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Playing With Super Power: Nintendo Super NES Classics eGuide
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Contents

  • Earthbound
    • Overview
    • Development
    • Characters
    • Say “Fuzzy Localization!”
    • Places of Interest
    • 16 Bits
    • Confidential Information
    • Legacy
    • Earthbound Credits
  • Super Fans
    • Introduction
    • Sam Filstrup
    • Artist Spotlight: Studio Tamago
    • Ben Hickling
    • Sam Santala
    • Artist Spotlight: Orioto
    • Sophie Pearson
    • Nadyasonika
    • Artist Spotlight: Alain “Wuppes” Wildgen
    • Fansite Spotlight: Zelda Universe
    • Xavier Garcia
    • Gonzalo “Genzoman” Ordoñez
    • Music Spotlight: Video Games Live
    • KlausBoss
    • Artist Spotlight: Per Fhager
    • Fansite Spotlight: Metroid Database
    • Artist Spotlight: Dan Cattell
    • Fansite Spotlight: F-Zero Central
    • Zoki64
    • Ted Graves
    • Li Kovacs
    • Music Spotlight: Metroid Metal
    • Artist Spotlight: Josue Martinez
    • Fansite Spotlight: Starmen.Net
    • PrinceOfRedroses
    • Artist Spotlight: Tsurera
    • Fansite Spotlight: StarFox-Online
    • Thiago Almeida
    • Artist Spotlight: Jenni Källberg
    • Efraim Rodríguez
    • Artist Spotlight: Gnomo del Bosque
    • Fansite Spotlight: DK Vine
    • Layze Michelle
    • Matthew Z.
    • Artist Spotlight: Joel Sousa
  • Realizing the 16-Bit Dream
    • Introduction
    • Launch Titles
    • Lifespan
    • Legacy
    • Design
    • Under the Hood
    • Across the Generations
    • Accessories
    • Top 20 Best-Selling Games
    • Nintendo Hardware Museum
  • Super Mario World
    • Overview
    • Development
    • Characters
    • World 1: Yoshi’s Island
    • World 2: Donut Plains
    • World 3: Vanilla Dome
    • World 4: Twin Bridges
    • World 5: Forest of Illusion
    • World 6: Chocolate Island
    • World 7: Valley of Bowser
    • World 8: Star World
    • World 9: Special World
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Mario World Credits
  • The Legend of Zelda: A Link to the Past
    • Overview
    • Development
    • The Hero of Hyrule
    • Hyrule
    • Franchise Firsts
    • 16 Bits
    • Confidential Information
    • Legacy
    • The Legend Of Zelda: A Link To The Past Credits
  • Super Mario World 2: Yoshi’s Island
    • Overview
    • Development
    • Characters
    • World 1
    • World 2
    • World 4
    • World 5
    • World 6
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Mario World 2: Yoshi’s Island Credits
  • Kirby’s Dream Course
    • Overview
    • Development
    • Abilities
    • Demo Play
    • Traps & Tricks
    • Courses
    • 16 Bits
    • Confidential Information
    • Legacy
    • Kirby’s Dream Course Credits
  • Donkey Kong Country
    • Overview
    • Development
    • More Than Just a Pretty Ape
    • Soundtrack
    • Characters
    • Animal Buddies
    • Donkey Kong Isle
    • Kongo Jungle
    • Monkey Mines
    • Vine Valley
    • Gorilla Glacier
    • Kremkroc Industries, Inc.
    • Chimp Caverns
    • Gangplank Galleon
    • 16 Bits
    • Confidential Information
    • Legacy
    • Donkey Kong Country Kredits
  • Super Metroid
    • The Metroid Menace
    • Development
    • Samus
    • Zebes
    • Crateria
    • Brinstar
    • Wrecked Ship
    • Maridia
    • Norfair
    • Tourian
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Metroid Credits
  • Star Fox
    • Overview
    • Development
    • Characters
    • Items
    • Courses Overview
    • 16 Bits
    • Confidential Information
    • Legacy
    • Star Fox Credits
  • Super Mario Kart
    • Overview
    • Development
    • Racers
    • Items
    • Tracks Overview
    • Mario Circuit
    • Ghost Valley
    • Bowser Castle
    • Choco Island
    • Koopa Beach
    • Vanilla Lake
    • Rainbow Road
    • Notable Foes
    • Battle Mode
    • 16 Bits
    • Confidential Information
    • LEGACY
    • Super Mario Kart Credits
  • F-Zero
    • Overview
    • Development
    • Gameplay
    • The Machines and Their Pilots
    • Tracks Overview
    • Mute City I/II/III
    • Big Blue, Sand Ocean, Death Wind I/II
    • Silence
    • Port Town I/II
    • Red Canyon I/II
    • White Land I/II
    • Fire Field
    • 16 Bits
    • Confidential Information
    • Legacy
    • F-Zero Credits
  • Star Fox 2
    • Overview
    • Development
    • Teaching a Young Fox New Tricks
    • Invisible Legacy
    • Characters
    • Locations
    • But Wait, There Was More…
    • Enemy Gallery
    • Star Fox 2 Credits
  • Super Punch-Out
    • Overview
    • Development
    • Minor Circuit
    • Major Circuit
    • World Circuit
    • Special Circuit
    • 16 Bits
    • Confidential Information
    • Legacy
    • Super Punch-Out!! Credits
  • Kirby Super Star
    • Overview
    • Development
    • The History of Twinkle Pop
    • The Evolution of the Inhale
    • Games
    • 16 Bits
    • Confidential Information
    • Legacy
    • Kirby Super Star Credits

