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Tom Clancy's Ghost Recon Future Soldier eGuide
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Contents

  • Essentials
    • Introduction
      • Introduction
      • Ghost Recon: Legacy
      • Ghost Team: Hunter
      • Interface: The Ghost HUD
      • Controls
      • Campaign Scoring and Challenges
    • Weapons
      • Gunsmith
      • Assault Rifles
      • Light Machine Guns (LMGs)
      • Personal Defense Rifles (PDRs)
      • Shotguns
      • Submachine Guns (SMGs)
      • Sniper Rifles
      • Sidearms: Pistols
      • Sidearms: Grenade Launchers
      • Items
      • ULC Weapons
    • Compendium
      • Campaign Challenges
    • Concept Art Gallery
      • Concept Art Gallery
  • Walkthrough
    • Prologue
      • Prologue
    • Nimble Guardian
      • Briefing
      • Secure Gabriel Paez
      • Hold for Extraction
      • Reach Paez’s Hideout
      • Rescue Paez
      • Escort Gabriel Paez to Extraction
    • Subtle Arrow
      • Briefing
      • Reach Observation Point
      • Locate Dede Macaba
      • Follow and Assess Dede Macaba
      • Secure Arms Shipment at the Airstrip
      • Recover the Black Box
      • Recover the Black Box at the Crash Site
    • Noble Tempest
      • Briefing
      • Locate CIA Officer Sykes
      • Secure Officer Sykes
      • Extract Officer Sykes
      • Recover Sykes’s Data
      • Reach Extraction
    • Tiger Dust
      • Briefing
      • Locate Arms Dealer
      • Capture Arms Dealer
      • Destroy Escort Vehicles
      • Secure Arms Dealer
    • Silent Talon
      • Briefing
      • Disrupt Enemy Communications
      • Engage and Destroy Forward Base
      • Locate Weapons Cache
      • Destroy Weapons Cache
    • Firefly Rain
      • Briefing
      • Infiltrate Airport
      • Sabotage the Shipment
      • Leave the Area
      • Proceed to Extraction
    • Ember Hunt
      • Briefing
      • Reach Georgian Unit
      • Locate and Secure Osadze
      • Extract with Osadze
      • Wait for Instructions
    • Deep Fire
      • Briefing
      • Infiltrate Drilling Ship
      • Disable the System
      • Reach the Helipad
      • Secure Second Ship
    • Valiant Hammer
      • Briefing
      • Reach Observation Point
      • Gather Information on Artillery Location
      • Destroy Artillery Units
      • Reach Extraction
      • Eliminate Hostile Reinforcements
    • Gallant Thief
      • Briefing
      • Infiltrate the Prison
      • Enter Security Area
      • Place Four Targeting Beacons for Air Strike
      • Free Volodin
      • Escort Volodin to Extraction
    • Invisible Bear
      • Briefing
      • Protect the Crowd
      • Proceed to General Bukharov's HQ
      • Eliminate Bukharov
    • Shattered Mountain
      • Briefing
      • Enter Compound
      • Eliminate Raven’s Rock Leaders
      • Eliminate the HVTs Before They Escape
      • Epilogue
  • Multiplayer
    • Guerrilla Mode
      • Survival, Tom Clancy-Style
      • Shanty Town
      • Office
      • Airstrip
      • Mansion
    • Adversarial
      • Introduction
      • The Combatants
      • Pipeline
      • Market
      • Overpass
      • Harbor
      • Cargo
      • Rig
      • Sand Storm
      • Underground
      • Mill
      • Alpha

Tom Clancy's Ghost Recon Future Soldier Guide › Walkthrough › Noble Tempest

Recover Sykes’s Data

Recover Sykes’s Data

Follow a waypoint marker through another drainage tunnel leading toward a shantytown. As you near the exit of the tunnel, drop to a crouched stance to activate your Optical Camo—there are hostiles patrolling the shantytown. Creep out of the tunnel and deploy your UAV to take a look around. Near the exit of the tunnel are four mercs patrolling. Some are equipped with shotguns. Instead of trying to take out all four mercs with one sync-shot, mark only two mercs at a time, preferably when they’re isolated and out of sight from any nearby hostiles. By setting up two separate sync-shots, you can easily clear this part of the shantytown without triggering an alarm.

Enemy Profile: Shotgunner

The shotgunner is a close-range threat, and should be avoided in close quarters. These enemies are only dangerous at close range. As a result, they often advance, closing in on their targets to inflict maximum damage. The goal is to kill these enemies before they get too close and too dangerous. When possible, issue focus fire orders on these guys so you team can overwhelm them with concentrated firepower. If you fail to deal with these threats quickly, they’ll often move to flanking positions, taking you by surprise.

After taking out the first four mercs, do not move from your current position by the drainage tunnel. Instead, fly the UAV toward the road that cuts through the shantytown. Four more mercs are patrolling this area. Once again, don’t worry about taking out all of these mercs simultaneously. Instead, mark two or three at a time and pick them off with sync-shots as they become isolated from each other.

