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Titanfall eGuide
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Contents

  • Titans
    • Introduction
    • Titan Customization
    • Chassis
    • Primary Weapons
      • Triple Threat
      • Arc Cannon
      • Plasma Railgun
      • XO-16 Chaingun
      • Quad Rocket
      • 40mm Cannon
      • Introduction
    • Titan Ordnance
      • Multi-Target Missile System
      • Cluster Missile
      • Slaved Warheads
      • Rocket Salvo
      • Introduction
    • Titan Tactical Abilities
      • Tactical Abilities
      • Tier 1 Kits
      • Tier 2 Kits
    • Advanced Titan Customization
  • Quick Reference
    • Scoring
    • Progression and unlocks
    • Gen Progression
    • Challenges
    • Burn Cards
    • Achievements
    • Developer Tips
    • Meet The Pros
  • Behind the Scenes
    • Titanfall: Behind the Scenes at Respawn Entertainment
    • Starting from Scratch: Vince Zampella
    • Community: Abbie Heppe
    • Art: Joel Emslie
    • Game Design: Justin Hendry
    • Animation: Paul Messerly
    • Weaponry: Ryan Lastimosa
    • Audio: Erik Kraber
    • Source Engine and Matchmaking: Jon Shiring
    • Campaign: Steve Fukuda
  • Video
    • Training Ground (video)
    • Smuggler's Cove (video)
    • Rise (video)
    • Relic (video)
    • Overlook (video)
    • Outpost 207 (video)
    • Nexus (video)
    • Lagoon (video)
    • Fracture (video)
    • Corporate (video)
    • Colony (video)
    • Boneyard (video)
    • Angel City (video)
    • Airbase (video)
  • DLC
    • Frontiers Edge
      • Whats New
      • DIG SITE
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • HAVEN
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • EXPORT
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
    • Expedition
      • WAR GAMES
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • SWAMPLAND
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • RUNOFF
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
  • Training
    • Introduction
    • Controls
    • Interface
    • Welcome to the Frontier: Training
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Persistence and Progression
    • Advanced Combat Tactics
  • Introduction
    • The Frontier
    • History of the Conflict
    • The Militia
    • The IMC
    • Titanfall Tech
    • Campaign
  • Maps
    • Introduction
    • Demeter
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Corporate
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Colony
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Boneyard
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Angel City
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Airbase
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Relic
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Overlook
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Outpost 207
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Nexus
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Lagoon
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Fracture
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Rise
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Runoff (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Smugglers Cove
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Swampland (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Training Ground
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • War Games (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
  • Pilots
    • Introduction
    • Pilot Customization
    • Primary Weapons
      • Introduction
      • R-101C
      • EVA-8 Shotgun
      • Smart Pistol MK5
      • R-97 Compact SMG
      • Longbow-DMR Sniper
      • G2A4 Rifle
      • Hemlok BF-R
      • C.A.R. SMG
      • Spitfire LMG
      • Kraber-AP Sniper
    • Sidearms
      • B3 Wingman
      • Hammond P2011
      • RE-45 Autopistol
      • Introduction
    • Anti-Titan Weapons
      • Charge Rifle
      • Mag Launcher
      • Sidewinder
      • Archer Heavy Rocket
      • Introduction
    • Ordnance
      • Arc Mine
      • Satchel Charge
      • Arc Grenade
      • Frag Grenade
      • Introduction
    • Pilot Tactical Abilities
      • Tier 2 Kits
      • Tier 1 Kits
      • Tactical Abilities
    • Advanced Pilot Customization
  • Patch Notes
    • Patch Notes

Titanfall Guide › Titans › Primary Weapons

Triple Threat

Triple Threat

The Triple Threat is a grenade launcher that fires three grenades at once. It excels at clearing interiors, and its grenades explode on armored contact, making it effective at close range against other Titans.

