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Playing With Super Power: Nintendo Super NES Classics eGuide
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Contents

  • Earthbound
    • Overview
    • Development
    • Characters
    • Say “Fuzzy Localization!”
    • Places of Interest
    • 16 Bits
    • Confidential Information
    • Legacy
    • Earthbound Credits
  • Super Fans
    • Introduction
    • Sam Filstrup
    • Artist Spotlight: Studio Tamago
    • Ben Hickling
    • Sam Santala
    • Artist Spotlight: Orioto
    • Sophie Pearson
    • Nadyasonika
    • Artist Spotlight: Alain “Wuppes” Wildgen
    • Fansite Spotlight: Zelda Universe
    • Xavier Garcia
    • Gonzalo “Genzoman” Ordoñez
    • Music Spotlight: Video Games Live
    • KlausBoss
    • Artist Spotlight: Per Fhager
    • Fansite Spotlight: Metroid Database
    • Artist Spotlight: Dan Cattell
    • Fansite Spotlight: F-Zero Central
    • Zoki64
    • Ted Graves
    • Li Kovacs
    • Music Spotlight: Metroid Metal
    • Artist Spotlight: Josue Martinez
    • Fansite Spotlight: Starmen.Net
    • PrinceOfRedroses
    • Artist Spotlight: Tsurera
    • Fansite Spotlight: StarFox-Online
    • Thiago Almeida
    • Artist Spotlight: Jenni Källberg
    • Efraim Rodríguez
    • Artist Spotlight: Gnomo del Bosque
    • Fansite Spotlight: DK Vine
    • Layze Michelle
    • Matthew Z.
    • Artist Spotlight: Joel Sousa
  • Realizing the 16-Bit Dream
    • Introduction
    • Launch Titles
    • Lifespan
    • Legacy
    • Design
    • Under the Hood
    • Across the Generations
    • Accessories
    • Top 20 Best-Selling Games
    • Nintendo Hardware Museum
  • Super Mario World
    • Overview
    • Development
    • Characters
    • World 1: Yoshi’s Island
    • World 2: Donut Plains
    • World 3: Vanilla Dome
    • World 4: Twin Bridges
    • World 5: Forest of Illusion
    • World 6: Chocolate Island
    • World 7: Valley of Bowser
    • World 8: Star World
    • World 9: Special World
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Mario World Credits
  • The Legend of Zelda: A Link to the Past
    • Overview
    • Development
    • The Hero of Hyrule
    • Hyrule
    • Franchise Firsts
    • 16 Bits
    • Confidential Information
    • Legacy
    • The Legend Of Zelda: A Link To The Past Credits
  • Super Mario World 2: Yoshi’s Island
    • Overview
    • Development
    • Characters
    • World 1
    • World 2
    • World 4
    • World 5
    • World 6
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Mario World 2: Yoshi’s Island Credits
  • Kirby’s Dream Course
    • Overview
    • Development
    • Abilities
    • Demo Play
    • Traps & Tricks
    • Courses
    • 16 Bits
    • Confidential Information
    • Legacy
    • Kirby’s Dream Course Credits
  • Donkey Kong Country
    • Overview
    • Development
    • More Than Just a Pretty Ape
    • Soundtrack
    • Characters
    • Animal Buddies
    • Donkey Kong Isle
    • Kongo Jungle
    • Monkey Mines
    • Vine Valley
    • Gorilla Glacier
    • Kremkroc Industries, Inc.
    • Chimp Caverns
    • Gangplank Galleon
    • 16 Bits
    • Confidential Information
    • Legacy
    • Donkey Kong Country Kredits
  • Super Metroid
    • The Metroid Menace
    • Development
    • Samus
    • Zebes
    • Crateria
    • Brinstar
    • Wrecked Ship
    • Maridia
    • Norfair
    • Tourian
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Metroid Credits
  • Star Fox
    • Overview
    • Development
    • Characters
    • Items
    • Courses Overview
    • 16 Bits
    • Confidential Information
    • Legacy
    • Star Fox Credits
  • Super Mario Kart
    • Overview
    • Development
    • Racers
    • Items
    • Tracks Overview
    • Mario Circuit
    • Ghost Valley
    • Bowser Castle
    • Choco Island
    • Koopa Beach
    • Vanilla Lake
    • Rainbow Road
    • Notable Foes
    • Battle Mode
    • 16 Bits
    • Confidential Information
    • LEGACY
    • Super Mario Kart Credits
  • F-Zero
    • Overview
    • Development
    • Gameplay
    • The Machines and Their Pilots
    • Tracks Overview
    • Mute City I/II/III
    • Big Blue, Sand Ocean, Death Wind I/II
    • Silence
    • Port Town I/II
    • Red Canyon I/II
    • White Land I/II
    • Fire Field
    • 16 Bits
    • Confidential Information
    • Legacy
    • F-Zero Credits
  • Star Fox 2
    • Overview
    • Development
    • Teaching a Young Fox New Tricks
    • Invisible Legacy
    • Characters
    • Locations
    • But Wait, There Was More…
    • Enemy Gallery
    • Star Fox 2 Credits
  • Super Punch-Out
    • Overview
    • Development
    • Minor Circuit
    • Major Circuit
    • World Circuit
    • Special Circuit
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Punch-Out!! Credits
  • Kirby Super Star
    • Overview
    • Development
    • The History of Twinkle Pop
    • The Evolution of the Inhale
    • Games
    • 16 Bits
    • Confidential Information
    • Legacy
    • Kirby Super Star Credits

Playing With Super Power: Nintendo Super NES Classics Guide › Super Fans

Fansite Spotlight: F-Zero Central

2003

Years Online: 16

@Fzerocentral| Facebook.com/fzerocentral | Fzerocentral.org

“The site has evolved a couple of times in terms of its design, but it’s primarily always been a site where people can submit their best Time Attack records, which naturally has fostered a very competitively focused community.”

