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Titanfall eGuide
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Contents

  • Titans
    • Introduction
    • Titan Customization
    • Chassis
    • Primary Weapons
      • Triple Threat
      • Arc Cannon
      • Plasma Railgun
      • XO-16 Chaingun
      • Quad Rocket
      • 40mm Cannon
      • Introduction
    • Titan Ordnance
      • Multi-Target Missile System
      • Cluster Missile
      • Slaved Warheads
      • Rocket Salvo
      • Introduction
    • Titan Tactical Abilities
      • Tactical Abilities
      • Tier 1 Kits
      • Tier 2 Kits
    • Advanced Titan Customization
  • Quick Reference
    • Scoring
    • Progression and unlocks
    • Gen Progression
    • Challenges
    • Burn Cards
    • Achievements
    • Developer Tips
    • Meet The Pros
  • Behind the Scenes
    • Titanfall: Behind the Scenes at Respawn Entertainment
    • Starting from Scratch: Vince Zampella
    • Community: Abbie Heppe
    • Art: Joel Emslie
    • Game Design: Justin Hendry
    • Animation: Paul Messerly
    • Weaponry: Ryan Lastimosa
    • Audio: Erik Kraber
    • Source Engine and Matchmaking: Jon Shiring
    • Campaign: Steve Fukuda
  • Video
    • Training Ground (video)
    • Smuggler's Cove (video)
    • Rise (video)
    • Relic (video)
    • Overlook (video)
    • Outpost 207 (video)
    • Nexus (video)
    • Lagoon (video)
    • Fracture (video)
    • Corporate (video)
    • Colony (video)
    • Boneyard (video)
    • Angel City (video)
    • Airbase (video)
  • DLC
    • Frontiers Edge
      • Whats New
      • DIG SITE
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • HAVEN
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • EXPORT
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
    • Expedition
      • WAR GAMES
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • SWAMPLAND
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • RUNOFF
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
  • Training
    • Introduction
    • Controls
    • Interface
    • Welcome to the Frontier: Training
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Persistence and Progression
    • Advanced Combat Tactics
  • Introduction
    • The Frontier
    • History of the Conflict
    • The Militia
    • The IMC
    • Titanfall Tech
    • Campaign
  • Maps
    • Introduction
    • Demeter
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Corporate
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Colony
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Boneyard
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Angel City
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Airbase
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Relic
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Overlook
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Outpost 207
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Nexus
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Lagoon
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Fracture
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Rise
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Runoff (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Smugglers Cove
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Swampland (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Training Ground
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • War Games (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
  • Pilots
    • Introduction
    • Pilot Customization
    • Primary Weapons
      • Introduction
      • R-101C
      • EVA-8 Shotgun
      • Smart Pistol MK5
      • R-97 Compact SMG
      • Longbow-DMR Sniper
      • G2A4 Rifle
      • Hemlok BF-R
      • C.A.R. SMG
      • Spitfire LMG
      • Kraber-AP Sniper
    • Sidearms
      • B3 Wingman
      • Hammond P2011
      • RE-45 Autopistol
      • Introduction
    • Anti-Titan Weapons
      • Charge Rifle
      • Mag Launcher
      • Sidewinder
      • Archer Heavy Rocket
      • Introduction
    • Ordnance
      • Arc Mine
      • Satchel Charge
      • Arc Grenade
      • Frag Grenade
      • Introduction
    • Pilot Tactical Abilities
      • Tier 2 Kits
      • Tier 1 Kits
      • Tactical Abilities
    • Advanced Pilot Customization
  • Patch Notes
    • Patch Notes

Titanfall Guide › Pilots › Primary Weapons

Smart Pistol MK5

Smart Pistol MK5

The Smart Pistol scans for hostile targets within a short range, locking on to them automatically. Any rounds fired will then maneuver to hit the locked targets. Aiming with the iron sights allows the operator to use the pistol in manual targeting mode.

Pro Tip: Flamesword

The Smart Pistol MK5 is very powerful with its targeting system. Equipping the Suppressor allows you to freely roam the map without giving away your position when engaging the opposing team. I prefer this mod as it allows me to take out multiple Pilots without giving away my location.