With the area near the road secure, move forward through the shantytown. As you move out, two enemy choppers fly overhead and drop off more reinforcements in the distance. Keep pushing forward and seek cover near one of the shacks by the road. Once again, deploy your UAV to locate the nearest group of reinforcements. Monitor the nearby group of four mercs from the air and wait for them to spread out as they begin patrolling. As they separate from each other, begin marking and picking them off with sync-shots.

Just ahead, there is a large group of eight mercs gathered around a truck. These guys are stationary and don’t move around, making it impossible to isolate them and whittle their numbers down with sync-shots. But since they’re stationary, you can slip right past them without being spotted. While crouched, sneak along the right side of the shantytown while making your way toward the waypoint. At the waypoint, you come to a set of double doors. Move into the white ring icon in front of the door and wait for your team to catch up. You team will follow your lead, slipping right past the large group of mercs undetected.

villa

coastal town

Once inside the villa-like structure, you don’t need to worry about running into any mercs. However, the enemy chopper overhead is a sign that your team isn’t out of danger just yet. A series of waypoint markers guides you through the villa. In multiple areas, you must hop over low walls to proceed through the debris-filled structure. To hop over these walls, take cover at the base of the wall by pressing the cover button. While in cover, press the cover button again to hop over the wall. On the upper level, wait for your team at a set of double doors that lead out onto a promenade overlooking a courtyard. It looks like some machete-wielding locals are taking revenge on a merc below—too bad for him. Climb over the low walls on the left side of the promenade and make your way to the villa’s exit.

The villa exits onto a coastal town filled with a few civilians—so hold your fire. Cautiously advance through the town while moving toward the next waypoint marker. When enemy contacts are detected, drop to a crouched stance to activate your Optical Camo and creep toward a large guard tower near the shore. Take cover near the guard tower and deploy your UAV. One rifleman is in the guard tower and seven other hostiles are patrolling nearby. Mark the rifleman in the guard tower first and order one of your teammates to take him out. Next, set up sync-shots to eliminate the remaining hostiles on the ground. With the exception of one merc standing next to the guard tower, all of the hostiles conduct patrols in pairs. During the patrols, each pair of hostiles is frequently outside the line of sight of one another. This makes them easy to pick off, two at a time, using sync-shots. You must eliminate all of these enemies before advancing deeper into the town. When the area is clear, recall your UAV.

Caution

If you fail to kill the enemies by the guard tower silently, a GAZ-2330 light vehicle (with a mounted machine gun) will arrive, unloading more troops. Triggering such an alert causes you to fail the No Blood No Foul tactical challenge.

After clearing the area along the shore, follow your team up a nearby set of steps to enter a building containing a weapon box. If things go well, you won’t need any of the weapons offered in this box. However, take cover beneath the window next to the box and begin scouting the area outside for more hostiles. This part of town is patrolled by multiple mercs as well as an attack chopper flying overhead. Deploy your UAV and focus on eliminating the hostiles in elevated positions first. Taking out these guys is important because they have a clear view of the area and may spot dead bodies on the ground. Mark the merc in the guard tower, then mark the two riflemen standing on a rooftop next to a mounted machine gun. Wait for your team to get into position, then use a sync-shot to eliminate all three threats in an instant.

Before you start picking off the mercs on the ground, there are two more hostiles you need to eliminate on a distant rooftop. Fly the UAV past the guard tower and veer left to spot these two riflemen. Mark both of them and take them out with another sync-shot. Now that the you’ve eliminated all of the hostiles in elevated positions, you’ll have any easier time of clearing out the town without raising an alert. There are five mercs on the ground. Monitor their positions and patrols and set up sync-shots to pick them off in groups of two or three.

Caution

The UAV cannot see through solid objects such as rooftops. As a result, one of the mercs in the town may not be visible from your eye in the sky. Instead, use your Magnetic view or Sensors to locate this rifleman—he’s in one of the nearby structures doing push-ups. Once you’ve located him, you can mark him for one of your teammates or simply take him out yourself.

Weapon Challenge: Five Shot

Criteria: Make five consecutive kills on unalerted enemies using a PDR.

Instead of relying on sync-shots to eliminate the enemies in town, consider hunting them down yourself using a suppressed PDR. To complete this challenge you must kill five unalerted enemies in a row using a PDR. Given the relatively isolated nature of the mercs on the ground, it is relatively easy to sneak around and pick off each merc, one at time. Utilize Optical Camo and cover to approach each threat to close range and then eliminate him with a single shot to the head. Once you’ve eliminate five consecutive mercs in this fashion, the challenge is complete.

After clearing out the mercs in the town, don’t let your guard down. There’s still that enemy chopper flying overhead to worry about. Remain in a crouched stance to keep your Optical Camo active. As long as your Optical Camo is active, the chopper can’t see you. The path to the gas station is now clear. Just as Sykes described, an SUV is parked at the gas station. Make your way to the back of the SUV and retrieve the data from the trunk. It’s time to get out of here.

Tip

If you’re spotted by the chopper you can use the nearby mounted minigun to shoot it down.

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