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Tom Clancy's Ghost Recon Future Soldier eGuide
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Contents

  • Essentials
    • Introduction
      • Introduction
      • Ghost Recon: Legacy
      • Ghost Team: Hunter
      • Interface: The Ghost HUD
      • Controls
      • Campaign Scoring and Challenges
    • Weapons
      • Gunsmith
      • Assault Rifles
      • Light Machine Guns (LMGs)
      • Personal Defense Rifles (PDRs)
      • Shotguns
      • Submachine Guns (SMGs)
      • Sniper Rifles
      • Sidearms: Pistols
      • Sidearms: Grenade Launchers
      • Items
      • ULC Weapons
    • Compendium
      • Campaign Challenges
    • Concept Art Gallery
      • Concept Art Gallery
  • Walkthrough
    • Prologue
      • Prologue
    • Nimble Guardian
      • Briefing
      • Secure Gabriel Paez
      • Hold for Extraction
      • Reach Paez’s Hideout
      • Rescue Paez
      • Escort Gabriel Paez to Extraction
    • Subtle Arrow
      • Briefing
      • Reach Observation Point
      • Locate Dede Macaba
      • Follow and Assess Dede Macaba
      • Secure Arms Shipment at the Airstrip
      • Recover the Black Box
      • Recover the Black Box at the Crash Site
    • Noble Tempest
      • Briefing
      • Locate CIA Officer Sykes
      • Secure Officer Sykes
      • Extract Officer Sykes
      • Recover Sykes’s Data
      • Reach Extraction
    • Tiger Dust
      • Briefing
      • Locate Arms Dealer
      • Capture Arms Dealer
      • Destroy Escort Vehicles
      • Secure Arms Dealer
    • Silent Talon
      • Briefing
      • Disrupt Enemy Communications
      • Engage and Destroy Forward Base
      • Locate Weapons Cache
      • Destroy Weapons Cache
    • Firefly Rain
      • Briefing
      • Infiltrate Airport
      • Sabotage the Shipment
      • Leave the Area
      • Proceed to Extraction
    • Ember Hunt
      • Briefing
      • Reach Georgian Unit
      • Locate and Secure Osadze
      • Extract with Osadze
      • Wait for Instructions
    • Deep Fire
      • Briefing
      • Infiltrate Drilling Ship
      • Disable the System
      • Reach the Helipad
      • Secure Second Ship
    • Valiant Hammer
      • Briefing
      • Reach Observation Point
      • Gather Information on Artillery Location
      • Destroy Artillery Units
      • Reach Extraction
      • Eliminate Hostile Reinforcements
    • Gallant Thief
      • Briefing
      • Infiltrate the Prison
      • Enter Security Area
      • Place Four Targeting Beacons for Air Strike
      • Free Volodin
      • Escort Volodin to Extraction
    • Invisible Bear
      • Briefing
      • Protect the Crowd
      • Proceed to General Bukharov's HQ
      • Eliminate Bukharov
    • Shattered Mountain
      • Briefing
      • Enter Compound
      • Eliminate Raven’s Rock Leaders
      • Eliminate the HVTs Before They Escape
      • Epilogue
  • Multiplayer
    • Guerrilla Mode
      • Survival, Tom Clancy-Style
      • Shanty Town
      • Office
      • Airstrip
      • Mansion
    • Adversarial
      • Introduction
      • The Combatants
      • Pipeline
      • Market
      • Overpass
      • Harbor
      • Cargo
      • Rig
      • Sand Storm
      • Underground
      • Mill
      • Alpha

Tom Clancy's Ghost Recon Future Soldier Guide › Walkthrough › Ember Hunt

Extract with Osadze

Extract with Osadze

While moving back through the chapel, Kozak notices a red laser sight centered on his chest—Ambush! Kozak moves out of the way, taking cover behind a pillar on the left just before the bullets start flying. These enemies aren’t standard Russian soldiers. These are elite Raven’s Rock spec-ops units known as Bodarks. They’re equipped with a variety of weapons, including sniper rifles. Multiple snipers are in the chapel along high perches on the walls and ceiling. Locate and mark these enemies with focus-fire orders. Avoid taking on these snipers by yourself, because one sniper round can knock you flat on your back, requiring you to be healed by a teammate. It’s important to eliminate every sniper during your escape if you wish to complete the Countersniper Tactical challenge.

