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Dragon Age Inquisition eGuide
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Contents

  • Bestiary
    • Introduction
    • Wildlife
    • Common Foes
    • Demons
    • Red Templars
    • Undead
    • Darkspawn
  • Introduction
    • Foreword
    • Timeline of the World
  • Crafting
    • Introduction
    • Crafting Weapons and Armor
    • Potion Craft
    • Crafting Materials
  • Exploration
    • Introduction
    • Side Quests
    • Agents
    • Collections
    • Haven
      • Introduction
      • Locale/Collections Map
      • Merchants
      • Requisitions
      • Party Members
      • Side Quests (Recommended Level 1-4)
    • The Hinterlands
      • Introduction
      • Locale Map
      • Collections
      • Astrarium Solutions
      • Fade Rifts
      • Merchants
      • Requisitions
      • Party Members
      • Agents
      • Side Quests (Recommended Level 4-7, 8-11, and 12+)
    • Val Royeaux
      • Introduction
      • Locale/Collections Map
      • Merchants
      • Party Members
      • Agents
      • Side Quests (Recommended Level 4-6)
    • The Fallow Mire
      • Introduction
      • Locale Map
      • Collections
      • Fade Rifts
      • Requisitions
      • Agents
      • Side Quests (Recommended Level 8-10 and 12-15)
    • The Storm Coast
      • Introduction
      • Locale Map
      • Collections
      • Astrarium Solutions
      • Fade Rifts
      • Requisitions
      • Party Members
      • Agents
      • Side Quests (Recommended Level 7-11 and 13-15+)
    • Forbidden Oasis
      • Introduction
      • Locale Map
      • Collections
      • Fade Rifts
      • Requisitions
      • Side Quests (Recommended Level 8-12, 5-15, and 18-20)
    • Skyhold
      • Introduction
      • Locale/Collections Map
      • Merchants
      • Agents
      • Side Quests (Recommended Level 10-12)
      • Specializations
      • Skyhold Customization
    • Crestwood
      • Introduction
      • Locale Map
      • Collections
      • Astrarium Solutions
      • Fade Rifts
      • Merchants
      • Requisitions
      • Agents
      • Side Quests (Recommended Level 10-12 and 13+)
    • The Western Approach
      • Introduction
      • Locale Map
      • Collections
      • Astrarium Solutions
      • Fade Rifts
      • Merchants
      • Requisitions
      • Agents
      • Side Quests (Recommended Level 10-13 and 14+)
    • The Exalted Plains
      • Introduction
      • Locale Map
      • Collections
      • Fade Rifts
      • Merchants
      • Requisitions
      • Agents
      • Side Quests (Recommended Level 10-13 and 13-16)
    • Emerald Graves
      • Introduction
      • Locale Map
      • Collections
      • Astrarium Solutions
      • Fade Rifts
      • Merchants
      • Requisitions
      • Agents
      • Side Quests (Recommended Level 14-16 and 16-20)
    • Emprise du Lion
      • Introduction
      • Locale Map
      • Collections
      • Fade Rifts
      • Merchants
      • Requisitions
      • Agents
      • Side Quests (Recommended Level 16-19 and 19-22)
    • The Hissing Wastes
      • Introduction
      • Locale Map
      • Collections
      • Fade Rifts
      • Merchants
      • Requisitions
      • Side Quests (Recommended Level 19-23)
    • The Arbor Wilds
      • Introduction
      • Locale Map
      • The Temple of Mythal
    • Inner Circle Quests
      • Inner Circle Quests
  • Behind the Scenes at BioWare
    • Behind the Scenes at BioWare
    • Dragon Age: Dawn of the Seeker
    • Inquisitors Edition for Dragon Age: Inquisition
  • Jaws of Hakkon DLC
    • Frostback Basin
    • Locale Map
    • Astrarium Solutions
    • Fade Rifts
    • Merchants
    • Agents
    • Side Quests (Recommended Level 20-24, 24+)
  • The Inquisitors Path
    • The Inquisitors Path
    • The Wrath of Heaven
      • Frostback Mountains
    • The Threat Remains
      • Haven 1
      • The Hinterlands 1
      • Haven 2
      • Val Royeaux
      • Haven 3
      • The Hinterlands 2
    • In Hushed Whispers
      • The Hinterlands
      • Haven 1
      • Redcliffe Castle
      • Haven 2
    • Champions of the Just
      • Haven
      • Therinfal Redoubt
      • Haven/New Recruit: Cole
    • In Your Heart Shall Burn
      • Haven
    • From the Ashes
      • Skyhold
    • Here Lies the Abyss
      • Skyhold 1
      • Crestwood
      • Skyhold 2
      • The Western Approach
      • Skyhold 3
      • Adamant 1
      • The Fade
      • Adamant 2
    • Wicked Eyes and Wicked Hearts
      • Skyhold
      • Halamshiral: The Winter Palace
    • What Pride Had Wrought
      • Skyhold
      • The Arbor Wilds
    • The Final Piece
      • Skyhold
      • Altar of Mythal
    • Doom Upon All the World
      • Skyhold 1
      • Temple of Sacred Ashes
      • Skyhold 2
      • Epilogue
  • Multiplayer
    • Introduction
    • Introduction to Multiplayer: What Is different?
    • The Character Classes
    • Warriors
    • Mages
    • Rogues
    • Preparing for Battle
    • To the Field
    • The Operations
    • Combat Tips
  • Videos
    • Class Combo Example
    • Dead Hand Dungeon
    • Dragons
    • Treasure Maps
  • Compendium
    • War Table Operations
    • Character Race Operations
    • Inquisitors Path Operations
    • General Operations
    • Inner Circle Operations
    • Miscellaneous Operations
    • Achievements and Trophies
  • Getting Started
    • Introduction
    • Dragon Age Keep
    • Character Generation
    • Conversation Hub
    • Hero Menu
    • Combat Primer
    • Mounts
    • Beginner Tips
  • Classes and Abilities
    • Rogue
    • Warrior
    • Mage
    • Specialization Quests
    • Advanced Combat Tactics
    • Class Builds: Our Favorites
  • Party Members
    • Introduction
    • Varric Tethras
    • Cassandra Pentaghast
    • Solas
    • Vivienne
    • Sera
    • Blackwall
    • The Iron Bull
    • Dorian
    • Cole
  • The War Council
    • Introduction
    • Advisors
    • The War Table
    • Inquisition Rank
    • Agents

