Prima Games eGuides
primagames.com Browse Redeem a code Help
Skylanders Trap Team Signature Series Strategy Guide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Walkthrough

Adventure Pack: Sunscraper Spire

Quest Preparation

The only quest in Sunscraper Spire is for the same villain captured at the end of the level: Luminous. You need a second trip to Sunscraper Spire to complete the Difficult Dares

Viewing Platform

After Mags finishes speaking and you gain control of your Skylander, use the nearby Super Bounce Pad to travel to First Quarter Island.

First Quarter Island & Hidden Path

The Super Bounce Pad leaves your Skylander in a safe platform overlooking a pit with a Battle Gate at one end, guarded by blue Chompies. Defeat the Chompies and go through the lowered Battle Gate. Avoid the spear traps and look for a platform off the left side of the path. Destroy the Traptanium Crystal to reveal a Treasure Chest.

Speak with Mags who points out a reflecting block. Push the block to guide the light beam into the crystal and create a light bridge. Cross the bridge and use the switch to lower the barrier and create another light bridge.

Defeat the Chompies and Cyclops Spinners and cross the new bridge. Avoid the spear traps that pop up from the ground and step to the right when you see Buzz standing on a platform. He has the Villain Quest for Luminous.

Buzz Has a Hat?

Buzz wants Luminous to move an island back to its original position so he can get his lucky hat. When Luminous completes the task, Buzz hands over the Lighthouse Beacon Hat.

Continue past Buzz’s platform and avoid the spear traps. The walkway ends at an ambush by Cyclopes on a platform with a Battle Gate and Traptanium Crystal. Don’t go into the door behind the Battle Gate (it leads to the Crystal Underpass) until after you explore the area and find the way up to the Earth Gate.

Drop off the right side of the checkered platform to reach the Hidden Path. Grab the Story Scroll and use the Bounce Pad to get up to the ledge above with the Earth Gate.

Crystal Cave

Jump over the first Bounce Pad and use the one past it to reach a small platform with another Bounce Pad. Bounce up to a higher ledge and push the stone so it falls below. Follow the stone down and push another, nearby stone to the ground to reveal a Bounce Pad that flings your Skylander to a ledge with a Bomb.

Use the Bomb to clear debris at the back of the cave and clear it from a Bounce Pad. Pick up another Bomb and use the newly-revealed Bounce Pad to reach the top of the cave. Destroy the last bit of debris to clear the way to the Light Bulb Hat.

Crystal Underpass

The Super Bounce Pads on either side of the entrance send your Skylander to the room’s exit, but you don’t want to do that, yet. Jump from platform to platform (avoiding the Super Bounce Pads) to reach the Traptanium Crystal. Destroy the Traptanium Crystal to reveal Knight Light’s Soul Gem (Brilliant Blade). Jump on any of the Super Bounce Pads to land near the plank that leads to the First Beam Control Floor.

First Beam Control Floor

Defeat the Cyclopes and Chompies to drop the Battle Gate. Grab the Bomb from the ledge to clear the debris and create a light bridge. Grab another Bomb and destroy the stone hanging from the First Beam Control. Cross the new light bridge, avoid the spear traps, and use the Super Bounce Pad to reach Second Quarter Island.

Second Quarter Island

Ignore the doorway and turn around. Walk over the edge to discover a Villain Stash. Use the steps to return to where your Skylander landed and go through the doorway, which leads to the Under-Island Maintenance Area.

Under-Island Maintenance Area & Secret Platform

Look for a Troll Radio near the beam powering the light bridge. If you interrupt the beam while crossing the bridge, the bridge vanishes, sending your Skylander down to a soggy lower level. Since there’s a Winged Sapphire in the maintenance area’s lower level, falling down here is a good thing. Defeat the Chompies and follow the tracks around to the Sapphire. Use one of the sets of steps to return to the higher area. Defeat all of the enemies in the area to lower the Battle Gate. Buzz waits behind the gate to challenge you to a game of Skystones Smash.

Use the switch on the middle platform once to create a bridge that leads to a Treasure Chest on the Secret Platform. Return to the switch in the middle and turn the beam one more time to create a light bridge.

Cross the bridge and look for the nearby sliding blocks. Push the block closest to the beam to interrupt it to remove the barrier keeping you from the valuables in the hole. Run and jump over the wooden bridge beyond the beam emitter. Use the Super Bounce Pad in the water to reach a door with a Lock Puzzle. Go right, up, and left to smash the pottery. Go down, right, up, left, right, down, right, up, left, down, right, down, left, up, and right to collect the coin and solve the puzzle.

