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Titanfall eGuide
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Contents

  • Titans
    • Introduction
    • Titan Customization
    • Chassis
    • Primary Weapons
      • Triple Threat
      • Arc Cannon
      • Plasma Railgun
      • XO-16 Chaingun
      • Quad Rocket
      • 40mm Cannon
      • Introduction
    • Titan Ordnance
      • Multi-Target Missile System
      • Cluster Missile
      • Slaved Warheads
      • Rocket Salvo
      • Introduction
    • Titan Tactical Abilities
      • Tactical Abilities
      • Tier 1 Kits
      • Tier 2 Kits
    • Advanced Titan Customization
  • Quick Reference
    • Scoring
    • Progression and unlocks
    • Gen Progression
    • Challenges
    • Burn Cards
    • Achievements
    • Developer Tips
    • Meet The Pros
  • Behind the Scenes
    • Titanfall: Behind the Scenes at Respawn Entertainment
    • Starting from Scratch: Vince Zampella
    • Community: Abbie Heppe
    • Art: Joel Emslie
    • Game Design: Justin Hendry
    • Animation: Paul Messerly
    • Weaponry: Ryan Lastimosa
    • Audio: Erik Kraber
    • Source Engine and Matchmaking: Jon Shiring
    • Campaign: Steve Fukuda
  • Video
    • Training Ground (video)
    • Smuggler's Cove (video)
    • Rise (video)
    • Relic (video)
    • Overlook (video)
    • Outpost 207 (video)
    • Nexus (video)
    • Lagoon (video)
    • Fracture (video)
    • Corporate (video)
    • Colony (video)
    • Boneyard (video)
    • Angel City (video)
    • Airbase (video)
  • DLC
    • Frontiers Edge
      • Whats New
      • DIG SITE
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • HAVEN
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
      • EXPORT
        • Map Overview
        • Capture the Flag
        • Hardpoint
        • Last Titan Standing
    • Expedition
      • WAR GAMES
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • SWAMPLAND
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
      • RUNOFF
        • Last Titan Standing
        • Hardpoint
        • Capture the Flag
        • Map Overview
  • Training
    • Introduction
    • Controls
    • Interface
    • Welcome to the Frontier: Training
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Persistence and Progression
    • Advanced Combat Tactics
  • Introduction
    • The Frontier
    • History of the Conflict
    • The Militia
    • The IMC
    • Titanfall Tech
    • Campaign
  • Maps
    • Introduction
    • Demeter
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Corporate
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Colony
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Boneyard
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Angel City
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Airbase
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Relic
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Overlook
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Outpost 207
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Nexus
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Lagoon
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Fracture
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Rise
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Runoff (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Smugglers Cove
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • Swampland (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
    • Training Ground
      • Introduction
      • Map Overview
      • Attrition
      • Capture the Flag
      • Hardpoint Domination
      • Last Titan Standing
      • Pilot Hunter
    • War Games (Expedition)
      • Last Titan Standing
      • Hardpoint
      • Capture the Flag
      • Map Overview
  • Pilots
    • Introduction
    • Pilot Customization
    • Primary Weapons
      • Introduction
      • R-101C
      • EVA-8 Shotgun
      • Smart Pistol MK5
      • R-97 Compact SMG
      • Longbow-DMR Sniper
      • G2A4 Rifle
      • Hemlok BF-R
      • C.A.R. SMG
      • Spitfire LMG
      • Kraber-AP Sniper
    • Sidearms
      • B3 Wingman
      • Hammond P2011
      • RE-45 Autopistol
      • Introduction
    • Anti-Titan Weapons
      • Charge Rifle
      • Mag Launcher
      • Sidewinder
      • Archer Heavy Rocket
      • Introduction
    • Ordnance
      • Arc Mine
      • Satchel Charge
      • Arc Grenade
      • Frag Grenade
      • Introduction
    • Pilot Tactical Abilities
      • Tier 2 Kits
      • Tier 1 Kits
      • Tactical Abilities
    • Advanced Pilot Customization
  • Patch Notes
    • Patch Notes

Titanfall Guide › Pilots › Primary Weapons

Longbow-DMR Sniper

Longbow-DMR Sniper

The Longbow-DMR is a semi-automatic sniper rifle. Its hyper-velocity round completely eliminates the need to lead targets, and allows the shooter to fire multiple shots quickly in succession.

Pro Tip: Walshy

Using the Longbow-DMR Sniper’s default 6X Zoom Scope can be challenging. That’s why I prefer the AOG. It offers ample magnification on most maps, and makes it easier to track (and hit) moving targets.