Dragon Age Inquisition Guide › Party Members

The Iron Bull

Inner Circle Quests:

  • The Captain of the Chargers (Acquisition)
  • Demands of the Qun (Personal Plot)
  • Tough Love (Romance Plot)

Romance: Inquisitor can be any gender or race.

Qunari are known across Thedas as the brutal horned giants who descended from the north to nearly conquer the continent. These ruthless followers of a harsh philosophy enforce their will through the Ben-Hassrath: their spies and secret police. One brilliant agent did it all, hunting spies, rebels, and deserters until the day he finally broke. To preserve a valuable asset, his superiors sent him to Orlais to observe and report—and the Iron Bull was born.

Today, Bull’s Chargers are famous mercenaries, fiercely loyal to the huge Qunari warrior who leads them into battles and taverns with equal enthusiasm. The Iron Bull still sends the Ben-Hassrath reports, but years of living outside Qunari rules have him wondering which identity is really him. Whoever he is, he’s more than happy to join the Inquisition and get paid to kill demons.

Specialization

Reaver: The Iron Bull’s combat style has honed his aggression and anger to a killing edge. He has learned to turn his own pain into a fury that makes him even deadlier when the fight gets bloody.

First Encounter

After addressing the clerics in Val Royeaux, speak to Krem standing outside the Chantry in Haven. He invites you to come to the Storm Coast and meet his commander, Iron Bull—this unlocks the quest The Captain of the Chargers. Before you can go to the Storm Coast, you must first scout it on the war table. Once at the Storm Coast, help Iron Bull and his Chargers eliminate a group of Tevinter mercenaries. Afterward, Iron Bull offers his group’s services to the Inquisition. But he makes one thing clear: He is an agent of the Ben-Hassrath and will be reporting on the Inquisition’s activities. If you’re comfortable with having a Ben-Hassrath spy in your midst, welcome Iron Bull and his Chargers to the Inquisition.

Approval

Iron Bull enjoys being brought along on missions and fighting good fights against tough enemies. He is fairly easy to win over, as he is inclined to support you and the Inquisition regardless of most of your choices. You can impress him (or at least entertain him) by fighting Venatori forces, and he will be incredibly grateful if you kill a dragon with him in the party. You have many chances to flirt with Bull, and in almost every case, Bull appears to completely miss the fact that you are flirting with him. Stay strong!

Approval Gained

  • At Redcliffe Castle, make the rebel mages surrender and serve the Inquisition.
  • At Therinfal Redoubt, accept the templars as allies.
  • Allow the Grey Wardens to join the Inquisition after securing Adamant.
  • Support Gaspard or Celene at the Winter Palace.
  • Gain enough court approval (85+) to have Florianne arrested at the Winter Palace.
  • Allow Empress Celene to be assassinated at the Winter Palace.
  • Skip the rituals at the Temple of Mythal.
  • Drink from the Well of Sorrows at the Temple of Mythal.

Approval Lost

  • At Redcliffe Castle, accept the rebel mages as allies.
  • At Therinfal Redoubt, disband the Templar Order.
  • Exile the Wardens after securing Adamant.
  • Allow Morrigan to drink from the Well of Sorrows at the Temple of Mythal.

Romance

You can talk with Bull about his past, and once your approval is high enough, you can learn about his work in Seheron. This soon opens up his plot, Demands of the Qun, which offers a chance for an alliance with the Ben-Hassrath against the Venatori by taking out a Venatori smuggling ship. The plot offers a major choice that affects Bull’s character, but neither option causes him to disapprove of you or ends a romance.

Once Bull’s plot is complete and you have won Bull’s approval, you get a scene reacting to the events of the plot, with Bull either reminiscing about the Chargers or dealing with Ben-Hassrath assassins. After this conversation is complete, if you have flirted with Bull on previous occasions, then the next time you speak with Bull, he will show up in your room to talk with you. If you are interested, confirm that you want to have sex. When that scene is done, speak with Bull again and ask to talk about what happened, and Bull will discuss the rules of your relationship, if you choose to pursue one. If you’re interested, you can now begin a relationship with him.

Once you have begun your relationship, you can talk with Bull about the ramifications. If you wish to make things more serious, Bull talks about a special Qunari item—a necklace made from a dragon’s tooth. Find a dragon, kill it, and visit the requisitions table to make its tooth into a necklace. Speak with Bull and choose to give him the gift. You’ll be jumped to a scene where your relationship with Bull becomes public, and you have the chance to declare that it was just a fling (and end the romance) or to commit to it and give Bull his gift. After that, you and Bull are officially together for all the world to see, and you can later spend time with him if you wish for a final private moment.

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