Your decision regarding the templars reverberates among the council in the war room. But more startling is Cole’s sudden appearance on the war table. Cole is here to help. If you accept his help, you calm the fears of your advisors, and gain Cole as a party member. If you refuse and try to kill him, Cole leaves and does not become a follower. Regardless of what you decide to do with Cole, the council is now focused on closing the Breach.