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Titanfall eGuide
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Contents

  • Titans
    • Introduction
    • Titan Customization
    • Chassis
    • Primary Weapons
      • Triple Threat
      • Arc Cannon
      • Plasma Railgun
      • XO-16 Chaingun
      • Quad Rocket
      • 40mm Cannon
      • Introduction
    • Titan Ordnance
      • Multi-Target Missile System
      • Cluster Missile
      • Slaved Warheads
      • Rocket Salvo
      • Introduction
    • Titan Tactical Abilities
      • Tactical Abilities
      • Tier 1 Kits
      • Tier 2 Kits
    • Advanced Titan Customization
  • Quick Reference
    • Scoring
    • Progression and unlocks
    • Gen Progression
    • Challenges
    • Burn Cards
    • Achievements
    • Developer Tips
    • Meet The Pros
  • Behind the Scenes
    • Titanfall: Behind the Scenes at Respawn Entertainment
    • Starting from Scratch: Vince Zampella
    • Community: Abbie Heppe
    • Art: Joel Emslie
    • Game Design: Justin Hendry
    • Animation: Paul Messerly
    • Weaponry: Ryan Lastimosa
    • Audio: Erik Kraber
    • Source Engine and Matchmaking: Jon Shiring
    • Campaign: Steve Fukuda
  • Video
    • Training Ground (video)
    • Smuggler's Cove (video)
    • Rise (video)
    • Relic (video)
    • Overlook (video)
    • Outpost 207 (video)
    • Nexus (video)
    • Lagoon (video)
    • Fracture (video)
    • Corporate (video)
    • Colony (video)
    • Boneyard (video)
    • Angel City (video)
    • Airbase (video)
  • DLC
    • Frontiers Edge
      • Whats New
      • DIG SITE
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • HAVEN
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • EXPORT
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
    • Expedition
      • WAR GAMES
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • SWAMPLAND
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • RUNOFF
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
  • Training
    • Introduction
    • Controls
    • Interface
    • Welcome to the Frontier: Training
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Persistence and Progression
    • Advanced Combat Tactics
  • Introduction
    • The Frontier
    • History of the Conflict
    • The Militia
    • The IMC
    • Titanfall Tech
    • Campaign
  • Maps
    • Introduction
    • Demeter
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Corporate
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Colony
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Boneyard
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Angel City
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Airbase
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Relic
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Overlook
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Outpost 207
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Nexus
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Lagoon
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Fracture
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Rise
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Runoff (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Smugglers Cove
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Swampland (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Training Ground
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • War Games (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
  • Pilots
    • Introduction
    • Pilot Customization
    • Primary Weapons
      • Introduction
      • R-101C
      • EVA-8 Shotgun
      • Smart Pistol MK5
      • R-97 Compact SMG
      • Longbow-DMR Sniper
      • G2A4 Rifle
      • Hemlok BF-R
      • C.A.R. SMG
      • Spitfire LMG
      • Kraber-AP Sniper
    • Sidearms
      • B3 Wingman
      • Hammond P2011
      • RE-45 Autopistol
      • Introduction
    • Anti-Titan Weapons
      • Charge Rifle
      • Mag Launcher
      • Sidewinder
      • Archer Heavy Rocket
      • Introduction
    • Ordnance
      • Arc Mine
      • Satchel Charge
      • Arc Grenade
      • Frag Grenade
      • Introduction
    • Pilot Tactical Abilities
      • Tier 2 Kits
      • Tier 1 Kits
      • Tactical Abilities
    • Advanced Pilot Customization
  • Patch Notes
    • Patch Notes

Titanfall Guide › Pilots › Primary Weapons

G2A4 Rifle

G2A4 Rifle

Despite recent advances in weapons technology, the older G2A4 semi-automatic rifle remains a favorite of special forces units due to its high damage and extremely precise fire—a testament to its high level of craftsmanship.

Pro Tip: Walshy

The G2A4 Rifle really shines during long- and mid-range engagements. Equip it with a Suppressor and sneak around the map while silently picking off enemy Pilots and minions, delivering lethal headshots from a distance.