Strengths:
  • Don’t have to lead your shots at a distance
  • Easily pick off Pilots that are on top of buildings
Weaknesses:
  • Difficult to kill Pilots that are wall running and jumping around the map
  • Close-range fights with this weapon are ineffective; you need to rely on your sidearm
Weapon Performance

Magazine Capacity: 8

Weapon Unlock: Level 9

Kill Shot Count
Weapon Attachments
ImageNameDescriptionUnlock
6X Zoom Scope This scope provides fixed, long-range magnification for engaging very distant targets. However, your situational awareness may be compromised while it is in use, due to the high magnification. Default Weapon Sight
AOG The AOG, or Advanced Optical Gunsight, is fixed at 2.4X magnification, and includes an integrated “current magazine capacity” readout with a backup numerical display. The AOG is ideal for combat at extended range. The Expendables (I) Challenge: Kill 5 Grunts
4.5X Zoom Scope This scope provides fixed, mid-range magnification for highly fluid combat situations. It provides a balance of precision and ranged situational awareness. If It Moves… (II) Challenge: Kill 25 Enemies
Weapon Mods
ImageNameDescriptionUnlock
Extended Magazine This mod increases the ammo capacity of the weapon, making it so that you don’t have to reload as often. Machine War (I) Challenge: Kill 5 Spectres
Suppressor This mod reduces the firing noise and muzzle flash of the weapon, making it ideal for taking your enemies by surprise. If It Moves… (I) Challenge: Kill 10 Enemies
Stabilizer This mod reduces the amount of instability in the view when looking through the scope, making it easier to keep the crosshairs steady on a target. Top Gun (I) Challenge: Kill 5 Pilots

Field Notes

  • Not having to lead your shots makes this weapon strong for cross-map sniping of moving targets. This is not a run-and-gun type of weapon; find the best locations to set yourself up to pick off enemies from a distance.
  • If the enemy Pilot is not moving, take the extra second to line up the headshot to guarantee the kill. Otherwise don’t be afraid to miss a shot on a moving Pilot. This sniper rifle has a rapid rate of fire that you need to take advantage of because it takes two body shots to kill a Pilot.
  • If you don’t have the Suppressor equipped, you have to shoot the AI and then relocate to avoid enemy Pilots that will sneak up to your location. Otherwise, this weapon is fast at picking off a group of AI at a distance.
  • When backing up your teammates, the Extended Magazine is a great way to have four more bullets in your magazine to give extra cover fire. When in doubt, use the Suppressor; it will allow you the opportunity to miss a few shots without giving away your position to the entire enemy team.

Longbow-DMR Sniper Challenges

If It Moves…
TierCriteriaReward
1 Kill 10 Enemies 500 XP, Suppressor Mod
2 Kill 25 Enemies 1,000 XP, 4.5X Zoom Scope Attachment, Amped DMR Burn Card
3 Kill 50 Enemies 2,500 XP, Amped DMR Burn Card
4 Kill 100 Enemies 5,000 XP, Amped DMR Burn Card
5 Kill 150 Enemies 10,000 XP, Amped DMR Burn Card
Top Gun
TierCriteriaReward
1 Kill 5 Pilots 500 XP, Stabilizer Mod
2 Kill 15 Pilots 1,000 XP, Amped DMR Burn Card
3 Kill 25 Pilots 2,500 XP, Amped DMR Burn Card
4 Kill 35 Pilots 5,000 XP, Amped DMR Burn Card
5 Kill 50 Pilots 10,000 XP, Amped DMR Burn Card
Machine War
TierCriteriaReward
1 Kill 5 Spectres 500 XP, Extended Magazine Mod
2 Kill 15 Spectres 1,000 XP, Amped DMR Burn Card
3 Kill 25 Spectres 2,500 XP, Amped DMR Burn Card
4 Kill 35 Spectres 5,000 XP, Amped DMR Burn Card
5 Kill 50 Spectres 10,000 XP, Amped DMR Burn Card
The Expendables
TierCriteriaReward
1 Kill 5 Grunts 500 XP, AOG Attachment
2 Kill 15 Grunts 1,000 XP, Amped DMR Burn Card
3 Kill 50 Grunts 2,500 XP, Amped DMR Burn Card
4 Kill 100 Grunts 5,000 XP, Amped DMR Burn Card
5 Kill 150 Grunts 10,000 XP, Amped DMR Burn Card
This is My Weapon
TierCriteriaReward
1 Use Weapon for .5 Hour 500 XP
2 Use Weapon for 1 Hour 1,000 XP, Amped DMR Burn Card
3 Use Weapon for 1.5 Hours 2,500 XP, Amped DMR Burn Card
4 Use Weapon for 2 Hours 5,000 XP, Amped DMR Burn Card
5 Use Weapon for 3 Hours 10,000 XP, Amped DMR Burn Card
Off the Dome
TierCriteriaReward
1 Get 5 Headshots 500 XP
2 Get 15 Headshots 1,000 XP, Amped DMR Burn Card
3 Get 30 Headshots 2,500 XP, Amped DMR Burn Card
4 Get 50 Headshots 5,000 XP, Amped DMR Burn Card
5 Get 75 Headshots 10,000 XP, Amped DMR Burn Card

Awarded Burn Card

Amped DMR

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