyor belt.

Ride the conveyor belts to another platform with a Bounce Pad. The higher platform has a Traptanium crystal with Head Rush’s Soul Gem (Horns Aplenty) inside.

Avoid the welding arms and cross the conveyor belts to reach another Battle Gate. Eliminate the Evilikins to remove the gate. A ramp retracts and halts your progress. The switch that controls the ramp is not far, but the boxes on the conveyor belt needed to reach the switch turn into mines.

Lower the ramp and carefully cross over the conveyor belt. Use the crane controls to pick up Bombs and blow up the barriers.

Path to Dr. Krankcase

The area outside the Factory is filled with Evilikin forces. Large stone formations block your progress until you defeat the Evilikins in the immediate area.

Dr. Krankcase

Dr. Krankcase begins the battle by jumping into the air and landing hard on the ground. Avoid the red circles when they appear. After he lands, he slides around on spinning legs that deal hefty damage.

At 25% health lost, Dr. Krankcase returns to his high platform and flips a switch that activates goo pits. Barrels roll down conveyor belts and fall into the goo, where they grow legs similar to the doctor’s. It’s possible to destroy the barrels before they reach the goo. However, the goo-infused barrels may drop food when they’re destroyed, so consider allowing one or two to change. Dr. Krankcase joins the fight between, and during, waves of barrels.

At 50% health, Dr. Krankcase fires off exploding goo bombs. Stay out of the green circles when they appear on the ground. The goo doesn’t inflict damage, but it does slow down your Skylander. After a few rounds of goo, Dr. Krankcase sends in a powerful Evilikin. Avoid its melee attack and retaliate while it recovers from swinging its arms.

After you destroy the first Evilikin, the doctor breaks out a giant roller covered in spikes and turns part of the floor into a conveyor. He also sends out another Evilikin robot, and drops more goo bombs!

The roller works both ways. It damages anything, including Dr. Krankcase, caught in its spikes. Dr.

Krankcase resumes dropping in from above and spinning his legs while sliding around the area until you deplete his health.

Back at Skylander Academy

Go to the Main Hall and place the Legendary Masterpieces above the fireplace. When you’re ready to go to Time Town, talk to Flynn.

Keep reading with a free account

The first 3 sections of Skylanders Trap Team Signature Series Strategy Guide are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousChapter 10: Secret Sewers of Supreme Stink NextChapter 12: Time Town