Strengths:
  • Can quickly drop Pilots and minions with one shot to the head
Weaknesses:
  • Small magazine capacity
Weapon Performance

Magazine Capacity: 14

Weapon Unlock: Level 18

Kill Shot Count
Weapon Attachments
ImageNameDescriptionUnlock
Iron Sights Factory issue gunsights are cheap and reliable, but visibility through them can be somewhat limited. Default Weapon Sight
Holosight The Holosight’s optics are fixed at a 2.1X zoom factor. The sight picture is designed to induce tighter visual perception, making it effective both at range and in close quarters. The Holosight is equipped with an integrated ammunition readout. The Expendables (II) Challenge: Kill 25 Grunts
HCOG The Holographic Combat Optical Gunsight has an open sight picture, making it easier to acquire and track targets, particularly in the vertical. The gunsight is fixed at 1.85X magnification, and includes integrated ammunition readouts. The Expendables (III) Challenge: Kill 50 Grunts
AOG The AOG, or Advanced Optical Gunsight, is fixed at 2.4X magnification, and includes an integrated “current magazine capacity” readout with a backup numerical display. The AOG is ideal for combat at extended range. If It Moves… (III) Challenge: Kill 50 Enemies
Weapon Mods
ImageNameDescriptionUnlock
Extended Magazine This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often. Machine War (II) Challenge: Kill 25 Spectres
Match Trigger This mod allows you to fire the weapon as fast as you can pull the trigger. This lets you smoothly transition between firing precise single shots at range and firing rapidly at close quarters. Top Gun (II) Challenge: Kill 15 Pilots
Suppressor This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. If It Moves… (II) Challenge: Kill 25 Enemies

Field Notes

  • The G2A4 Rifle is the old school weapon in the mix of weapons. It is the only semi-automatic weapon in the game and does high damage but has a low magazine capacity. With its high accuracy, this weapon is great for long-range battles.
  • Against Pilots this weapon is most used for longer-range battles, so keep your distance and pick off Pilots in the distance. With its semi-automatic functionality you’ll have to be extremely accurate with your aim. At close range, prepare to tap your trigger as fast as you can.
  • The smaller magazine makes this weapon less effective against minions. You don’t want to get ambushed by a Pilot when you’re taking out minions since you’ll most likely run out of ammo and have to reload. If you’re going to kill Grunts or Spectres, keep your distance and watch out for incoming Pilots.
  • The Match Trigger mod is an excellent way to increase your rate of fire, but it also allows you to fire rapidly in a close-quarter battle. Attaching the Suppressor is also the best way to keep your position hidden on the minimap when firing.

G2A4 Rifle Challenges

If It Moves…
TierCriteriaReward
1 Kill 10 Enemies 500 XP
2 Kill 25 Enemies 1,000 XP, Suppressor Mod, Amped G2A4 Burn Card
3 Kill 50 Enemies 2,500 XP, AOG Attachment, Amped G2A4 Burn Card
4 Kill 100 Enemies 5,000 XP, Amped G2A4 Burn Card
5 Kill 200 Enemies 10,000 XP, Amped G2A4 Burn Card
Top Gun
TierCriteriaReward
1 Kill 5 Pilots 500 XP
2 Kill 15 Pilots 1,000 XP, Match Trigger Mod, Amped G2A4 Burn Card
3 Kill 30 Pilots 2,500 XP, Amped G2A4 Burn Card
4 Kill 50 Pilots 5,000 XP, Amped G2A4 Burn Card
5 Kill 75 Pilots 10,000 XP, Amped G2A4 Burn Card
Machine War
TierCriteriaReward
1 Kill 10 Spectres 500 XP
2 Kill 25 Spectres 1,000 XP, Extended Magazine Mod, Amped G2A4 Burn Card
3 Kill 50 Spectres 2,500 XP, Amped G2A4 Burn Card
4 Kill 75 Spectres 5,000 XP, Amped G2A4 Burn Card
5 Kill 100 Spectres 10,000 XP, Amped G2A4 Burn Card
The Expendables
TierCriteriaReward
1 Kill 10 Grunts 500 XP
2 Kill 25 Grunts 1,000 XP, Holosight Attachment, Amped G2A4 Burn Card
3 Kill 50 Grunts 2,500 XP, HCOG Attachment, Amped G2A4 Burn Card
4 Kill 100 Grunts 5,000 XP, Amped G2A4 Burn Card
5 Kill 200 Grunts 10,000 XP, Amped G2A4 Burn Card
This is My Weapon
TierCriteriaReward
1 Use Weapon for .5 Hour 500 XP
2 Use Weapon for 1 Hour 1,000 XP, Amped G2A4 Burn Card
3 Use Weapon for 1.5 Hours 2,500 XP, Amped G2A4 Burn Card
4 Use Weapon for 2 Hours 5,000 XP, Amped G2A4 Burn Card
5 Use Weapon for 3 Hours 10,000 XP, Amped G2A4 Burn Card
Off the Dome
TierCriteriaReward
1 Get 5 Headshots 500 XP
2 Get 15 Headshots 1,000 XP, Amped G2A4 Burn Card
3 Get 30 Headshots 2,500 XP, Amped G2A4 Burn Card
4 Get 50 Headshots 5,000 XP, Amped G2A4 Burn Card
5 Get 75 Headshots 10,000 XP, Amped G2A4 Burn Card

Awarded Burn Card

Amped G2A4

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