Prima Games eGuides
primagames.com Browse Redeem a code Help
Skylanders Trap Team Signature Series Strategy Guide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Characters › Light

Spotlight

Spotlight

"Time to Shine!"

Character Stats

Maximum Health 270
Speed 60
Armor 36
Critical Hit 20
Elemental Power 35

Spotlight was discovered by Master Eon in the Prismatic Palace, where the Portal Master had ventured seeking the Crystal Orb of Light. Upon finding the Orb, Eon reached out and gently touched it–causing a brilliant light to emanate in all directions. Having been infused with Eon's magic, the Orb glowed magnificently. And when Eon slowly lowered his hand from his shielded eyes, Spotlight stood before him in a respectful bow. Her power of Light was unknown to him, for it was not of the eight common Elements in Skylands. But sensing that the Ancients sent Spotlight to him for a reason, he took her to the Core of Light and trained her to defend it as a member of the Skylanders. And when none other than evil Portal Master Kaos destroyed it–Spotlight vanished!

Basic Attack Notes

Eye Beams

Hold Attack 1 to fire Eye Beams continuously. Spotlight can move while Eye Beams are active, but at reduced speed.

Halo Rings

Up to three Halo Rings active initially. Hello Halo upgrades it to four. Spend time practicing Eye Beams and Halo Rings until you get a good sense of range.

Heavenly Aura

Use Heavenly Auras as a defensive barrier. Up to three can be active at the same time.

Upgrade Paths

Visionary

The Visionary Path pumps up Heavenly Aura as much as it does Eye Beams. Hit an active Heavenly Aura with an Eye Beam (a Halo Ring-reflected Eye Beam counts, too) to supercharge its damage output. You only need to hit each Heavenly Aura one time. Hitting a charged Aura does not increase its damage an additional amount. Bling is a mixed blessing. Firing two Halo Rings with one button press is nice, but they float too far apart (unless you're in a tight space) to bounce an Eye Beam from one to another.

The Ringer

Halo Rings jump to the forefront of Spotlight's arsenal when you choose The Ringer Path. Larger Halo Rings that deal more damage and shoot light beams mean you can focus on avoiding incoming attacks while still damaging enemies. Should any smaller foes sneak past the Halo Rings, use Uplifting Experience to keep them out of your hair.

Soul Gem Ability

Light Dragons: 4000

Shoot a Heavenly Aura with Eye Beams to create Light Dragons who attack enemies

Find Spotlight's Soul Gem in Chapter 1: Soda Springs

It's possible to summon multiple Light Dragons from a single Heavenly Aura, so keep firing at it until it dissipates. Each summoned Light Dragon dashes toward the nearest foe and crashes into it. Light Dragons are good for one attack, so don't expect them to stick around and help!

Basic Attacks

Eye Beams

Press Attack 1 to fire concentrated beams of light.

Halo Rings

Press Attack 2 to release Halo Rings, which damage enemies and refract Eye Beams.

Upgrades

Bright Eyes: 500

Eye Beams do more damage.

Heavenly Aura: 700

Press Attack 3 to create a Heavenly Aura, damaging enemies inside.

The Halo Effect: 900

Hit enemies with Halo Rings to prevent them from attacking.

Hello Halo: 1200

Can have more Halo Rings active at a time.

Visionary

Improve Eye Beam attacks

Aura Charge: 1700

Shoot a Heavenly Aura with Eye Beams to power it up and do more damage.

Light It Up: 2200

Eye Beams do even MORE damage and have longer range.

Bling: 3000

Shoot 2 Halo Rings at once.

The Ringer

Improve Halo Ring attacks

Heavy Halo: 1700

Halo Rings are larger and do more damage.

Ring Shot: 2200

Halo Rings shoot light beams of their own.

Uplifting Experience: 3000

Lift enemies caught in Halo Rings up with the Heavenly Aura.

Keep reading with a free account

The first 3 sections of Skylanders Trap Team Signature Series Strategy Guide are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousKnight Light NextTrapped Villains