Second Beam Control Floor

Take down the Cyclopes and Chompies to remove the Battle Gate and gain access to a Bomb. Use the Bomb to free the second energy pillar, then use the Super Bounce Pad for a quick trip followed by a big fall.

Oubliette & Crystal Corridors

Try to collect the floating coins while falling down into the Oubliette. The fall ends abruptly in the Crystal Corridors near a large group of Chompies behind an energy barrier. Defeat the Cyclopes to remove the Battle Gate.

Push the reflecting block to change the direction of the energy beam and create a light bridge. Changing the path of the light also removes the energy barrier that kept the Dark Gate out of reach.

After a visit to the Dark Gate, use the second switch near the reflective block to create light bridge. Carefully cross the bridge and take out the Chompies and Cyclopes on the other side to open a Battle Gate and a light bridge.

Cross the bridge and move the reflective block to change the beam’s path. Turn around and jump down the span covered by the light bridge before you moved the reflective block. Open the Treasure Chest and use the Bounce Pad to go back up to the higher level. Cross two more light bridges and go into the doorway, which leads to Crystal Chasm.

Chamber of Dark Energy

Eliminate the Chompies, then get behind the ball on the right. Push the ball down the ramp and into the hole to raise a platform near the gift box. Jump up to the giftbox and claim the Dark Helm.

Crystal Chasm

Crystal Chasm is a series of floors formed from light beam energy. You need to change slide blocks in place to block the beam and remove the floors one at a time. Your first task is to clear out the Cyclops welcome wagon that pops up immediately.

Push the block in the corner into the path of the light, and repeat the process on the next level. You must take out another wave of enemies to drop the Battle Gate blocking the final beam of light. The Bomb you need to remove the debris in the corner is in the next area. Use the Bounce Pad to fly up to the Third Beam Control Floor, grab the Bomb and fall into the gap to return to Crystal Chasm. Destroy the debris to reveal the Legendary Knight Statue.

Third Beam Control Floor

Use the Bomb to clear the debris across the gap. Don’t forget about the spear traps when you’re aiming. They don’t do much damage, but they will throw off your Bomb toss. Destroying the debris uncovers a swarm of Cyclopes and Chompies and more debris that must be destroyed with a Bomb. Be careful when crossing the light bridge. Charging enemies can interrupt the beam and cause it to vanish, sending your Skylander back to Crystal Chasm.

Destroying the debris reveals another Bomb and the third energy pillar. Bomb the stone to position the third pillar. Just one more to go! Grab the Bomb and use nearby Super Bounce Pad to reach the Fourth Beam Control Floor.

Fourth Beam Control Floor

Your Skylander touches down near a Troll Radio and the final pillar. Use the Bomb to clear the way to Sunscraper Towers. If you forgot to grab the Bomb, or it didn’t work, use the Super Bounce Pad to return to the Third Beam Control Floor and get another.

Tricked You Tower

The name of the area offers a hint as to what happened when you diverted the light into Sunscraper Spire. Look on the bright side, at least Luminous supplied a proper, old school, evil overlord laugh of triumph–the kind that heralds victory by the good guys–so get ready for a fight!

Luminous

Luminous floats in the air and hides behind three floating shields while beams of light rotate under his feet. Jump over the beams and attack the shields until they vanish, then attack Luminous.

After a second round of avoiding beams, Luminous returns to the center of the platform and summons crystal shards. Watch for red circles appearing on the ground and avoid those spots. Destroy the crystals after they fall as they can get in the way when you need to resume avoiding light beam attacks. Luminous fires four and five beams during this round, and each of his shields must be destroyed individually.

When Luminous loses half of his health, he summons four statues to aid his attacks. Destroy statues when you can’t get to Luminous. He charges them with light energy and they begin to fire damaging beams as well. Continue to avoid the light beam attacks and go after Luminous whenever you see him vulnerable.

Luminous summons additional statues, including replacements for any you destroyed. These statues rotate slowly when firing, and Luminous replaces them quickly. It is possible to use the statues to avoid the beams coming from under Luminous (watch out for the beam coming from the statue itself!), but they do nothing to shield your Skylander from falling crystals. Avoiding the beam attacks requires a good deal of jumping, so if Luminous is proving to be a difficult foe, switch to a Skylander you’re comfortable using to attack during, and immediately after, jumps.

Keep reading with a free account

The first 3 sections of Skylanders Trap Team Signature Series Strategy Guide are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousAdventure Pack: Midnight Museum NextWelcome Back!