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Playing With Super Power: Nintendo Super NES Classics eGuide Super Fans

Fansite Spotlight: DK Vine

2000

Years Online: 18

@DKvine | Facebook.com/dkvine | Dkvine.com

Fansite DK Vine swung onto the scene just before the turn of the century, catering to an existing fandom established by the sensational Super NES releases. “DK Vine was launched in August of 1999, ostensibly in anticipation of Donkey Kong 64’s arrival later that year,” began Hyle Russell, Co-Founder and Editor-in-Chief of DK Vine. “More than just that, we were created as a celebration of the shared world of Nintendo games created by Rare Ltd. that kicked off with Donkey Kong Country for the Super NES.” Although initially created to celebrate the work of Rare Ltd., the site continued to follow DK through modern interpretations, with “The site and community experiencing something of a renaissance with the arrival of Retro Studios’ two Donkey Kong Country revivals.”

Reminiscing about the first Country title, Russell didn’t know what to expect when he picked up the Super NES game. “Obviously the graphics were unlike anything I had ever seen, but it was reading the instruction manual before I played the game where the charm of the game’s world crystallized for me. A cheeky humor was pervasive on every page, buoyed by Cranky Kong himself slagging off on the game from cover to cover. The added lore of Cranky actually being the original Donkey Kong sealed the deal for me. This wasn’t your typical sidescroller, and this wasn’t your standard Nintendo game. There was magic to be found in Donkey Kong Country!”

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The “cheeky humor” of Donkey Kong Country is the foundation upon which DK Vine was built. “We’ve always celebrated the Donkey Kong Country series by presenting ourselves as a pseudo-parody of fansites, displaying with humor the bizarre dedication and absurd attention to minutiae that these kind of endeavors usually adhere to. That it was all centered around a series starring an ape in a tie really helped drive that point home, and that helped create a community that never took itself too seriously and rooted itself in self-deprecation and a bemusement at its own existence.”

Russell launched DK Vine with his friend Chad, when they were both in their impressionable teenage years, and has watched the community grow up alongside them. “The surreal thing about being around so long is that your fansite, which exists due to an appreciation of the creative works of others, actually goes on to influence other people in turn. There have been a myriad of fansites that have sprung up over the years based off our model, many of whom we’ve struck up a friendship with. For example, while we primarily focus on Donkey Kong Country, there’s now a Donkey Kong arcade fansite called DK Girder that delves into the early, pre-Super NES days. That there can be multiple websites that individually focus on one niche aspect of a larger series really shows the versatility and variety of fandom.”

“Some of the best friendships of my life have developed thanks to DK Vine,” Russell continued. “Between the people who have worked on the site through the years and the readers who merely ‘got it’ the most, I’ve had the opportunity to befriend and meet people from all over the world. The self-identifying term for those that find a home at DK Vine is ‘like-minded weirdos’, and it’s been a pleasure to get to know said weirdos from across North and South America, Europe, and Australia. More than that, we’ve even had people meet and fall in love through DK Vine, which is something I could have never fathomed back in 1999 when all I wanted to do was talk about Lanky Kong.”

DK Vine’s dedication hasn’t gone unnoticed from official sources. “We’ve had many kind and gracious interactions, both online and in-person, with the shepherds of the series. Retro Studios has sent words of support our way, while Rare has gone so far as to invite us to their studio in the UK!”

“Without a doubt, it was Nintendo announcing that Retro Studios was developing Donkey Kong Country Returns in 2010,” affirmed Russell, singling out a most meaningful moment in his community’s history. “When Reggie Fils-Aimé stood on a stage and announced that Retro Studios was bringing back the beloved series, it was seen as a validation for our community and our fanbase. Donkey Kong Country was indeed a Nintendo classic, and its legacy would never be extinguished.”