In the spirit of the franchise it pays tribute to, fansite F-Zero Central focuses on friendly, but fierce, competition among the globe’s most dedicated racers.

“F-Zero Central was founded in 2001 by Dave Crawford. Initially, the site just focused on the just-released F-Zero Maximum Velocity for the Game Boy Advance, to create a place where players could compare their best times. There was a lot of interest and the site quickly grew with the addition of all the other F-Zero games,” began site staffer “WMJ.”

F-Zero Central owes a debt to fellow Nintendo title Mario Kart, as it followed in the footsteps of the franchise’s established community and extensive ranking sites. “Since then, we’ve always had a fairly close relationship with the Mario Kart community,” he continued. “Many of our community members are also members of other Nintendo communities, which I think brings together a good mix of people that all share a genuine love for these awesome games.”

“I stumbled upon F-Zero through my older brother who had bought F-Zero Maximum Velocity for his newly acquired Game Boy Advance,” reminisced fellow staff member “Yazzo.” “Once I started playing the game I was pretty much immediately hooked. The sense of speed, and the challenge of fully mastering your ship especially, made me keep playing the game—something which I think is pretty unique to the F-Zero series.”

“I was already familiar with submitting my best Time Attack times for a game since I was a member of the Super Mario Kart community, and this led me to search if there were any similar site for F-Zero where I could also submit my best. This is how I discovered F-Zero Central, and subsequently also all other F-Zero games in the series.”

2017

“The site has evolved a couple of times in terms of its design,” explained Yazzo. “But it’s primarily always been a site where people can submit their best Time Attack records, which naturally has fostered a very competitively focused community.” According to WMJ, F-Zero Central also welcomes “a community of general F-Zero fans that share all sorts of things about the games such as modding, music, videos, and more.”

“This has happened a lot thanks to software like Discord which allow us to bring all these F-Zero fans together in a much more convenient and efficient way than ever before,” said Yazzo, picking up the thread. “In my experience the larger Nintendo community generally consists of lots of positive and friendly people who are very passionate about what they like, and are also socially very easy and fun to interact with. That’s probably the main reason as to why I’m still involved in the F-Zero Central community to this day.”

The F-Zero team hosts formal in-person meet-ups with fellow fans when possible, but sometimes opportunities arise at unexpected times. “Two fellow Dutch gamers, ‘KVD’ and Michael Jongerius, contacted me out of the blue because they wanted to learn about F-Zero X and they saw I was a highly ranked Dutch player,” said WMJ. “The Netherlands is a very small country, so they came over one weekend and we had a great time,” he continued, speaking to a meeting nearly ten years ago. “At the time KVD was one of the best players of Super Mario Kart, and Michael Jongerius of Mario Kart 64. We had a fantastic time hanging out and both are still good friends.” KVD and WMJ went on to be house mates for some time, united by their love of Nintendo and need for speed.

Yazzo has represented F-Zero to the wider gaming community, attending and performing in the 2015 Awesome Games Done Quick charity marathon. “I got to meet a few F-Zero pilots in real life, which was a very cool experience. A member of the community called ‘Naegleria’ hosted an open competition in F-Zero GX, where the goal was to beat Story Mode Chapter 5 on the ‘Very Hard’ difficulty level. I was fortunate enough to be able to achieve that goal while at the event, which I will always truly cherish as one of the great moments of my life.”

Super Nostalgia: F-Zero

For the team at F-Zero Central, the original Super NES title is as relevant as ever since leaderboards are never static long. Memories are made and remade on a yearly basis as fellow racers best personal, and even global, records.

“It is hard to pin down a favorite memory for F-Zero on the Super NES,” began WMJ, whose favorite track is a tossup between Silence and White Land. “When I was very actively improving my best times for the game, there was a new player, ‘EdwardFourZERO6’, that was getting records left and right and he quickly surpassed me. He is still the current champion for the game. Not long after, I met him at a meetup in Norway and we had a fantastic time playing the game together. That was a lot of fun to meet someone who was even more enthusiastic than myself about it.”

One of Yazzo’s defining moments with the original title also includes the prodigy Super NES racer, performing at Awesome Games Done Quick in 2014. “I distinctly remember when he first entered the scene and was able to defeat a 19-year-old World Record on Death Wind II set by the Japanese player Karasawa Shigenori. His live reaction to beating that time was priceless and one I’ll never forget.”

F-Zero Central leaderboards, 2003

Yazzo played against EdwardFourZERO6 himself next year at the same event. “Although I lost the race, I was still happy to be able to set a time within just 10 seconds of my personal best, and keep it a fairly close race as well. I also managed to somehow set a new personal best on Fire Field”—his personal favorite track—“to close out the run.”

F-Zero Central leaderboards, 2017

F-Zero continues to impact fans to this day, both those who play and replay the classic, and those who enjoy racing games as a whole. “The specific genre of futuristic high speed racing games all have their foundations in F-Zero on the Super NES,” said WMJ. “Fast paced, highly challenging racing is really a unique feature it brought forth that the Super NES hardware was first capable of producing.”

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