Enemy Profile: Bodark

Bodarks are elite enemy units equipped with state-of-the-art weaponry, including assault rifles, shotguns, sniper rifles, and LMGs. They utilize the same tactical behavior as other enemies, but they’re equipped with more items, such as EMP grenades and Flashbangs. Bodarks are also equipped with Optical Camo, making them difficult to spot and invisible to Sensors. Their Optical Camo can be disabled with EMP grenades. If EMP grenades are not available, rely on Magnetic view to locate these dangerous threats.

Bodark snipers aren’t the only threat in the church. Keep an eye on the floor to spot Bodark infantry closing in on your position. These guys are equipped with Optical Camo, which makes them difficult to spot, especially if they’re not moving. Since the Cross-coms are down, you must rely on your own eyesight and Magnetic view to locate these threats. Sensors won’t work without the Cross-coms. Bodark troops are relentless, attacking aggressively along the church floor while attempting to flank your team. Advance to the altar using the cover swap method, then help your team clear the floor. Keep scanning the left and right sides of the church to watch for flanking maneuvers attempted by Bodarks armed with shotguns—don’t let these guys get behind you. From the altar, you can also spot more snipers. Issue focus-fire orders on them, and let your team take them out.

Weapon Challenge: Tight Burst

Criteria: Take down five enemies with an LMG while firing nonstop

The ambush in the church is the perfect opportunity to complete this challenge. Once your team has eliminated the snipers overlooking the altar, take aim at the Bodark infantry on the floor. Instead of firing from behind the altar, cover swap to one of the pillars beyond. While peeking around a pillar, you’re much more difficult to hit. Load a fresh magazine in your LMG and take this opportunity to rake the central aisle with automatic fire—don’t let go of the trigger. Your bullets can easily splinter the wooden pews, killing any Bodarks hiding behind them. Keep firing until you’ve killed at least five enemies with a single burst.

Wait for your teammates to advance before following suit. Always use the cover swap method to move from one piece of cover to the next. For best results, zigzag across the central aisle, rushing between the pillars on the left and right. As you near the exit, watch for more snipers posted on ledges above. While behind cover, issue focus-fire orders on these dangerous threats. Avoid engaging these guys on your own, as you’re likely to lose. Hold behind cover and help your teammates clear out the church before moving toward the exit.

Upon exiting the church, the fountain in the center of the courtyard is slammed with an incoming RPG round. Sprint toward the fountain and take cover next to it. Just ahead there’s a sniper and RPG soldier on a distant rooftop. Immediately mark both enemies for your teammates and open fire—take out the RPG soldier before he can fire another rocket in your direction. Next, turn to the right to locate two more snipers on another rooftop. Once again, issue a focus-fire order on both enemies and help your teammates take them out.

Once all four rooftop threats are eliminated, cross the courtyard and drop down onto the street. Take cover behind the nearby concrete barrier and look for another RPG soldier on the rooftop ahead. Issue a focus-fire order on him, then open fire before he can send a rocket in your direction. While your team focuses their attention on enemies advancing along the street, cut through the alley on the right. Be prepared to gun down a Bodark moving through this alley, not far from the ammo crate. While in the alley, activate your Magnetic view. This allows you to spot snipers and RPG soldiers posted on the nearby buildings without exposing yourself to them. Issue focus fire orders on these enemies, and wait for your team to take them out before stepping back out onto the street.

