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Skylanders Trap Team Signature Series Strategy Guide
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Contents

  • Characters
    • Meet The Skylanders
    • Air
      • Blades
      • Breeze
      • Fling Kong
      • Gusto
      • Full Blast Jet-Vac
      • Pet Vac
      • Thunderbolt
    • Earth
      • Bop
      • Fist Bump
      • Head Rush
      • Rocky Roll
      • Terrabite
      • Wallop
    • Fire
      • Hog Wild Fryno
      • Ka-Boom
      • Small Fry
      • Torch
      • Trail Blazer
      • Weeruptor
      • Wildfire
    • Life
      • Barkley
      • Bushwhack
      • Food Fight
      • High Five
      • Sure Shot Shroomboom
      • Tuff Luck
      • Whisper Elf
    • Magic
      • Blastermind
      • Cobra Cadabra
      • Déjà Vu
      • Enigma
      • Mini Jini
      • Fizzy Frenzy Pop Fizz
      • Spry
    • Tech
      • Chopper
      • Drobit
      • Gearshift
      • Jawbreaker
      • Tread Head
      • Trigger Snappy
    • Undead
      • Bat Spin
      • Eye Small
      • Funny Bone
      • Hijinx
      • Krypt King
      • Short Cut
    • Water
      • Echo
      • Flip Wreck
      • Tidal Wave Gill Grunt
      • Gill Runt
      • Lob-Star
      • Snap Shot
      • Thumpling
    • Dark
      • Knight Mare
      • Blackout
    • Light
      • Knight Light
      • Spotlight
  • Villains
    • Trapped Villains
    • Air
      • Dreamcatcher
      • Bad Juju
      • Buzzer Beak
      • Krankenstein
    • Earth
      • Golden Queen
      • Chomp Chest
      • Grave Clobber
      • Tussle Sprout
    • Fire
      • Chef Pepperjack
      • Grinnade
      • Scrap Shooter
      • Smoke Scream
    • Life
      • Chompy Mage
      • Broccoli Guy
      • Chompy
      • Cuckoo Clocker
      • Sheep Creep
      • Shield Shredder
    • Magic
      • Bomb Shell
      • Pain-Yatta
      • Rage Mage
    • Tech
      • Dr. Krankcase
      • Brawlrus
      • Mab Lobs
      • Shrednaught
      • Trolling Thunder
    • Undead
      • Wolfgang
      • Bone Chompy
      • Hood Sickle
      • Masker Mind
    • Water
      • The Gulper
      • Brawl & Chain
      • Chill Bill
      • Cross Crow
      • Slobber Trap
      • Threatpack
    • Kaos
      • Kaos
    • Dark
      • Nightshade
      • Eye Scream
      • Fisticuffs
      • Tae Kwon Crow
    • Light
      • Blaster-Tron
      • Luminous
      • Eye Five
      • Lob Goblin
    • Other Enemies
      • Minions
  • Skystones Smash
    • How to Play Skystones Smash
  • Kaos Doom Challenges
    • Kaos' Ultimate Challenge!
  • Arena
    • Arena Challenges
  • Hats & Trinkets
    • Overview
    • Hats
    • Trinkets
  • Extras
    • Achievements & Trophies
  • Skylanders Academy
    • About Skylanders Academy
  • Improving Your Skylanders
    • Improve & Customize
  • Walkthrough
    • Chapter 1: Soda Springs
    • Chapter 2: Know-It-All Island
    • Chapter 3: Chompy Mountain
    • Chapter 4: The Phoenix Psanctuary
    • Chapter 5: Chef Zeppelin
    • Chapter 6: Rainfish Riviera
    • Chapter 7: Monster Marsh
    • Chapter 8: Telescope Towers
    • Chapter 9: Mystic Mill
    • Chapter 10: Secret Sewers of Supreme Stink
    • Chapter 11: Wilikin Workshop
    • Chapter 12: Time Town
    • Chapter 13: The Future of Skylands
    • Chapter 14: Operation: Troll Rocket Steal
    • Chapter 15: Skyhighlands
    • Chapter 16: The Golden Desert
    • Chapter 17: Lair of the Golden Queen
    • Chapter 18: The Ultimate Weapon
    • Adventure Pack: Nightmare Express
    • Adventure Pack: Mirror of Mystery
    • Adventure Pack: Midnight Museum
    • Adventure Pack: Sunscraper Spire
  • Portal Mastery
    • Welcome Back!
    • New Skylanders
    • Playable Villains
    • Traps
    • New Traptanium Portal
    • Portal Master Rank
    • Access Everything in Story Mode
    • Adventure Expansions
    • Magic Items

Skylanders Trap Team Signature Series Strategy Guide › Skystones Smash

How to Play Skystones Smash

Skystones Smash is a new game played in Skylands. Almost every chapter during the adventure includes one or more Skystone players ready to challenge you to a card battle. Batterson teaches you the game during Chapter 5: Chef Zeppelin, but you meet the first Skystone player while battling The Gulper in Chapter 1: Soda Springs. When you defeat other Skystones Smash players, you earn an amount of gold based on how challenging the other player was.

Building Your Skystone Collection

There’s only one way to get more Skystones, and that’s to defeat the Villains listed at the beginning of each chapter of the adventure. Their portraits appear while the level is loading, and again on the Dares screen. After you defeat one of these Villains for the first time, whether you trap them or not, their Skystone is added to your collection.

Tips for Winning Skystone Smash

Don’t use powerful Skystones when they’re not necessary

A Skystone’s “extra” attack value does not carry through to damage the player. If your opponent’s Skystone with three attack hits a Skystone with 1 health, the two extra attack points go to waste. This is important to keep in mind when your Skystones are not as good as your opponent’s. Your 1 Attack/1 Health Sheep Creep is just as effective at stopping the 3 Attack/1 Health Brawl and Chain as your own Brawl and Chain would be.

Save your Fireball Skystones until they can do maximum damage

Chef Pepper Jack and Wolfgang are the only characters who get to attack every Skystone your opponent has in play. Save Fireball for a time when it will hit multiple cards. You might even clear out the opponent’s entire side and free all of your cards to hit the other player.

High attack/low health Skystones are good for one attack; make it count and don’t think you’ve wasted the Skystone

Eye Five, Masker Mind, and Threatpack might only get one attack. Put that attack to good use by hitting the opponent directly, or taking down a powerful Skystone like Smoke Scream.

Special Ability Skystones

Some Skystones have a special ability that is activated when they are played. These abilities are the first action taken after the Skystones have been placed. So, for example, if you place Chef Pepper Jack, he immediately hits the opponent’s Skystones for one damage. Each effect takes place only when the Skystone is placed. In subsequent rounds, it is treated as a regular Skystone.

Fireball

Damages every opponent Skystone currently in play. The number of fireballs on the Skystone indicate how much damage is done to each Skystone.

Heart Boost

Restores your health. With Heart Boost you can push your health above its original starting value (10). The number of hearts on the Skystone indicate how much health is restored.

Lightning

Damages the other player directly. The number of lightning bolts on the stone indicates how much damage is done.

Sheepify

Changes one of the other player’s Skystones into a sheep with one health. The target is always the Skystone directly across from where you place the Sheepify Skystone, unless the slot is blank. Then it targets the opponent’s most powerful Skystone.

Skystones Checklist

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