Strengths:
  • Has a target system that locks on to enemies
  • Easily wipe out minions to reduce Titan build time
Weaknesses:
  • Target lock takes more time on enemy Pilots
  • Requires steady shot to fire in manual mode
Weapon Performance

Magazine Capacity: 12

Weapon Unlock: Level 1

Kill Shot Count
Weapon Mods
ImageNameDescriptionUnlock
Enhanced Targeting This mod accelerates the Smart Pistol’s lock-on speed and increases its target acquisition range, at the expense of a smaller targeting area. Top Gun (II) Challenge: Kill 15 Pilots
Extended Magazine This mod increases the ammo capacity of the weapon, making it so you don’t have to reload as often. Machine War (III) Challenge: Kill 50 Spectres
Suppressor This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. If It Moves... (II) Challenge: Kill 25 Enemies

Field Notes

  • The Smart Pistol MK5 is one of the most interesting weapons in Titanfall. This pistol doesn’t have the word “Smart” in front of its name for nothing. The pistol has a target zone on the screen; when Grunts, Specters, or Pilots move into the zone, the pistol will begin to lock on to the opponent. Once locked on, the player only needs to pull the trigger and the opponent will drop to their knees. The tougher the opponent, the longer you will need to keep them in your sights to lock on. Grunts require one lock on, Specters need two lock ons, and Pilots require three lock ons as they are the toughest opponent besides the Titans.
  • This weapon is incredible against Pilots—players just need to keep opponents in the target zone and you can wipe them out real quick. Since it does take some time to lock on to a Pilot, you want to be a bit more sneaky and approach the enemy from angles that allow you to lock on before they are able to react. If you do decide to play head-to-head with a Pilot, this weapon will still be effective as it only takes three bullets to the body, when firing manually, to take an opposing Pilot out.
  • This pistol is a monster against AI! The lock on feature allows you to easily wipe out a squad of four Grunts. Chill back and let the pistol lock on or rush in and just cause havoc. Be cautious if you do rush in—opposing Pilots could be waiting nearby to ambush you.
  • This weapon has three different mods to choose from: Enhanced Targeting, Extended Magazine, and the Suppressor. Enhanced Targeting will do exactly as it says: enhance the targeting, allowing you to lock on to opponents quicker and at a greater distance. The only down side is that the target zone is decreased. Extended Magazine will help and is recommended to players who are always in the opponent’s face to be able to fire off more rounds. The Suppressor will allow players to maximize the Smart Pistol MK5’s targeting ability. Players will be able to fight waves of Grunts without exposing themselves on the minimap, which allows them to catch enemy Pilots off guard.

Smart Pistol MK5 Challenges

If It Moves…
TierCriteriaReward
1 Kill 10 Enemies 500 XP
2 Kill 25 Enemies 1,000 XP, Suppressor Mod, Amped Smart Pistol Burn Card
3 Kill 50 Enemies 2,500 XP, Amped Smart Pistol Burn Card
4 Kill 100 Enemies 5,000 XP, Amped Smart Pistol Burn Card
5 Kill 200 Enemies 10,000 XP, Amped Smart Pistol Burn Card
Top Gun
TierCriteriaReward
1 Kill 5 Pilots 500 XP
2 Kill 15 Pilots 1,000 XP, Enhanced Targeting Mod, Amped Smart Pistol Burn Card
3 Kill 30 Pilots 2,500 XP, Amped Smart Pistol Burn Card
4 Kill 50 Pilots 5,000 XP, Amped Smart Pistol Burn Card
5 Kill 75 Pilots 10,000 XP, Amped Smart Pistol Burn Card
Machine War
TierCriteriaReward
1 Kill 10 Spectres 500 XP
2 Kill 25 Spectres 1,000 XP, Amped Smart Pistol Burn Card
3 Kill 50 Spectres 2,500 XP, Extended Magazine Mod, Amped Smart Pistol Burn Card
4 Kill 75 Spectres 5,000 XP, Amped Smart Pistol Burn Card
5 Kill 100 Spectres 10,000 XP, Amped Smart Pistol Burn Card
The Expendables
TierCriteriaReward
1 Kill 10 Grunts 500 XP
2 Kill 25 Grunts 1,000 XP, Amped Smart Pistol Burn Card
3 Kill 50 Grunts 2,500 XP, Amped Smart Pistol Burn Card
4 Kill 100 Grunts 5,000 XP, Amped Smart Pistol Burn Card
5 Kill 200 Grunts 10,000 XP, Amped Smart Pistol Burn Card
This is My Weapon
TierCriteriaReward
1 Use Weapon for .5 Hour 500 XP
2 Use Weapon for 1 Hour 1,000 XP, Amped Smart Pistol Burn Card
3 Use Weapon for 1.5 Hours 2,500 XP, Amped Smart Pistol Burn Card
4 Use Weapon for 2 Hours 5,000 XP, Amped Smart Pistol Burn Card
5 Use Weapon for 3 Hours 10,000 XP, Amped Smart Pistol Burn Card

Awarded Burn Card

Amped Smart Pistol

DEVELOPER TIP

The Smart Pistol locks on to cloaked Pilots slower than uncloaked Pilots. If you know your opponents are relying on the Smart Pistol, and they catch you in the open, try by using the Cloak ability as a countermeasure. This will buy you some time to break line of sight and cancel the progress of any Smart Pistol lock ons.

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