Playing With Super Power: Nintendo Super NES Classics Guide › Kirby Super Star

The History of Twinkle Pop

Kirby could have been—and was originally—named Twinkle Pop, according to former HAL Laboratory president, Satoru Iwata. Mr. Iwata, who served as a producer and programmer for the earliest Kirby titles, was joined by game director Masahiro Sakurai and producer Shigeru Miyamoto in an official 1993 roundtable discussing the rising star’s origins. Seeking a more internationally appealing name, Kirby’s creators solicited a list of suggestions from Nintendo of America. “We wanted a name that would sound like an American idol,” recounted Mr. Miyamoto. Among the list sent by NOA were “Gasper,” due to the character’s penchant for inhaling copious amounts of air (and everything else in the vicinity), and Kirby. Like Mario, Kirby was the name of a real person with ties to NOA—this time being John Kirby, the lawyer responsible for defending Nintendo against a lawsuit from Universal City Studios, Inc., who claimed Donkey Kong had infringed on their King Kong character. Mr. Kirby won the case, citing a previous legal battle where Universal had argued in its own defense that King Kong was part of the public domain.

As thanks, Nintendo famously gave Mr. Kirby a sailboat named Donkey Kong, alongside exclusive worldwide rights to use said name for sailboats. But the admiration for Mr. Kirby’s accomplishment didn’t stop there, as his namesake was eventually chosen to live on forever through Nintendo’s newest creation.

“Just after I joined Nintendo,” said Mr. Sakurai, “they were accepting game design plans for ‘a game that anyone could enjoy.’ That got me thinking, ‘I want to make a cute main character who everyone will love!’” This led to Kirby’s debut title, Kirby’s Dream Land, for the Game Boy in 1992. At the time it was developer HAL Laboratory’s most successful game, with over 5M units sold to date. The game, due in large part to its immediately lovable lead character, single-handedly pulled HAL Laboratory from bankruptcy, which had been caused by Japan’s far-reaching economic bubble collapse the previous year.

“When someone really loves a character, they like to sketch them in their notebooks,” said Mr. Iwata. “That’s why we gave Kirby a simple circular design, so anyone could draw him.” Each team member responsible for the Kirby games had their own way of drawing Kirby. “Among our staff many people still call him Twinkle,” said Kirby’s Adventure designer Takashi Saitou. “So we call the fake Kirby drawings ‘[Blank] Twinkle.’” Mr. Iwata laughs, recalling, “The ones I draw, everyone calls ‘Iwata Twinkle.’ Only Sakurai can draw the real Kirby, and we call him ‘Sakurai Kirby.’”

But Mr. Sakurai’s favorite drawings of Kirby have always come from the fans: “After we released Kirby’s Dream Land, I remember occasionally seeing chalk drawings and graffiti people had drawn of Kirby in parks and open spaces. I can’t say that Kirby is going to [see the same success as] Mario, but I do want him to be a character that is always loved by everyone.”

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