The Longbow-DMR is a semi-automatic sniper rifle. Its hyper-velocity round completely eliminates the need to lead targets, and allows the shooter to fire multiple shots quickly in succession.
Pro Tip: Walshy
Using the Longbow-DMR Sniper’s default 6X Zoom Scope can be challenging. That’s why I prefer the AOG. It offers ample magnification on most maps, and makes it easier to track (and hit) moving targets.
Strengths:
Don’t have to lead your shots at a distance
Easily pick off Pilots that are on top of buildings
Weaknesses:
Difficult to kill Pilots that are wall running and jumping around the map
Close-range fights with this weapon are ineffective; you need to rely on your sidearm
Weapon Performance
Magazine Capacity: 8
Weapon Unlock: Level 9
Kill Shot Count
Weapon Attachments
Image
Name
Description
Unlock
6X Zoom Scope
This scope provides fixed, long-range magnification for engaging very distant targets. However, your situational awareness may be compromised while it is in use, due to the high magnification.
Default Weapon Sight
AOG
The AOG, or Advanced Optical Gunsight, is fixed at 2.4X magnification, and includes an integrated “current magazine capacity” readout with a backup numerical display. The AOG is ideal for combat at extended range.
The Expendables (I) Challenge: Kill 5 Grunts
4.5X Zoom Scope
This scope provides fixed, mid-range magnification for highly fluid combat situations. It provides a balance of precision and ranged situational awareness.
If It Moves… (II) Challenge: Kill 25 Enemies
Weapon Mods
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Name
Description
Unlock
Extended Magazine
This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often.
Machine War (I) Challenge: Kill 5 Spectres
Suppressor
This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise.
If It Moves… (I) Challenge: Kill 10 Enemies
Stabilizer
This mod reduces the amount of instability in the view when looking through the scope, making it easier to keep the crosshairs steady on a target.
Not having to lead your shots makes this weapon strong for cross-map sniping of moving targets. This is not a run-and-gun type of weapon; find the best locations to set yourself up to pick off enemies from a distance.
If the enemy Pilot is not moving, take the extra second to line up the headshot to guarantee the kill. Otherwise don’t be afraid to miss a shot on a moving Pilot. This sniper rifle has a rapid rate of fire that you need to take advantage of because it takes two body shots to kill a Pilot.
If you don’t have the Suppressor equipped, you have to shoot the AI and then relocate to avoid enemy Pilots that will sneak up to your location. Otherwise, this weapon is fast at picking off a group of AI at a distance.
When backing up your teammates, the Extended Magazine is a great way to have four more bullets in your magazine to give extra cover fire. When in doubt, use the Suppressor; it will allow you the opportunity to miss a few shots without giving away your position to the entire enemy team.