Triple Threat
The Triple Threat is a grenade launcher that fires three grenades at once. It excels at clearing interiors, and its grenades explode on armored contact, making it effective at close range against other Titans.
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Strengths:
- Effective against minions
- Great defensive Titan weapon
Weaknesses:
- Weak against Pilots
- Limited magazine capacity
Weapon Performance
Magazine Capacity: 9
Weapon Unlock: Level 28
Weapon Mods
| Image | Name | Description | Unlock |
|---|---|---|---|
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Extended Magazine | This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often. | If It Moves… (II) Challenge: Kill 25 Enemies |
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Mine Field | This mod converts the weapon to fire ballistic mines, which plant into the ground when fired and then detonate using built-in proximity. | Titan Killer (II) Challenge: Kill 20 Titans |
Field Notes
- The Triple Threat is a defensive weapon and most effective when used near cover. The weapon lobs the grenades when fired, making it easy for you to shoot over objects. Take advantage of this when you find your Titan’s shield is low as you can continue to fight when staying behind cover. The Triple Threat can be aimed horizontally when hip firing or vertically when zoomed.
- The Triple Threat should be used to deny enemies territory. The Pilots’ mobility makes them a hard target for the Triple Threat. Instead of engaging head-on with Pilots, just shoot a barrage of grenades to keep the enemy at bay.
- Minions crumble when faced with the Triple Threat. These grenades are fired in a horizontal spread when hip firing or in a vertical spread when aiming. This allows you to wipe out minions on the ground and building tops.
- This weapon can be tricky to use against enemy Titans due to its limited range. Consider utilizing hit-and-run tactics to score some damage, then retreat to reload while your Titan’s bodyshield recharges. You don’t want to be caught out in the open reloading the Triple Threat.
- Equip the Triple Threat with the Mine Field mod and begin laying traps. The Mine Field allows you to lay down a total of nine grenades. This increases your chances of escaping lopsided battles with enemy Titans and score you some easy points when enemies run over the mines. The Mine Field mod is particularly effective when defending on Hardpoint or Capture the Flag.
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Triple Threat Challenges
Top Gun
| Tier | Criteria | Reward |
|---|---|---|
| 1 | Kill 5 Pilots | 500 XP |
| 2 | Kill 15 Pilots | 1,000 XP |
| 3 | Kill 30 Pilots | 2,500 XP, Most Wanted List Burn Card |
| 4 | Kill 50 Pilots | 5,000 XP, Most Wanted List Burn Card |
| 5 | Kill 75 Pilots | 10,000 XP, Most Wanted List Burn Card |
Titan Killer
| Tier | Criteria | Reward |
|---|---|---|
| 1 | Kill 10 Titans | 500 XP |
| 2 | Kill 20 Titans | 1,000 XP, Mine Field Mod |
| 3 | Kill 30 Titans | 2,500 XP, Titan Salvage Burn Card |
| 4 | Kill 40 Titans | 5,000 XP, Titan Salvage Burn Card |
| 5 | Kill 50 Titans | 10,000 XP, Titan Salvage Burn Card |
Machine War
| Tier | Criteria | Reward |
|---|---|---|
| 1 | Kill 10 Spectres | 500 XP |
| 2 | Kill 25 Spectres | 1,000 XP |
| 3 | Kill 50 Spectres | 2,500 XP, Urban Renewal Burn Card |
| 4 | Kill 75 Spectres | 5,000 XP, Urban Renewal Burn Card |
| 5 | Kill 100 Spectres | 10,000 XP, Urban Renewal Burn Card |
The Expendables
| Tier | Criteria | Reward |
|---|---|---|
| 1 | Kill 10 Grunts | 500 XP |
| 2 | Kill 25 Grunts | 1,000 XP |
| 3 | Kill 50 Grunts | 2,500 XP |
| 4 | Kill 100 Grunts | 5,000 XP |
| 5 | Kill 200 Grunts | 10,000 XP |
This is My Weapon
| Tier | Criteria | Reward |
|---|---|---|
| 1 | Use Weapon for .5 Hour | 500 XP |
| 2 | Use Weapon for 1 Hour | 1,000 XP |
| 3 | Use Weapon for 1.5 Hours | 2,500 XP |
| 4 | Use Weapon for 2 Hours | 5,000 XP |
| 5 | Use Weapon for 3 Hours | 10,000 XP |
Awarded Burn Cards
Most Wanted List
Titan Salvage
Urban Renewal