Rejoin your team in the street and continue the advance toward the extraction site. Just ahead, a couple of GAZ-2330 light vehicles appear in the road and unload some Bodarks. Take cover behind the large concrete block on the right side of the street and open fire on the new arrivals. With the Cross-coms down, it makes it difficult to spot these enemies, especially as they hide behind the vehicles and other pieces of cover. So activate your Magnetic view to reveal enemy locations. With sustained automatic fire, you can even destroy the vehicles they’re hiding behind.

Next, swap cover to the concrete barrier in the middle of the street, not far from the two GAZ-2330s. Here you can attack more Bodark troops further down the street. But the most significant threat are a few RPG soldiers in the distance. Activate the Magnetic view to get a better read on the smoke trails left behind from each incoming rocket. Trace the smoke trails of the rockets back to each shooter’s location and issue a focus-fire order. While being attacked by rockets, stay clear of the vehicles parked along the sides of the street. All it takes is one RPG hit to cause these vehicles to explode.

Caution

If you see an orange hexagonal icon marked with a rocket icon on the HUD, it means you’re being targeted by one of the RPG soldiers. Instead of trying to beat the enemy to the draw, immediately swap cover to a new location. If you ignore this warning, you’ll be killed by an incoming rocket, with no chance of revival. Instead, you must restart from the previous save checkpoint, way back at the church courtyard.

Tactical Challenge: Counter Sniper

Criteria: Kill all Bodark snipers during your escape

You can usually complete this challenge without too much effort. Starting back at the church, you need to eliminate every Bodark sniper you encounter. In each instance, snipers make their presence known, so it’s nearly impossible to advance through the church and city streets without encountering every sniper along the path. When you do encounter a sniper, take cover and issue a focus-fire order on them. Snipers are always positioned in high elevations, usually on rooftops. So keep looking up during the advance to the extraction point.

Continue advancing through the street, swapping cover along the way while engaging the remaining Bodarks. When Sergeant Osadze races ahead, the path is clear. Regroup with your team at a set of double doors on the right side of the street—you must advance through this damaged building to reach the extraction point. Follow your team through the building, hopping over low walls and crawling through small gaps. Along the way, look for a weapon box on the left. This box contains an L22A2 PDR, an Mk40GL Explosive grenade launcher, an Ultimax Mk5 LMG, an Mk48 LMG, and a PDR-C PDR. Consider swapping out your secondary weapon for the Mk40GL grenade launcher. The extra firepower afforded by this grenade launcher will come in handy later. Suppressors are no longer necessary.

Extraction Point

Exit the building and head toward the extraction point in the middle of the plaza. Overlord reports that a Georgian helicopter is on its way. The Ghosts deploy a flare in an effort to guide the helicopter through the mist. But instead, the flare attracts an incoming RPG. Overlord reports that multiple hostiles are closing in on the extraction point. Immediately take cover and open fire on the incoming Russian troops. The Cross-coms are still offline, so you need to rely on your eyesight and Magnetic view to keep tabs on these enemies. Watch out for flanking maneuvers as the enemies fan out across the plaza. If necessary, retreat within the small shelter in the center of the plaza to avoid being flanked. The Mk40GL grenade launcher is perfect for taking out large groups of enemies. It can also explode vehicles, like the incoming GAZ-2330s, with one hit. When you’re not blasting enemies with the grenade launcher, open up with your LMG. If you haven’t completed the Tight Burst Weapon challenge yet, this is a good spot to score five kills with one burst. For best results, target large groups of enemy riflemen as they advance through the street. If you run low on ammo or grenades, you can get more from the ammo crates in the center of the plaza.

Shortly after eliminating the Russian attackers, the Georgian helicopter pilot advises that he’s near the extraction point. But due to enemy activity, he can’t loiter long. After the helicopter flies into view, it hovers near the edge of the plaza. Suddenly an RPG round streaks toward the chopper, causing it to explode. It looks like the Ghosts and Osadze will need to find another way out.

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