Pro Tip: Flamesword

When on the winning team, the Triple Threat is effective in stopping the opposing team in the Epilogue. Have the Mine Field mod attached and plant the area under the evacuation ship with grenades. This will either take out the enemy Pilots or delay them from escaping.

Strengths:
  • Effective against minions
  • Great defensive Titan weapon
Weaknesses:
  • Weak against Pilots
  • Limited magazine capacity
Weapon Performance

Magazine Capacity: 9

Weapon Unlock: Level 28

Weapon Mods
ImageNameDescriptionUnlock
Extended Magazine This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often. If It Moves… (II) Challenge: Kill 25 Enemies
Mine Field This mod converts the weapon to fire ballistic mines, which plant into the ground when fired and then detonate using built-in proximity. Titan Killer (II) Challenge: Kill 20 Titans

Field Notes

  • The Triple Threat is a defensive weapon and most effective when used near cover. The weapon lobs the grenades when fired, making it easy for you to shoot over objects. Take advantage of this when you find your Titan’s shield is low as you can continue to fight when staying behind cover. The Triple Threat can be aimed horizontally when hip firing or vertically when zoomed.
  • The Triple Threat should be used to deny enemies territory. The Pilots’ mobility makes them a hard target for the Triple Threat. Instead of engaging head-on with Pilots, just shoot a barrage of grenades to keep the enemy at bay.
  • Minions crumble when faced with the Triple Threat. These grenades are fired in a horizontal spread when hip firing or in a vertical spread when aiming. This allows you to wipe out minions on the ground and building tops.
  • This weapon can be tricky to use against enemy Titans due to its limited range. Consider utilizing hit-and-run tactics to score some damage, then retreat to reload while your Titan’s bodyshield recharges. You don’t want to be caught out in the open reloading the Triple Threat.
  • Equip the Triple Threat with the Mine Field mod and begin laying traps. The Mine Field allows you to lay down a total of nine grenades. This increases your chances of escaping lopsided battles with enemy Titans and score you some easy points when enemies run over the mines. The Mine Field mod is particularly effective when defending on Hardpoint or Capture the Flag.

Triple Threat Challenges

Top Gun
TierCriteriaReward
1 Kill 5 Pilots 500 XP
2 Kill 15 Pilots 1,000 XP
3 Kill 30 Pilots 2,500 XP, Most Wanted List Burn Card
4 Kill 50 Pilots 5,000 XP, Most Wanted List Burn Card
5 Kill 75 Pilots 10,000 XP, Most Wanted List Burn Card
Titan Killer
TierCriteriaReward
1 Kill 10 Titans 500 XP
2 Kill 20 Titans 1,000 XP, Mine Field Mod
3 Kill 30 Titans 2,500 XP, Titan Salvage Burn Card
4 Kill 40 Titans 5,000 XP, Titan Salvage Burn Card
5 Kill 50 Titans 10,000 XP, Titan Salvage Burn Card
Machine War
TierCriteriaReward
1 Kill 10 Spectres 500 XP
2 Kill 25 Spectres 1,000 XP
3 Kill 50 Spectres 2,500 XP, Urban Renewal Burn Card
4 Kill 75 Spectres 5,000 XP, Urban Renewal Burn Card
5 Kill 100 Spectres 10,000 XP, Urban Renewal Burn Card
The Expendables
TierCriteriaReward
1 Kill 10 Grunts 500 XP
2 Kill 25 Grunts 1,000 XP
3 Kill 50 Grunts 2,500 XP
4 Kill 100 Grunts 5,000 XP
5 Kill 200 Grunts 10,000 XP
This is My Weapon
TierCriteriaReward
1 Use Weapon for .5 Hour 500 XP
2 Use Weapon for 1 Hour 1,000 XP
3 Use Weapon for 1.5 Hours 2,500 XP
4 Use Weapon for 2 Hours 5,000 XP
5 Use Weapon for 3 Hours 10,000 XP

Awarded Burn Cards

Most Wanted List

Titan Salvage

Urban Renewal

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