Ka-Boom
Boom Time!
Character Stats
Maximum Health 250
Speed 60
Armor 12
Critical Hit 80
Elemental Power 39
Ka-Boom hails from an ancient volcanic island known as Munitions Forge, where he and his people crafted machinery that was used all throughout Skylands. But the ruthless Captain Ironbeard wanted the forge for himself so he could build an unstoppable pirate armada. With a fleet of pirate ships approaching, Ka-Boom went to work, creating the greatest anti-pirate weapon ever forged—The Boom Cannon! When Ironbeard arrived with his invaders, Ka-Boom met them at the edge of the docks with his cannon lowered, still smoldering red hot from having just come out of the fire. One by one, he sank their ships until Captain Ironbeard finally retreated. Now as a valued member of the Trap Team, Ka-Boom uses his Red Hot Traptanium Cannon to blast evil in the broadsides!
Basic Attack Notes
Traptanium Cannonballs
A single giant cannonball attack that can be charged for double damage after upgrading to Cannon Charge.
Cannon Jump
Leap towards enemies causing a large damaging explosion and create a fiery earthquake with Jumpquake.
Mortar Strike
Cannonballs land where the white crosshairs are placed. This can be held to charge and release them all at once.
Upgrade Paths
Cannonball Runner
Bouncing Balls and Super Bouncing Balls add a ricochet effect that bounces the cannonballs off walls and between enemies. In closed off areas these powers can send shots bouncing around like pinballs. Triple Shot launches three cannonballs at once that spread out in a wide pattern providing more long-range coverage. The increase in shots and the bouncing abilities allow Ka-Boom to continually fire off cannonballs and overwhelm most enemies before they can even touch him. Each cannonball does a fair amount of damage but what makes them very effective is their speed and the pure number that can be on-screen at once.
Jumping Juggernaut
Fire Fly burns all enemies in the path of the jump while Big Air adds a larger area of effect and stun ability. Both of these add a good amount of damage, but Triple Jump makes the most of attack by allowing three jumps in a row. Cannon Jump is Ka-Boom’s single most powerful attack and with the added upgrades he can jump in and out of enemy hordes, leaving a deadly fire trail behind. The attack is most effective at mid range as the initial landing attack does the most damage. Jump from enemy to enemy to do heavy damage and leave the flames behind to finish them off.
Soul Gem Ability
Missile Rain: 4000
Mortar Strike attack now rains down fiery Traptanium Missiles. Prerequisite: Find Ka-Boom’s Soul Gem in CH 18: The Ultimate Weapon
The only downside to Mortar Strike is that Ka-Boom is unable to move while targeting enemies. The best time to use this attack is when he is in a safe place or at long range where enemies can’t reach him. Send a big barrage of missiles into a group of enemies to wipe them out.
Basic Attacks
Traptanium Cannonballs
Press Attack 1 to shoot Traptanium Cannonballs.
Cannon Jump
Press Attack 2 to blast the ground and leap towards an enemy, leaving a big explosion.
Upgrades
Jumpquake: 500
Cannon Jump now creates an earthquake that damages nearby enemies over time.
Mortar Strike: 700
Press Attack 3 to fire exploding cannonballs into the air, Hold Attack 3 to aim your shot.
The Long Ranger: 900
Increases the range of the Mortar Strike attack.
Cannon Charge: 1200
Hold Attack 1 to charge up the cannon and release to fire a more powerful Traptanium Cannonball.
Cannonball Runner
Improve Traptanium Cannonball attacks.
Bouncing Balls: 1700
Traptanium Cannonballs ricochet off of walls.
Super Bouncing Balls: 2200
Traptanium Cannonballs bounce between enemies.
Triple Shot: 3000
Shoot 3 Traptanium Cannonballs at once.
Jumping Juggernaut
Improve Cannon Jump attacks.
Fire Fly: 1700
Scorch all enemies in the path of Ka-Boom’s Cannon Jump.
Big Air: 2200
Cannon Jump has a greater area of effect and stuns enemies.
Triple Jump: 3000
Can do 3 Cannon Jump attacks in a row without having to rest.